A simple suggestion: the world grid presumably exists, but is invisible and tools won't snap-to it. I'm guessing that's because it would create points too close together, or possibly accidentally allow silly zoning.
My suggestion is that the world grid be used to snap-to when you are performing certain actions (anything that's not zoning in fact) when you hold down the control key.
Additionally, why not have 'regular' angles (every 45 degrees) be snapped-to when holding down shift?
My suggestion is that the world grid be used to snap-to when you are performing certain actions (anything that's not zoning in fact) when you hold down the control key.
Additionally, why not have 'regular' angles (every 45 degrees) be snapped-to when holding down shift?
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