HoI4 has military casualty statistics - confirmed by Podcat

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Rudawitz

First Lieutenant
68 Badges
May 15, 2011
282
69
  • Crusader Kings II
  • Europa Universalis IV
  • Stellaris
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: No Step Back
  • Victoria 2
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
I really hope this is true. For equipment and personnel. The more stats the better! Overall losses, loses by year, theatre, and vs X, Y, Z countries. Podcat "Give us more! " :D

Losses for each operation would also be nice. It would make it easier to evaluate the effectiveness of strategies used between different play throughs.
 

FOARP

Field Marshal
49 Badges
Sep 10, 2008
6.137
4.022
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Naval War: Arctic Circle
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III
  • Gettysburg
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Arsenal of Democracy
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44 -  Back to Hell
  • Steel Division: Normand 44 - Second Wave
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
We had loss statistics in Darkest Hour. It's perfectly fine, as long as it does not go into unspeakable territory.

In fact TFH strategic tool gave info on manpower losses (if it wasn't broken...), so a development of this at the very least is to be expected.

Yes. It was in Arsenal of Democracy as well. Great feature as it helps you judge the intensity of each country's war-effort.
 

podcat

Game Director
Paradox Staff
12 Badges
Jul 23, 2007
12.793
38.305
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
Gonna get this in before someone oversteps and gets locked...

I just find Paradox has lost it's balls when it comes to the historical german flag of this time period and casualties and generally everything else controversial out of fear of negative publicity. Don't fear history guys, embrace it, it's how we learn to avoid making the same mistakes.

We are making a game, not a historical simulation or teaching tool about the horrors of war.

Because "manpower" now maps directly to population losses statistics during the war now gives casualty statistics for all sides.
This doesn't mean that we relax forum rules about civilian casualties and other banned topics, because I'm sure they will still lead to tasteless shitposting and nazi/commie apologetics...
 
  • 2
Reactions:

FOARP

Field Marshal
49 Badges
Sep 10, 2008
6.137
4.022
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Naval War: Arctic Circle
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III
  • Gettysburg
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Arsenal of Democracy
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44 -  Back to Hell
  • Steel Division: Normand 44 - Second Wave
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
Gonna get this in before someone oversteps and gets locked...



We are making a game, not a historical simulation or teaching tool about the horrors of war.

Because "manpower" now maps directly to population losses statistics during the war now gives casualty statistics for all sides.
This doesn't mean that we relax forum rules about civilian casualties and other banned topics, because I'm sure they will still lead to tasteless shitposting and nazi/commie apologetics...

Yup, noticed that military MP stats are now given in thousands rather than notional MP-points (that we always translated into thousands anyway). Nothing wrong with dealing solely with military casualties in a war-game.
 
  • 1
Reactions:

Centurion1973

General
10 Badges
Aug 16, 2011
2.053
1.160
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Battle for Bosporus
Gonna get this in before someone oversteps and gets locked...



We are making a game, not a historical simulation or teaching tool about the horrors of war.

Because "manpower" now maps directly to population losses statistics during the war now gives casualty statistics for all sides.
This doesn't mean that we relax forum rules about civilian casualties and other banned topics, because I'm sure they will still lead to tasteless shitposting and nazi/commie apologetics...

I have a question: will we get data for losses in individial months and comparison with our production of that equipment at that time?

something like this:
january 1936
gained: 25 medium tanks 60 light tanks, 30K manpower etc.
lost: 5 medium tanks 23 light tanks, 4K manpower etc.

february 1936
gained: 35 medium tanks 76 light tanks, 31K manpower etc.
lost: 2 medium tanks 7 light tanks, 1K manpower etc.



Also, will losses due to attrition be included in those stats or only combat losses?


thanks for the info.
 

Onisuzume

Major
81 Badges
Apr 14, 2013
787
158
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Reapers Due
  • Pillars of Eternity
  • Knights of Honor
  • Europa Universalis IV: Pre-order
  • Sengoku
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Crusader Kings III
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
hmm, if they actually offer casualty statistics for HoI 4, it'll more or less be a new direction for Paradox, unless those statistics just take the form of tanks / planes destroyed.
New direction for paradox? Don't make me laugh.
24-ck2_2012-06-04_22-07-41-21.png

europa_universalis_iv_art_of_war-dlc-screenshot-08_1.jpg
New to HoI perhaps.
 

fabius

Field Marshal
65 Badges
Sep 22, 2004
3.222
2.478
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: A House Divided
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sword of the Stars II
  • Supreme Ruler: Cold War
Gonna get this in before someone oversteps and gets locked...



