HOI4 Ironclad 1.6.2 BETA patch [checksum: 6f7d]

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podcat

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The China thing isn't fixed yet. They collapse still around 39, but the invasions not happening is a step in the right direction I guess. I dunno what's happening with China either.

A quick look over did show they were down on everything and lacked enough divisions to man the border so they just get overrun.
there isnt really guarantees. What its done is shift so china holds on to 40s+ 90% of the time instead of 20%
 

Andy Gainey

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Sep 26, 2017
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Another day of changes, working our open 1.6.2_beta branch toward greater stability. The checksum is b3b2.

The changes since yesterday:
##################################
# Bugfix
##################################
- Fixed mods in the userfiles overriding definition.csv getting it renamed and ignored
- Fixed event option text for "Mexican Entry Into the " event.
- Fix troubles with Taskforce composition editor reinforcements that didn't work properly.
- Fixed task forces being able to refit in the middle of the sea
- You can now remove ships form a selection with shift+click.


##################################
# Balance
##################################
- Japanese Ultimate Battleship Focus now provides a free Super Heavy Battleship template and two ships of that template in various stages of completion for owners of MtG
- reduced fuel consumption in defensive combat (being in combat while not moving) to 1x
- fuel flow through supply chunks that has reduced supply flow due to "Control of incoming edge provinces" will now ignore 50% of that penalty
- Protected against ping-ponging Soviet AI strategy when surrender level Germany is around 10%.


##################################
# AI
##################################
- fixed AI keeping old garrison orders that are no longer our & our friends' lands
- Germany will prioritize Suez less if it hasn't defeated the Soviets
- Japan now does invasions a little earlier versus China
- Fixed China(s) not building units
- Split Scandinavia priorities off from Europe and set UK to wait longer to take back Norway
- Soviets will now not waste production on silos
- The AI of major naval powers should now be building more screens
- The Chinese AI will no longer try to reserve rifles for the showdown with the hated enemy no.1 (Nationalists/Communists) while at war with hated enemy no.2 (Japan)


##################################
# Database
##################################
- Removed two duplicate ship templates in the 1939 start
- Further adjusted cores granted in Hungarian focus tree (for Vojvodina and West Banat).
- Reclassified existing Kongo-Class ships as Battlecruisers (MtG only)
- Moved Kuching to its proper location, and added a new Brunei Victory Point to where Kuching used to be located.
 

Andy Gainey

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Sep 26, 2017
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We were noticing a concerning increase of instability and general weirdness near the end of the week and over the weekend. Stuff that has perhaps been occasional problem for a while, but maybe we were just rolling snake eyes a lot during our internal testing. Fortunately, we were able to work out the problems and fix a few other miscellaneous bugs along the way.

Hence, we now have a fifth update to our open 1.6.2_beta branch. Checksum is 6f7d.

The changes since Thursday:
##################################
# Bugfix
##################################
- Corrected Putting the Raid on the Medway to Shame achievement to no longer be awarded if the UK gets into the Fascist civil war.
- Corrected art for Netherlands design companies not showing up on produced equipment.
- Improve equipment distribution according to priority.
- Fixed negative amount of convoy on modifying a lend lease that has been raided
- Fixed invalid description for the low convoy escort and convoy raiding efficiency description


##################################
# UI
##################################
- Typo fix in the Netherlands bookmark description.


##################################
# AI
##################################
- Germany will no longer invite Nationalist Spain to the Axis on historical mode, unless the time is after 1942, they're in a war with UK, and are winning rather heavily.


##################################
# Stability & Performance
##################################
- Reset the deployment target of an exile nation's naval production lines when its navy is transferred, so that they do not target the recipient's task forces.
- Fixed miscellaneous null pointer crashes.


##################################
# Modding
##################################
- ai will now ignore pp strategies while deciding to send scripted diplo actions
- fixed some localization issues with scripted diplo actions


##################################
# Database
##################################
- King's Party is now renamed into Queen's Party under appropriate circumstances.
 

podcat

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beta is now live. closing this now.
 
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