- Jul 10, 2018
Thought id share the new race ive put together with 100's of hours of work of a full new fleshed out race. Hoppers are for those itching to fight a intense alien threat similar to the bugs of starship troopers or the zergs of starcraft.
Some of the unique features
* Carefully crafted design and cosmetic - As well as design Hoppers use your factions primary colour and guards, qaurtzites and even weapons use your secondary colour.
* Mass swarms Alpha Hoppers can call subordinates into the fight, the more level they are the more they call. A
* Large leaders, Hoppers authority comes from size, leaders can burst through obstacles and act as cover giving new tactical opportunities. They also look hilarious and terryfying in little vehicles.
* Unique defense, no turrets but can add guards to cities that auto charge towards the enemy
* New abilities/operations and mods, while the race is melee focus, Hoppers can take advantage of a variety of range weapons.
* Qaurtzite allies, able to build qaurtzites in the city with qaurtzite weapons.
It works similar to the vanilla as a full new functioning race. Complete with unique cosmetic class units, customization, tech tree of mods and operations.
Not to mention a few monsters to ride! Being able to devour and make babies with the hive queen or blast fiery hell with the Taragon.
All functions have been implemented to maximize your immersion, quests, diplomacy, heroes, the works
Loads of gore, both Hoppers and Colonial Guard have been updated to leave the battleground a bloody mess.
Hopper Race available here
Colonial Guard race available here
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