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TheDarkMaster

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I only ever had a 40+ female character give birth only once, so I think you can fairly reliably expect females not to give birth above 40.
I want to pick animism, and I possibly will for my tengri game.
Not a fan of heir designation. I kind alike to "fix up" the random heirs that I get over the course of their rule. Easier to do with monastic societies, but maybe the warrior lodges will offer something similar?

Gotta say though, the tengri special doctrine seems weird. What is the point of polygamy if you can't get a significant bonus from it, like Zunists can?
What you get is basically a lot of heirs, who will split your kingdom upon succession, and you don't even get increased vassal opinions for it. Or do you?
There's a defined age for when women stop having children in the game. Taken from Crusader Kings 2\common\defines.lua:
Code:
MAX_CHILD_BIRTH_AGE = 45,                        -- Female menopause age.
 

Chaincat

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I wonder if Animistic would be a good idea (power wise, when it come to RP its purely personal) since at the start of the game in a normal 769 start date only 3 province in the whole world are zunist, and even by the time you reform the faith you'll probably have barely 1 or 2 more converted province if you're lucky, so you won't get much help from the Moral Boost, i think Animistc is a more viable choice where the religion is naturaly wide spread by the time you reform, like Slavic, Germanic, African, or Even Tengri if you're nomadic.
Unrelenting would probably be a better Pick for Improved Army in my opinion.
I'm coming from a place of purely rp. If I was talking strictly power play, I'd almost certainly take meritocracy every single time. Multiple wives + heir designation = God Emperor of the Sun with every genetic trait every single time. Heck, I might even drop dawnbreakers for unrelenting since removing defensive attrition is kiiinda overpowered. That said, constant conquest and enough funding means you can reach 100 moral authority and convert counties fairly quickly.
 

Foefaller

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Definitely excited to try out Enatic Clans. I did think at first that it wouldn't make much RP sense, as all tribal pagans are locked into agnatic succession, but then I thought about it. Tribal societies are basically run by whatever clan has the most military strength, so naturally men would hold political power in those societies, but as temple holdings can be held by both men and women, we know that in the game at least, women potentially have a great deal of cultural/religious authority in said societies. It's not that hard to envision a religious reformation that restructures society in such a way that emphasises women's pre-existing areas of authority over those of men, in much the same way that Catholicism emphasised the societal relevance of male authority over women in the real world.

EDIT: Presumably, Enatic clans still allows men to serve as commanders. As such, we see that the men still have military power, but that no longer translates to political control.

Actually they're not. I don't know when they changed it, but tribal non-Bon pagans can go agnatic-cognatic succession now.

20180907061819_1.jpg


So now you can justify Enatic Clans by having a female pagan ruler be the reformer.
 

HandicapdHippo

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Forget Enatic republics this means Enatic Nomads are also possible.
Enatic Republics are more interesting from a modding perspective, mainly because paradox did a proper job making the Nomad system as even if they are mostly locked to men in the base game they function properly with the other gender laws when modded, modding a republic allow women on the other hand is a recipe for tons of bugs and requires peridotic maintenance events to keep game ending things happening whenever you have a female heir or doge.
 

Artefactum

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@Vorglich , It seems you forgot to list Daring, which allows use of Prepared Invasions, among doctrines in the first post. It is both described in Dev Diary as a part of Germanic exclusive and named in one of a Snow Crystal's posts in this very thread.
 

Vorglich

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@Vorglich , It seems you forgot to list Daring, which allows use of Prepared Invasions, among doctrines in the first post. It is both described in Dev Diary as a part of Germanic exclusive and named in one of a Snow Crystal's posts in this very thread.
Damn, you're right, thought i added it at the same time as sea-bound so never went back to check, I'll edit back in right now.
Thanks for catching that.
 

Asiak

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Totem-Guardians: Ruler can order to "Take the Vows" , Extra Tax on Infidels, Allow Eldership Succession Law (African Exclusive)

I realized today.

So you reform the pagan religion with this, what are these Pagan monks and nuns going to be called?
 

Masternachos

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Punks and puns.
You used "pun" AS A PUN.





[Ah, I can't figure out how to mark it at 0:05 as I want without the link disappearing. :( ]
 

DPS

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Actually they're not. I don't know when they changed it, but tribal non-Bon pagans can go agnatic-cognatic succession now.

I don't know when it was changed, but I bought the game about 2 years ago and IIRC it's been that way ever since I first played.