HOI4 - Development Diary - October 5th 2016

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

rjohansen

Colonel
40 Badges
Mar 21, 2013
933
1.938
  • Crusader Kings II: Charlemagne
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Prison Architect
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
For me personally, this game is unplayable yes. And I mean unplayable in that sense that I just cannot stand playing it. For some, for my nephew at 12, this is a good game. For me, not at all. I want a historical, plausible and authentic game about WW2. My nephew really couldn't care less (I guess) and also doesn't really know that much about history. And even if he did, I guess he doesn't care. It's not unplayable in the sense that it crashes. For me it has not. Although late game is kind of a disaster, got a rather new PC, but it is still insanely slow and unresponsive late-game. Haven't tested it to late game in the latest expansion though, so it might have been fixed.

For me personally however. This game is a disaster mostly immersion-wise. It just feels very "off" for me, the fake stories, silly names, simplification, animations, map (?) and overall "feel" of the game is just too wrong for me. I do hope however, that some of my concerns will be fixed in a patch, expansion, DLC or even mod some day. I have bought the game after all, and invested hundreds of hours "trying to accept" it already. After these hundreds hours I came to the acceptance that this game is not for me, now, in it's current state... However, it might be in the future.
  • Oil, fuel and supplies really needs to come back
  • Correct names of divisions needs to come back
  • OOB needs to come back
  • Mapmodes needs to come back (flat, political, simple terrain, supply etc)
  • Air-forces needs a total overhaul, air units/leaders need to come back
  • Naval warfare needs a total overhaul
  • Not sure what to call it, but the way divisions "merge" now is just catastrophical, you loose all overview. In my opinion, all the previous HOI games was better in this regards.
  • Historical settings needs to actually mean something, I don't want silly fake countries popping up, I don't want Amelia Earhart becoming a Ace - I just cringed when I saw that happen. If I wanted a fantasy game I would have bought it, I bought an "authentic WW2 war experience" as you yourself call it
There are a lot of want's as well for me. But these are my absolute needs. If they don't come, so be it, then I will give up on the game. Also, I am fine still playing HOI3 too, in my opinion, the best game from Paradox so far. HOI4 shows some promise, like divisional designer and production of different equipment, but in my opinion, this is also it.

I will still buy expansions for your other games, like EU and CK, but for HOI4 I will have to see what the expansions actually does first I guess. I am totally fine waiting for 5-6 expansions and then buying them all in once too, if the combined expansions gives me a game I like.
 
  • 14
  • 4
Reactions:

Krafty

Lt. General
7 Badges
Aug 15, 2006
1.269
2.112
  • Crusader Kings II
  • Europa Universalis IV
  • Supreme Ruler: Cold War
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
Yup. People just arent as binary as some want to believe.

One persons "unplayable" is not someone elses "unplayable". For one its crashing, for another its enjoyment, for another still its a bug or specific feature or lack thereof. Its subjective and its not all offensive angry rambling. Some of it is, then some of it is Rjohansen's very constructive post.
 
  • 7
Reactions:

rjohansen

Colonel
40 Badges
Mar 21, 2013
933
1.938
  • Crusader Kings II: Charlemagne
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Prison Architect
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
how does this bother you....?

and if it was Lydia Littwak, the white Lily of Stalingrad instead, would it do right?

Because it is implausible... It is so implausible that it never would have happen. Also, she actually died...

But the aces in this game is just another thing I am not a fan of. They are fake, the images looks like comic cartoons and you just wreck any immersion in my personal opinion. Why the need to have fake aces? Why can't at least real aces be used? Or why even have aces at all... I mean, they removed leaders, but added aces, what is the logic behind that?

The events like Earhart should just add "spice" to the game in my opinion, we know what happen - they should actually have added a lot more historical flavor stories. However, making her survive just make the historical feel go out the window.
 
  • 8
  • 1
Reactions:

Uglyr

MM Dev Team
118 Badges
Apr 3, 2007
1.527
232
  • Sengoku
  • Impire
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Heir to the Throne
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • 200k Club
  • Crusader Kings III
  • Dungeonland
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Arsenal of Democracy
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
The original post of this thread has 110 Agree's and 90 Disagree's.

That's not "just some within the community," that's a very overwhelming minority. In fact, it's 45% on the nose. So the "this statement does not speak for the majority of the community, not even close" isn't true. It's very close.
The question is "what was voted about OP?". I voted "disagree" not about supply system or HOI4, but about topic - comparing HOI1-2-3-4. Anyone (magazines, casual forumites, other people) can compare games. So why to waste precious DD resource? PDX workers has something that others don't - knowledge of past, present and future inside the walls. So I'd prefer to know about future. If it's forbidden - about what's going now. If it's forbidden - about what was in the past inside PDX office (rejected ideas, curious solutions to problems, thoughts that lead to what we have). If something can be wrote by anyone else - leave it to anyone else.
 
