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greendevil

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Was this changed recently? I had just started a Timurid campaign with the intention of forming the Mughal Empire... only, I found out that among the requisites to take the decision there's "Not a tribe". Does it mean you have to reform your government first? :eek:hmy:

Damn, that's annoying. It would take AGES.
 

toroltao

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old news lol.

realistic too.

How is it realistic? Do you think the Timurids just decided, REFORMMMMMM POLICY, Tada, you now have Mughal Empire.
 

Jormarn

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I played through the first 100 years in a Timurid game today, getting the government to reform is super fast, just set national focus and advisor on admin, don't use admin power for anything else, just pump into tech 4 and ideas. You should easily have your government reformed within before 1500. Playing Timurids was actually much more pleasant than I remembered from earlier patches, the new autonomy system makes rebels a non-issue (had not a single Persian revolt so far :D) and giving occupied provinces to vassals makes expanding with vassals much easier.
 

RobRoy3

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I played through the first 100 years in a Timurid game today, getting the government to reform is super fast, just set national focus and advisor on admin, don't use admin power for anything else, just pump into tech 4 and ideas. You should easily have your government reformed within before 1500. Playing Timurids was actually much more pleasant than I remembered from earlier patches, the new autonomy system makes rebels a non-issue (had not a single Persian revolt so far :D) and giving occupied provinces to vassals makes expanding with vassals much easier.
The constraint is usually legitimacy. Given Horde succession mechanics, you never know if you'll luck out with a high legitimacy monarch when you have the stability and idea set completed. You can literally, go entire games without getting such a monarch when you need it.
 

Novacat

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Taterthomp2

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1. why to be rude?

2. you realize that they adopted persian and then indian culture, societal caste, and everything that comes with it when they formed the mughal empire...? ._.

Taj Mahal wouldnt exactly be called a HORDE architecture, would it?.. maybe it would to you

but oh well.. i dont know what you would call "reforming" then.

It seems to me like you want to remove the entire game mechanic.

I wouldn't be against the idea that forming the mughals with timurids OR qing with manchu AUTOMATICALLY reformed you somehow, without it being a pre-requisite, but to suggest that reforming is unrealistic, and then pick on me because of it.... :| please.

i am too sick for nonsense arguments...

it is realistically a necessity...
if not for .. .GAMEPLAY or something...

then for flavor at the very least...

now...
is their a direct citation to timurids reformation into mughals? not in that sense, probably, and why? because it is a game mechanic.

I am not sure if you have an issue with what the gameplay mechanics of reforming government is,

or if you actually think

that they did not have drastic changes in administration during Baburs time, (and before) and the slow withdrawal /migration to india as the uzbeks gained momentum....
 

Chamboozer

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Yes they had changes, but the changes came from the natural effect of conquering and then living in the urban Persian and Indian culture they ruled, not from a dedicated and intentional effort to "reform". Really the Timurids shouldn't be a horde to begin with, they had long ruled with a settled culture by 1444.
 

Novacat

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1. why to be rude?

Because we went through this before.

2. you realize that they adopted persian and then indian culture, societal caste, and everything that comes with it when they formed the mughal empire...? ._.

The Timurids held persian culture since the very beginning of Timur's reign. source

Taj Mahal wouldnt exactly be called a HORDE architecture, would it?.. maybe it would to you

HORDE is not even a culture. Even in EU4 terms, it is a government, not a culture. By the way, in the above source you can also read on Timurid architecture.

It seems to me like you want to remove the entire game mechanic.

I do. It is a bad mechanic both in realism and gameplay. Even the Native Americans reform mechanic would be preferable.

i am too sick for nonsense arguments...

Your entire argument from the very beginning is 'HUR DUR HORDES STUPID STEPPE NOMADS'. When I called you out on this you vanished from the previous argument never to be heard again. You probably will not even post after this post, which is good, because the less I see of you on this forum, the better.

is their a direct citation to timurids reformation into mughals? not in that sense, probably, and why? because it is a game mechanic.

Yes. source
 

RobRoy3

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I wouldn't be against the idea that forming the mughals with timurids...AUTOMATICALLY reformed you somehow, without it being a pre-requisite, but to suggest that reforming is unrealistic, and then pick on me because of it.... :| please.
It used to do so, just fine. The decisions are still somewhat redundant, even after the bizarre 1.6 change.

