HoIIV - Developer Diary 11 - Map & Graphics -[ NO COUNTERS DISCUSSION ]

HoIIV - Developer Diary 11 - Map & Graphics -[ NO COUNTERS DISCUSSION ]

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning
Status
Not open for further replies.

larre

3D Artist, EX Paradox
1 Badges
Nov 6, 2013
10
50
www.joakimlarsen.se
  • Stellaris Sign-up
Hello!

Welcome to the art portion of Hearts of iron 4(HOI4) dev diary series. This diary will focus on the visual aesthetics of the game and sexy graphic-stuff.
My name is Joakim Larsen and Im a 3D artist working with the HOI4 team on giving players of HOI4 the most visual pleasure out of the game.

Today we are happy to show some of the work we have done on the graphic side of HOI4.

For this dev diary, please ignore borders and country colors. Focus instead on the visual look of the images we will show. Borders, country colors are not final and are subject for change (Podcat: I know he says that, but I also know you all can't resists :D).


When we first started out working on HOI4 we knew that we wanted a realistic feel for the game (realistic in a way that its okay having a 5km tall man standing in your province).

We felt that a realistic style would match the game and setting, World war 2 isn't childsplay(right?). Therefore instead of going for example a more stylized handpainted look we have gone with a realistic rendered style meant to mimic reality.
For this we have improved our lighting and shading substantially. Instead of just having texture channel control the specular of the item, we now have both glossiness, reflectivity and metallness (yes thats an actual word). We also use HDR, all adding up to giving a more physically correct look, and adding to the feeling of realism.

We also knew that we wanted to do alot better than Hearts of Iron 3(HOI3).

hoi3_screen.jpg


Say what you want, sure it has its charm - but I hope I wont need to have this argument after this dev diary.

With doing a world map that allows the player to be at a lot of different distances and anywhere in the whole world comes a lot of challenges.
Main ones are: How do we make the game look and play fantastic everywhere and how do we make the game look and feel different and interesting in various areas of the world meanwhile staying true to the real worlds map and making sure gameplay works?

The map has been through a lot of iterations, changes, paintovers and hard work to get to this point and we are now very happy to show it in more detail.

summer_farfange_1.JPG
View attachment summer_midrange_1.JPG

Gradient borders
In all our games we have tried to make the game look as pretty as possible, this is what is shown in screenshot and trailers.
Unfortunately, this is not how players choose to play, the info you need is not clear enough in terrain map mode, so political map mode is the only choice.

So in HoI4 we finally had the opportunity to try a solution we have had in mind for a while. Have a terrain map mode, with large fading gradient borders. Along with having political map mode fade in as you zoom out.
This way we can have the cake and eat it. You can clearly see countries territories when you zoom out. And when you zoom in, you can still clearly see the country border, while at the same time clearly seeing the terrain.

We have built a system that enables us to control the lighting and mood depending on where you are in the world. Depending on what zoom distance you are at, and what season your looking at, what time of day it is and if you are far out on the sea.
In short the desert feels warm, Europe feels green and winter feels cold.
We think this will make the world more believable and varied and that its a really nice visual flavour.
dude_desert_1.JPG
dude_winter_1.JPG



Terrain types
In HOI4 each terrain-type will have different penalties or advantages therefore its vital that it is crystal clear to the player so that you can see what terrain type a area has.
terraintypes_1.JPG



Weather
Weather has a big impact on gameplay but was in HOI3 hidden away in a separate mapmode which you quite often did not look at. HOI4 now displays weather directly on the map depending on zoom distance, to make it instantly clear what is going on. We will have another diary later focused on all the gameplay aspects of weather, but we simulate rain/storms, snow/blizzard, mud as well as sand storms currently.
winter_1.JPG



Day and night cycle
Hearts of Iron has always had day and night, and the time of day matters. This has however not been very clear. Very early on we added night and day cycle and loved it instantly.
This feature has meant trouble for art at every turn, but we still think it adds a lot to the game, both aesteaticlly and gameplay wise.
During the nights city's light up, and everything get a more night-look.
night_1.JPG



Fog of war
To show the player what's visible and not we have fog of war(FOW) so its visually clear for the player what's visible and not.
We have chosen to go with a foggy-cloud FOW that shows mountaintops, hills and trees rather than darkening like in EU4 so that it isnt confused with night/shade. This looks quite nice and fills its purpose.
fog_city_1.JPG
fog_mountains_1.JPG



Characters and tanks
With HOI4 we wanted to really make the characters and tanks be as good as possible since they are key gameplay markers on the map.
We start with making a high resolution polygon model of the character. When that model is as good as its get we start doing a low resolution model.
Then we use various methods of transferring the details from the high resolution model to the low resolution model, making them indistinguishable with the use of normalmaps.
That starts off the texturing process where we give each area texture and makes the model pretty.
char_wip.JPG



Thats all for this time!

Hope you like what you see. We are proud of alot of things with the map and alot cant really be told or shown in screenshots - you have to see it for yourself to really enjoy it.

Feel free to leave any comments and I'll read them. (Podcat: Please be gentle he is only an artist).