We are making a game, not a historical simulation or teaching tool about the horrors of war.

Because "manpower" now maps directly to population losses statistics during the war now gives casualty statistics for all sides.
This doesn't mean that we relax forum rules about civilian casualties and other banned topics, because I'm sure they will still lead to tasteless shitposting and nazi/commie apologetics...

This is awesome news, thanks for confirming!!

Indeed, it's a game, no need to get into dodgy discussions that are only going to spiral into a locked thread.
 

FOARP

Field Marshal
49 Badges
Sep 10, 2008
6.137
4.022
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Naval War: Arctic Circle
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III
  • Gettysburg
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Arsenal of Democracy
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44 -  Back to Hell
  • Steel Division: Normand 44 - Second Wave
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
New direction for paradox? Don't make me laugh.
24-ck2_2012-06-04_22-07-41-21.png

europa_universalis_iv_art_of_war-dlc-screenshot-08_1.jpg
New to HoI perhaps.

They have never (in any purely PDS game?) published full military casualty statistics for the war as a whole. AoD and DH had it, but these were done by external companies.
 

podcat

Game Director
Paradox Staff
12 Badges
Jul 23, 2007
12.793
38.305
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
I have a question: will we get data for losses in individial months and comparison with our production of that equipment at that time?

something like this:
january 1936
gained: 25 medium tanks 60 light tanks, 30K manpower etc.
lost: 5 medium tanks 23 light tanks, 4K manpower etc.

february 1936
gained: 35 medium tanks 76 light tanks, 31K manpower etc.
lost: 2 medium tanks 7 light tanks, 1K manpower etc.



Also, will losses due to attrition be included in those stats or only combat losses?


thanks for the info.

Details are for a future diary, but yeah we have a tool to help you balance production/stockpile/losses in the game :)
 

safe-keeper

• ← 2mm hole in reality
54 Badges
Sep 6, 2012
8.585
14.362
livetkanfly.com
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Cities: Skylines - After Dark
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines - Parklife
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I would fully support statistics on men lost, for example. As long as they're not civilian casualties.

I just find Paradox has lost it's balls when it comes to the historical german flag of this time period and casualties and generally everything else controversial out of fear of negative publicity. Don't fear history guys, embrace it, it's how we learn to avoid making the same mistakes.
In general (my two cents): there are two kinds of games, really. Games played for fun, and This War of Mine-ish games portraying the brutal reality of war and [various forbidden topics] (and the ones that land somewhere in-between). I feel HOI should remain a strategic war simulator. We know horrible, horrible things happened during WWII, and even just seeing the historical swastika can make the game uncomfortable for some people. Including terrible things in a "for-fun" game can also come across as tasteless, see the attempts in the Call of Duty games.

Think of it this way: it's like simulating horrible crashes, complete with burning wrecks and mangled, bloody bodies, in Gran Turismo -- or make it so that if you crash, you get a detailed rundown of the grisly injuries your body has sustained. Sure, GT is a simulator series, and these things happen, but is it neccessary, or desirable, to include them in a game of this kind ;) ?
 

Victor Cortez

General
43 Badges
Jul 25, 2011
2.306
4.071
  • Cities in Motion 2
  • Crusader Kings II
  • Cities in Motion
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Sengoku
  • Victoria 2: A House Divided
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - After Dark
  • Cities: Skylines Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normand 44 Sign-up
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Victoria 3 Sign Up
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Empire of Sin
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Stellaris
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines
Very interesting.
I wonder if stats about enemy production/loss will be available. In theory you shouldn't know that kind of things about your enemy (unless you have spies everywhere).
I suppose we will have to wait for a dev diary. :)
 

Centurion1973

General
10 Badges
Aug 16, 2011
2.053
1.160
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Battle for Bosporus
Details are for a future diary, but yeah we have a tool to help you balance production/stockpile/losses in the game :)

Thank you.
 

seattle

Field Marshal
49 Badges
Apr 2, 2004
5.037
4.225
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Tyranny: Archon Edition
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Knights of Honor
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Stellaris
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Majesty 2 Collection
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Knights of Pen and Paper +1 Edition
  • Majesty 2
  • Cities in Motion
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Cities: Skylines - Snowfall
Details are for a future diary, but yeah we have a tool to help you balance production/stockpile/losses in the game :)

That was the last missing piece in the puzzle. Now HoI4 is perfect! Can't wait for the diary.