Thing is "reformed" is a nebulous game mechanic with no concise definition. And Paradox changes that definition and how it's implemented in various patches. So, no, nothing about the reformed mechanic can qualify as "realistic".
 

toroltao

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Timurids shouldn't be a Horde at all at this point. Their tactics and battle style weren't really any more "nomadic" than a sedentary civ. They had cannons and elephents and other stuff no steppe horde would even care about.
 

TheMeInTeam

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I wouldn't be against the idea that forming the mughals with timurids OR qing with manchu AUTOMATICALLY reformed you somehow, without it being a pre-requisite, but to suggest that reforming is unrealistic, and then pick on me because of it.... :| please.

I won't speak for others, but I'm not picking on you at least. You argument is common and as of yet has never managed the citation I requested, because history doesn't show a clear break point for this "reform" that happened involving a large instability or even a significant economic restructuring over a short period of time. In each case, the nation conquered into territory and then gradually assimilated the culture of that territory into its own practices.

Arguing this requirement is needed from a gameplay basis is to show that nations were consistently outperforming history, or that they were too strong in MP. Instead, in patches before the reform requirement we saw Mughals only rarely, and almost never Qing. Not a single player has ever posted a game progression where Aq Qoyunlu conquered Timurids then gave way to Persia...even QQ doing that is rare.

is their a direct citation to timurids reformation into mughals? not in that sense, probably, and why? because it is a game mechanic.

The answer is that most horde nations of this time period had substantially sedentary populations with major cities. How was a horde government materially different from some of the European monarchies? Europe had wars from succession crises and issues with "autonomy" in this timeframe too...some worse than the hordes depending on which horde you look at. As a result, there's no justification for this "gameplay mechanic", as it constitutes a biased, ahistorical representation that nerfs nations that were already ahistorically weak before implemented. Then they poured it on with the autonomy.

A good player can easily play through that (in SP at least, or if good diplo maybe MP if the game even allows them), but good players can turn Kochin into a Pan-Asian global power too. That's not a sound basis for nerfing the hell out of nations that have taken gobs of nerfs in every patch...when they were never THAT good in the first place.
 

Taterthomp2

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Because we went through this before.



The Timurids held persian culture since the very beginning of Timur's reign. source



HORDE is not even a culture. Even in EU4 terms, it is a government, not a culture. By the way, in the above source you can also read on Timurid architecture.



I do. It is a bad mechanic both in realism and gameplay. Even the Native Americans reform mechanic would be preferable.



Your entire argument from the very beginning is 'HUR DUR HORDES STUPID STEPPE NOMADS'. When I called you out on this you vanished from the previous argument never to be heard again. You probably will not even post after this post, which is good, because the less I see of you on this forum, the better.



Yes. source

i like how.... you said all those points quoting my entire post... and apparently manage to miss the last thing i said...

that they did not have drastic changes in administration during Baburs time, (and before) and the slow withdrawal /migration to india as the uzbeks gained momentum....

... the less you see on this forum of me, the better? i went to sleep int hat other threads time lapse.

i do not think hordes are "durr stepp stupid"

i do not think you understand what i think at all...

which is very a common occurance within this forum ...

i have never shied away from any points i make, because as of yet, the only "proving wrong" anyone has ever managed to do int his forum is "i dont have time to do this." "you dont matter" etc?

... i think you prejudge what it is i say before you finish reading it the majority of the time simply because we didnt agree on things in the past...

meanwhile, i don't even remember who you are, until you bring up the situation which was relevant.

Did you notice the part where i said "2. you realize that they adopted persian and then indian culture, societal caste, and everything that comes with it when they formed the mughal empire...? ._. " didn't say "overnight"? and later went on to say it was long before babur, who you went on to cite as the source for the fact that they went through a government reform, (and i was saying i couldnt cite that they did it over night... -_-)

so... i don't know , misunderstood? predisposed to bias against what i have to say due to past encounter?
bit of both...

no. You are just taking as much chance as you can to be rude simply because someone doesn't agree with you.. no matter the reason, this is not ok. :|

and...

