A cool feature to see would be a horde strength modifier similar to the crisis strength modifier of stellaris
Potential options could be:
Half - ironman disabled, hordes are half their normal strength
normal
double - Double the normal strength
Quintuple - Five times normal strength (for the sadists and those that wants challenges)
Dynamic Triple - Strength is triple that of the average player capacity with a minimum of normal strength. (average would simply be the player in single player whereas it would be mean average in multiplayer)
Potential options could be:
Half - ironman disabled, hordes are half their normal strength
normal
double - Double the normal strength
Quintuple - Five times normal strength (for the sadists and those that wants challenges)
Dynamic Triple - Strength is triple that of the average player capacity with a minimum of normal strength. (average would simply be the player in single player whereas it would be mean average in multiplayer)
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