Do you guys know the mod "info addict" for Civ5? It's a treasure chest for stats. Example: X has 100 military power compared to my 50. X bullies me around and finally dow's me. I apply an effective defensive strategy and soon the military power evens out. The a.i. of X offers me a favourable peace deal due to the losses and new balance of power.
"Info addict" lets me follow the consequences of each action in graphs. The stats are numerous. Enforcing embargoes shows you how the net income of the victim drops from now on.

Casualty stats done right are a vital analytical tool and will work perfectly with the new HoI4 concept: long-term macro planning. I don't know why so many people are negative about the development. Everything makes sense. HoI3 was just a bloody mess of singular great ideas that didn't work when you combined them into one game. Hence it felt sluggish and not well thought-out.
 

seattle

Field Marshal
49 Badges
Apr 2, 2004
5.037
4.225
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Tyranny: Archon Edition
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Knights of Honor
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Stellaris
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Majesty 2 Collection
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Knights of Pen and Paper +1 Edition
  • Majesty 2
  • Cities in Motion
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Cities: Skylines - Snowfall
Well, if you were a girl you most likely not care about HOI IV! I know of only one player of HoI3 who is a girl.

And if he was a girl that cares about HoI, then Podcat would probably not be interested in said girl. :D
 

PlacidDragon

General
76 Badges
Feb 14, 2002
1.822
693
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • March of the Eagles
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • BATTLETECH: Heavy Metal
  • Europa Universalis III Complete
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Hearts of Iron II: Armageddon
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
Gonna get this in before someone oversteps and gets locked...



We are making a game, not a historical simulation or teaching tool about the horrors of war.

Because "manpower" now maps directly to population losses statistics during the war now gives casualty statistics for all sides.
This doesn't mean that we relax forum rules about civilian casualties and other banned topics, because I'm sure they will still lead to tasteless shitposting and nazi/commie apologetics...
Great, thanx a lot for the clarification podcat :)
 

Secret Master

Covert Mastermind
Moderator
95 Badges
Jul 9, 2001
36.579
19.867
www.youtube.com
  • 200k Club
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • March of the Eagles
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Limited Collectors Edition
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • A Game of Dwarves
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • The Kings Crusade
Errmm…

Was it my imagination or was there a pop-up after every battle that said how many soldiers were casualties on each side?

Casualty statistics are nothing new. The only "new" thing that I can see being included is a summary page of a type similar to that which displayed your strategic bombing loss/damage stat's & such.

Yes. I'll just add that in HOI3, knowing the number of actual casualties was largely irrelevant anyway, not because of anything related to laws and rules, but because manpower and number of men in units did not even correlate in any way. Losing 5000 men in a battle never tells you how much manpower you lost. If they were in MIL brigades, it means something completely different in terms of manpower than if they were in MAR or MTN.

This doesn't mean that we relax forum rules about civilian casualties and other banned topics, because I'm sure they will still lead to tasteless shitposting and nazi/commie apologetics...

Exactly. And we won't be discussing mods, achievements, or decisions that use the new manpower system to turn the game into a genocide simulator, either. Just in case someone asks.
 

Baltasar

Field Marshal
31 Badges
Mar 31, 2004
4.144
55
  • Heir to the Throne
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • 500k Club
  • Starvoid
  • Sword of the Stars II
  • Sword of the Stars
  • Sengoku
  • Semper Fi
  • Europa Universalis III Complete
  • March of the Eagles
  • Magicka
  • King Arthur II
  • Europa Universalis III Complete
  • Crusader Kings II
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
  • Europa Universalis III Complete
  • East India Company Collection
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Which opens another can of questions... Will the stance of units affect their loss ratio? Will it matter whether they attacked or are defending? Will techs like First aid make themselves felt more directly in HoI4? Will there be doctrines which affect average loss ratios (human wave vs defense in depth for example)? In other words, what tools will players have to directly or indirectly afftect their pool of available men?
 

Centurion1973

General
10 Badges
Aug 16, 2011
2.053
1.160
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Battle for Bosporus

IMO, you should delete or edit that post - some of it is directly about things that are banned on this forum.

Reading rules of HoI4 subforum might be helpfull....