I won't speak for others, but I'm not picking on you at least. You argument is common and as of yet has never managed the citation I requested, because history doesn't show a clear break point for this "reform" that happened involving a large instability or even a significant economic restructuring over a short period of time. In each case, the nation conquered into territory and then gradually assimilated the culture of that territory into its own practices.

Arguing this requirement is needed from a gameplay basis is to show that nations were consistently outperforming history, or that they were too strong in MP. Instead, in patches before the reform requirement we saw Mughals only rarely, and almost never Qing. Not a single player has ever posted a game progression where Aq Qoyunlu conquered Timurids then gave way to Persia...even QQ doing that is rare.



The answer is that most horde nations of this time period had substantially sedentary populations with major cities. How was a horde government materially different from some of the European monarchies? Europe had wars from succession crises and issues with "autonomy" in this timeframe too...some worse than the hordes depending on which horde you look at. As a result, there's no justification for this "gameplay mechanic", as it constitutes a biased, ahistorical representation that nerfs nations that were already ahistorically weak before implemented. Then they poured it on with the autonomy.

A good player can easily play through that (in SP at least, or if good diplo maybe MP if the game even allows them), but good players can turn Kochin into a Pan-Asian global power too. That's not a sound basis for nerfing the hell out of nations that have taken gobs of nerfs in every patch...when they were never THAT good in the first place.

yes... my point exactly was that it can't be cited as a moment in time where they flopped over and said "k we are not horde no more, guys. change the plausible infantry/cavalry ratios! change our countries name! lets abandon most of northern persia!"

and then, uniquely ironic to this situation....

the person trying to say i'm wrong.... who allegedly agreed with you...

TRIES TO CITE SOMETHING THAT HAPPENED OVER MORE THAN 3 GENERATIONS as the event in question, hoping to prove me... somehow... wrong... in.. .agreeing... that... it wasnt .... an over night... event???!?!?!!?!??

and no reaction to that whatsoever? not biased >_> hrmmmmmm. i dont knooow, but according to my gut, it's hard to tell whos what when the cookies are shaped like carrots and the carrots have chocolate chips in them. :p

shatner-acting7.jpg


now onto further about my actual opinions, please do care to try and interpret them for what they are... (novacat lookingat you)

i dont know too much about the mechanics use in the game....
the only reason i think it is realistically necessary is to get rid of the horde succession style in favour of a better one.

that is the only gameplay application i can remotely attribute to why a reform could be necessary.

but why it is realistic? because of the idea that the government form did change. yes over time... do you want to make it like westernization? have it prestarted even for most hordes? i dont care...
but saying that you should remove it entirely...

welll what do you put in place that solidifies the successsion stuffffff
because having 100% legitimacy and then a heir with a weak claim ....

uncool.

for frankly, i dont get why thats a mechanic at all.... but thats the only thing i can say is a good and rational reason to add reform. (reform in THIS FORM? i don't know. not my place to say. but its histories place to say that there was reform or at LEAST reverse assimilation of conquerers into the conquered culture)

and hordes westernizing is a whole other separate beast, that should be tackled with ALL westernization, which my ONLY point in the OTHER thread, which you two so fervently ignored there as well...
 
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TheMeInTeam

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  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
and then, uniquely ironic to this situation....

the person trying to say i'm wrong.... who allegedly agreed with you...

I'm not Novacat and am not at the moment arguing against Novacat. I have in the past, but it seems a bit silly for you to look for me to address his posts here since he isn't arguing with me.

but why it is realistic? because of the idea that the government form did change. yes over time...

Some of them had "reformed" by 1444, including GH, Crimea, and Timurids...at least if you want to use some of the European monarchies as a basis of comparison.

and hordes westernizing is a whole other separate beast, that should be tackled with ALL westernization, which my ONLY point in the OTHER thread, which you two so fervently ignored there as well...

Hordes used to be able to westernize and still be hordes. That's the only thing that you could say was a bit of a stretch, but it's been around a year since then. You could easily junk the reform requirement entirely, give hordes units, and let them westernize like anybody else, losing their government when they do like Ming does...and it would be a markedly better setup than it is now.