HOI4 Torch 1.3.2 hotfix patch [checksum: e13a]

Status
Not open for further replies.

podcat

Game Director
Super Moderator
12 Badges
Jul 23, 2007
12.776
38.036
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
Hi, 1.3.2 hotfix is now live and should be downloading on steam as we speak (you might need to restart steam).

If you discover any bugs in the patch, please report them in the bug report forum as usual.

You need to have a Paradox account and sync that with your Steam account to gain access tp the bug report forum. You can find information on how to do that here!

Patchlog:
- Fixed CTD when double clicking the first factory in a line superduperfast to reset factories
- AI now much better at respecting airbase size limits
- Improved AI management of air missions
- Deployment is now allowed in locations where it supposed to, regardless if your capital state is not owned by you.
- Fixed huge slow down and eternal freeze in the peace conference.
- Lowered air combat delay so that some areas will still see combat even though caught in extreme time zones.
- Crusader Kings 2 achievement now requires correct states
- Rebalanced air combat for increased air casualties
- Air accidents should no longer happen in peacetime
- Added CTD safety for voice over playing in case player has some broken sound drivers
- Fixed potential CTD in clearing country resources on civil war starts
- Fixed a manpower transfer issue causing units to disappear after peaceful annexation (like the Anchluss)
- Fixed issue with Australia demanding New Zealand causing Australia to be kicked out of any faction it is currently in
- Fixed two typos in Indian focus tree/ideas
- Tech tree now refresh after switching tag (when choosing to play as new puppet) which made some achievements tricky
- Transfer ship effect (like in NZL focuses) no longer sometimes transfers wrong ships (or whole fleets :D)
- French language translation fixes.
- Fix for Crusader Kings 2 achievement. Flags are now set from events granting them immediate freedom.
- Added script flags for Crusader Kings 2 achievement if SAF chooses to puppet nations.
- Mil to Civ factory conversion now properly removes the military factory.
- Japan now creates own faction and adds New Zealand to it for befriend Japan focus.
- Changed trigger for Befriend Japan to require same ideology.
- Only create wargoal on AST if ideology differs.
- Fixed has_goverment trigger doing the opposite of what it was supposed to.
- JAP will only create faction if not already in a faction.
- AST will join JAP if JAP already leader of faction. AST cannot befriend JAP if JAP is in another faction.
- Fixed an issue where in civil wars the dynamic tag side would end up with no manpower in their divisions and get them disbanded

Enjoy!

(Not for problem reports)
means do not post issue with the game here
 
Last edited by a moderator:
  • 22
  • 7
Reactions:

Adijedi

Second Lieutenant
46 Badges
Jun 11, 2013
133
336
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Crusader Kings III
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Look it won't let me enter that bug report forum, it keeps saying error. So here it is, with the new patch together for victory is not applied, it's like we're back on vanilla.

You need to sync your steam account with your PDX account, or manually enter your code for HOI4 to register your game. Once you've done either you can access the bug report sub forum.
 
  • 2
  • 1
  • 1
Reactions:

CheesySnake

Major
94 Badges
Aug 8, 2009
754
1.279
  • Cities: Skylines
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Galaxy Edition
  • Stellaris: Nemesis
  • Cities: Skylines - Parklife
  • Surviving Mars
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Apocalypse
  • Cities: Skylines - Green Cities
  • Europa Universalis IV
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Victoria 2
  • Steel Division: Normand 44 Sign-up
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
Look it won't let me enter that bug report forum, it keeps saying error. So here it is, with the new patch together for victory is not applied, it's like we're back on vanilla.
To supplement what Adijedi said, see this forum post for more details on syncing things up.
 
  • 2
Reactions:

The Turk2

General
99 Badges
Jan 2, 2012
2.362
206
  • Warlock: Master of the Arcane
  • Magicka
  • March of the Eagles
  • Knights of Honor
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Stellaris - Path to Destruction bundle
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Leviathan: Warships
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Apocalypse
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - After Dark
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Impire
  • Europa Universalis IV
  • Stellaris: Nemesis
Does this mean that with Historical Focus on, that Japan will now create its own faction? Given the mechanics of the game, that makes the most sense, instead of Japan joining the Axis. Because Japan always joins Axis, they always get crushed by USSR when Germany declares war on them.

For "Historical Focus On", the historical route should be to create the "Greater East Asian Co-Prosperity Sphere" faction, and try and add as many Asia-Pacific countries as possible to it.
 
  • 6
Reactions:

Kliwarrior

General
82 Badges
Oct 27, 2003
2.145
1.808
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Europa Universalis III: Collection
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Steel Division: Normand 44 Sign-up
  • Stellaris: Nemesis
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
Kudos !
 

PinkBear

Corporal
34 Badges
Sep 6, 2016
39
17
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Charlemagne
Does this mean that with Historical Focus on, that Japan will now create its own faction? Given the mechanics of the game, that makes the most sense, instead of Japan joining the Axis. Because Japan always joins Axis, they always get crushed by USSR when Germany declares war on them.

For "Historical Focus On", the historical route should be to create the "Greater East Asian Co-Prosperity Sphere" faction, and try and add as many Asia-Pacific countries as possible to it.

The other main issue with this is that Japan's troops will constantly be routed to Africa or Europe and it just makes no sense at all. They'll be losing in China and then all of a sudden I see 10 troops in Africa!
 
  • 2
Reactions:

relaxing guy

Recruit
18 Badges
Apr 1, 2016
4
0
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Hearts of Iron IV: Colonel
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Common Sense
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
Why did the dutch east indies became a puppet it was much beter before when the Dutch East Indie where a part from the netherlands. Because many recoures disappear and also the infantry you can not controle does questionale things. Please change that again to make the Netherlands and the Dutch East Indië one again.
 
Status
Not open for further replies.