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GermanPower

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I primarily use Metric for distances - yet I would like the option for MPH and such as many nations at the time still used Imperial. It's historical.
 
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bengast

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Hm...

Extra type of measurements or better AI?

I know what I'll choose. Even if I would be an American I would still rather have a better AI, even if the improvement is just 0.01%.
 
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Yes it is. Ya know, AI pretty suck to know wether it should use one unit or another. At least that's how computer works. Ho jeez, how many variable errors did I have to solve in my life....

Some can be deadly. That's what happened with the Patriot Missile Failure. Some can be trivials, that's the case of Hearts of Iron, yet you don't want your aircraft carriers seeing their range downgraded from X miles to X kilometers. Or you don't want enemy tanks to have a speed of 14 MPH instead of 14 KPH. And I'm pretty sure you wouldn't like you troops killed by attrition when 75°F become 75°C. Or even the game crashing because it's not made to have a temperature higher than 40°C. Or whatever bug you can imagine with type conversion.

Yes these can be solved, these can be avoided. BUT it requires testing time and some work. And even with a lot of time and work, it can still fail, that's why the Patriot Missile Failure happened. I think you have much more important things to do a month before release. Like testing every CORE functions works. Like localisation (don't feed the troll please :3) Since it's always quite disturbing when you provide an option in game but it's not working.
 
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Uh. This has already been addressed. Jesus another one. It was expressly said. A few times. If it involves that then it's rather not worth it. No one is saying change coding. I really don't know how many times someone will bring up something that's already been dismissed.

So your entire post has already been covered. It's been said if it's impossible to do besides changing base coding it's not worth it. IT's already been said if it isn't a easy graphical fix it's not worth it. Knowing what I know changing display information isn't extremely difficult. It's a rather easy thing I've done in many HOI games I've worked and messed around on. Your entire post is pointless.

Not a single person...said lets introduce a entirely different set coding for the game. Where did this even come from...I don't know.

SOOO yees it is a false dichotomy still.

Failure to launch 56.
 
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Let's give Americans a switch to change the units to imperial. But only if they promise that they won't demand flat Earth with hell below it and planet Kolob in distance....
 
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GermanPower

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Not sure what creationist have to do with this. But alright. I'm good with that. Least you understand no one is saying lets destroy everything! We are just saying hey if it'd possible because it's easier to understand can we get the imperial system as option to click on so that we can easily understand numbers and measurements.
 

JerkyJerry

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Man this is fun!
Missing a couple of F bombs and colorful insults but all in all, me likes!
Better than reading the newspaper!
 
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Guys he is just talking about giving people an option to use whatever measuring system they want and not forcing one into a system they aren't used to. I am not sure why so many posters don't want to give people who spend good money on a game a choice...
 
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Guys he is just talking about giving people an option to use whatever measuring system they want and not forcing one into a system they aren't used to. I am not sure why so many posters don't want to give people who spend good money on a game a choice...

By the same logic I could ask a hungarian translation for every game, because that's the most convinient for me. I mean thats also just an option after all...
That's not how it works. I learned English, because most of the world uses that language. Americans can do the same with the SI system when they are playing an European game. Just like we learned to use the imperial system when we were playing with American RPGs.

Besides its really just 3 stats that are in metric(speed, range, temperature) the rest is all made up. I find it excessive to write conversions in the code just because some people are too lazy to multiply a number in their heads.
 
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Go right ahead and ask if its important to you. I'm buying the game just like I'm guessing you are.
Nothing ever changes if nobody asks.

And calling people names just because some want to have fun and not be forced to do math to play a game is beneath this forum.
 
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In Metric, one millilitre of water ocupies one cubic centimetre, weighs one gram, and requires one calorie of energy to heat up by one Kelvin - which is one percent of the difference between its freezing and boiling point. An amount of hydrogen weighing the same amount has one mole of atoms in it.

Whereas in Imperial, the answer to "How much energy does it take to boil a room temperature gallon of water?" is "Nobody knows," because you can't directly relate any of those quantities.

Metric allows for much simpler calculations, and therefore is much easier to implement in a game.
 
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I have a solution to this "dilemma", ask for a Imperial Units DLC. If its so important then you can pay for it, right ?

If its just the insertion of a factor then its no big deal ( patch may suffice) , but if they have to do it for each entry where kph and °C is mentioned then its a shitload of work...
 
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I forgot to quote the post I was talking to... my bad


Who called him names?

Read the post above mine

What does this have to do with anything?

Read the post above mine

In this case there is no need for change.

So says you.. Who do you think you are telling others what options they can request. Our money is just as good as your is and unlike you we aren't forcing you to use a system you are not used to.
 
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but if they have to do it for each entry where kph and °C is mentioned then its a shitload of work...


Is it? I haven't seen how this is coded have you?

A dumb company like wargaming can do it with a simple drop down option in the options section I fail to see how it is so hard for a good company like PDX.



EDIT - It is in PDX best interest to make its customers as happy as possible so I think its at least worth the time to think about it.
 
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I've grown up with using MPH for WW2 aircraft speeds, so seeing KPH still confuses me. Even though I am Canadian, and everything else is fine. It's those damn British and American books I've read growing up.

When modding previous HOI games for aircraft speed, I always had to reference the measurement difference between what my books say and KPH.

I should know the speeds in KPH by now, but sadly I still get lost. Keep it all metric please. It's overall a much easier to understand system of measurement.


Don't Worry Canada....you will soon be back to Miles and Feet............once the invasion plans are complete.......
 
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Is it? I haven't seen how this is coded have you?

A dumb company like wargaming can do it with a simple drop down option in the options section I fail to see how it is so hard for a good company like PDX.

EDIT - It is in PDX best interest to make its customers as happy as possible so I think its at least worth the time to think about it.

No, I don´t know how it is coded and because of this I began my sentence with "If its just the insertion of a factor then its no big deal,but... ", a good reading comprehension may have deducted this from my either/or sentence^^. IF (!!!!!....oh, may not be enough, have some more...!!!!) its not a big deal, like 5 minutes work in the UI, then I´m happy if you get this option, if not however then goddamn pay for it or mod the values yourself.

Anyway I´m irked a bit by the self-important view of some ( not all, mind you) `muricans that the whole world is turning around them. It is irrelevant ( your favorite word GermanPower ?) how many Americans buy it as long as you are still a minority.
 
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