Let me just begin with a reminder of how significant this time period was for Communist China's history: At the start of the game period in 1936, the Communists were pretty much bunch of bandits numbering few thousand that just barely escaped total annhilation by the Nationalists. By the end of the game's time frame the Communist army numbered 3~4 million men and they were on their way to drive the Nationalists out of mainland China setting its stage to become a major world power. No country in this time period accomplished so much starting with so little.
But in the game (based on HoI2), this is hardly the case for ComChina as they do almost nothing as AI and can only be played ahistorically as human.
The main issues are:
-ComChina cannot sustain themselves with the resources they produce
-It's almost impossible to trade (especially during war)
-The game doesn't reflect guerilla warfare too well
-Impossible to grow army with tiny IC (historically they grew to an enormous size during the war. The 8th route army for example grew from 30,000 men in 1937 to 156,000 in 1938 and 400,000 by 1940 )
-ComChina gets sucked into United Front and becomes Nationalists' little b!tch unable to do anything
-Soviet Union almost never invades Manchuria and 'Manchuria to Mao' event never gets fired as a result
-the game doesn't reflect the Nationalists' low morale and desertion during the civil war
-etc, etc...
I can't really give any specific suggestions/ideas as I don't know what the game is going to be like. I know Paradox probably wouldn't spend too much time dealing with ComChina but I hope they at least look into some of these issues to be worked on.
But in the game (based on HoI2), this is hardly the case for ComChina as they do almost nothing as AI and can only be played ahistorically as human.
The main issues are:
-ComChina cannot sustain themselves with the resources they produce
-It's almost impossible to trade (especially during war)
-The game doesn't reflect guerilla warfare too well
-Impossible to grow army with tiny IC (historically they grew to an enormous size during the war. The 8th route army for example grew from 30,000 men in 1937 to 156,000 in 1938 and 400,000 by 1940 )
-ComChina gets sucked into United Front and becomes Nationalists' little b!tch unable to do anything
-Soviet Union almost never invades Manchuria and 'Manchuria to Mao' event never gets fired as a result
-the game doesn't reflect the Nationalists' low morale and desertion during the civil war
-etc, etc...
I can't really give any specific suggestions/ideas as I don't know what the game is going to be like. I know Paradox probably wouldn't spend too much time dealing with ComChina but I hope they at least look into some of these issues to be worked on.