***************************
Link to a large post by Podcat about counters.

EDIT
Please take notice, that discussing or commenting on counters is not allowed at this time
***************************
 
Last edited by a moderator:
  • 28
  • 3
  • 2
Reactions:

SergeantPunch

Banned
27 Badges
Apr 27, 2014
324
6
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Third Rome
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Victoria 2
first game for sure will be france

just glancing at it. Fog of war on first glance brilliant idea, really bloody needed.
 

keynes2.0

Field Marshal
42 Badges
Jun 27, 2010
7.861
4.278
  • Knights of Pen and Paper +1 Edition
  • Stellaris - Path to Destruction bundle
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Hearts of Iron Anthology
  • Rome Gold
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Darkest Hour
  • East India Company
  • Europa Universalis III: Chronicles
  • Age of Wonders: Planetfall
  • Surviving Mars: First Colony Edition
  • Surviving Mars: First Colony Edition
  • Age of Wonders II
  • Age of Wonders
  • Age of Wonders: Shadow Magic
  • Age of Wonders III
  • Surviving Mars
  • BATTLETECH
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Pride of Nations
  • 500k Club
  • Victoria 2
  • Cities: Skylines
Looks fantastic. So much more information is conveyed at once and in a very aesthetically pleasing fashion.
 
  • 3
Reactions:

Grindipo

Second Lieutenant
26 Badges
Nov 16, 2004
134
73
  • Heir to the Throne
  • Age of Wonders III
  • Stellaris
  • Crusader Kings II: Horse Lords
  • Magicka 2
  • Pillars of Eternity
  • 500k Club
  • Sword of the Stars
  • Semper Fi
  • Europa Universalis III Complete
  • Majesty 2 Collection
  • Legio
  • Europa Universalis III Complete
  • Cities in Motion
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Deus Vult
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Cities in Motion 2
Looks so promising !

Feel free to leave any comments and I'll read them. (Podcat: Please be gentle he is only an artist).
Be gentle enough and he will even respond !
 
Last edited:

Centurion1973

General
9 Badges
Aug 16, 2011
2.053
1.006
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
Thanks for DD.

question 1: Is UI scalable enough, so that if I have 28" 4K monitor, UI will still be usable?

question 2: Will Fog of War be impacted by how good our intel is?

question 3: Will next DD be in december, or will you release DDs more often?
 

Kovax

Field Marshal
10 Badges
May 13, 2003
8.305
3.051
  • Europa Universalis III Complete
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2
  • 500k Club
I like the gradual color fade near the borders, which should be far more informative than the individual map modes for HOI3. On the other hand, snoopy1710 just took my hiding spot, because I'm going to have to ask the same question: "Where are the counters?"
 

Oliver Twopence

Meme Connoisseur Extraordinaire
46 Badges
Sep 22, 2012
690
138
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • March of the Eagles
  • Hearts of Iron III
  • Darkest Hour
  • Hearts of Iron IV: Colonel
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: La Resistance
  • Crusader Kings II: Legacy of Rome
  • Pride of Nations
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sunset Invasion
  • For the Motherland
  • Crusader Kings II: The Republic
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: The Old Gods
  • Semper Fi
Yay!
 

tommylotto

Field Marshal
18 Badges
Mar 5, 2011
3.110
2.225
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • For the Motherland
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • 500k Club
Will the characters and tanks be moddable?
 

alkls1234

First Lieutenant
13 Badges
Mar 21, 2012
201
2
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV Sign-up
So if i am Haiti for example, the whole world is covered in fog or what? Is there a possibility to turn it off? Because i want to see the world in a normal way :p
 

Augustus93

Rex
60 Badges
Jul 9, 2011
2.939
1.086
  • Sword of the Stars
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Naval War: Arctic Circle
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Lead and Gold
  • Sword of the Stars II
  • Supreme Ruler: Cold War
  • Starvoid
  • War of the Vikings
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Europa Universalis IV: Conquest of Paradise
  • A Game of Dwarves
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Impire
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Age of Wonders: Planetfall Sign Up
Why does Hungary have this ugly pink colour? Give Hungary back its wonderful green colour like in HoI3.
 
  • 1
Reactions:

Holy.Death

Deputy Armchair General
30 Badges
Feb 27, 2012
2.140
360
  • Crusader Kings II
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • BATTLETECH
  • Crusader Kings III
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH - Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: Expansion Pass
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Way of Life
  • 500k Club
  • Victoria 2
  • Steel Division: Normandy 44
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
I am somewhat worried that FOW will make battle planning a problem due to poor visibility (the screen of France is good example).
 

bitmapmedivh

Colonel
69 Badges
May 22, 2009
1.046
604
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Horse Lords
  • 500k Club
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Lithoids
  • Imperator: Rome - Magna Graecia
  • Victoria 2
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: A House Divided
  • Rome Gold
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
Looks really, really nice. You get a sense of perspective and height that's been missing in other Paradox games. The new day/night cycle and FOW looks fantastic.
 

Cybvep

Field Marshal
May 25, 2009
8.466
124
BTW I think that the zoomed out map would look much better if it was more like a paper map. I think that ATM it looks a bit too video gamey.

Any new terrain types?
 

Oakfan

Calls it like he sees it
22 Badges
Nov 6, 2007
383
539
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Hearts of Iron II: Armageddon
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: La Resistance
  • Stellaris: Megacorp
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Way of Life
  • 500k Club
would have LOVED to see counters on the current map.........
 
Status
Not open for further replies.