  • 2
  • 2
Reactions:

Shebaloso

Major
83 Badges
May 2, 2015
640
911
  • Crusader Kings II: Jade Dragon
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Rome Gold
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Pre-order
  • Victoria: Revolutions
  • Tyranny - Tales from the Tiers
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Heir to the Throne
  • Tyranny: Archon Edition
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Stellaris
  • Victoria 2
  • Europa Universalis III Complete
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
For me personally, this game is unplayable yes. And I mean unplayable in that sense that I just cannot stand playing it. For some, for my nephew at 12, this is a good game. For me, not at all. I want a historical, plausible and authentic game about WW2. My nephew really couldn't care less (I guess) and also doesn't really know that much about history. And even if he did, I guess he doesn't care. It's not unplayable in the sense that it crashes. For me it has not. Although late game is kind of a disaster, got a rather new PC, but it is still insanely slow and unresponsive late-game. Haven't tested it to late game in the latest expansion though, so it might have been fixed.

For me personally however. This game is a disaster mostly immersion-wise. It just feels very "off" for me, the fake stories, silly names, simplification, animations, map (?) and overall "feel" of the game is just too wrong for me. I do hope however, that some of my concerns will be fixed in a patch, expansion, DLC or even mod some day. I have bought the game after all, and invested hundreds of hours "trying to accept" it already. After these hundreds hours I came to the acceptance that this game is not for me, now, in it's current state... However, it might be in the future.
  • Oil, fuel and supplies really needs to come back
  • Correct names of divisions needs to come back
  • OOB needs to come back
  • Mapmodes needs to come back (flat, political, simple terrain, supply etc)
  • Air-forces needs a total overhaul, air units/leaders need to come back
  • Naval warfare needs a total overhaul
  • Not sure what to call it, but the way divisions "merge" now is just catastrophical, you loose all overview. In my opinion, all the previous HOI games was better in this regards.
  • Historical settings needs to actually mean something, I don't want silly fake countries popping up, I don't want Amelia Earhart becoming a Ace - I just cringed when I saw that happen. If I wanted a fantasy game I would have bought it, I bought an "authentic WW2 war experience" as you yourself call it
There are a lot of want's as well for me. But these are my absolute needs. If they don't come, so be it, then I will give up on the game. Also, I am fine still playing HOI3 too, in my opinion, the best game from Paradox so far. HOI4 shows some promise, like divisional designer and production of different equipment, but in my opinion, this is also it.

I will still buy expansions for your other games, like EU and CK, but for HOI4 I will have to see what the expansions actually does first I guess. I am totally fine waiting for 5-6 expansions and then buying them all in once too, if the combined expansions gives me a game I like.

Although i don't see the problem of different outcomes for historical events (what's the problem with Amelia living ingame? Either you want full historicity or allow enough space for a conceivable alternate history to flourish. You want to lead Germany to victory but the woman finishing her flight around the world succesfully is suddenly a problem because it is not as it happened historically? You cannot advocate for one without advocating for the other) I think i generally agree with you.

I don't know, the game feels too bland. I started a soviet union run last week and i just realized that, having lost the euphoria from launch, it's a very simple game. Too simple in my opinion. The game is nothing more than allocating factories to what equipment is needed. Every other single thing is simply resolved with a few pontual clicks. There are no mechanics behind them. No diplomacy, Politics is reduced to spending 150 PP to hire whatever ideologic speaker you want, air force can be completely ignored, as is the case with the navies (you either start controlling the seas or you don't) and so forth. Even research is not important, as the vast majority of powers stand with 5 slots (usa only gains the 6th late game), and as the sense of priority is null (there is only one main tech and one improvement in small arms, for example), you can simply research everything. It's really just about moving armies and ensuring you have enough resources to equip them.

I knew the devs wanted to simplify the game to appeal to a larger audience, but i think they completely missed the point. This is far from an "authentic WWII experience".
 
  • 8
Reactions:

safe-keeper

• ← 2mm hole in reality
54 Badges
Sep 6, 2012
8.585
14.362
livetkanfly.com
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Cities: Skylines - After Dark
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines - Parklife
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
The original post of this thread has 110 Agree's and 90 Disagree's.

That's not "just some within the community," that's a very overwhelming minority. In fact, it's 45% on the nose. So the "this statement does not speak for the majority of the community, not even close" isn't true. It's very close.
[something about how a single such "poll" isn't representative about a whole game's community here]

Remove the production system and the new graphics from Hearts of Iron 4 and it's a flop. That's it. The AI has not improved. The National Focus tree has given you the mirage of choice, and the logistics/supply system is an absolute joke.
I shouldn't have to point this out, but: you shouldn't confuse features that are currently not working as they should, like the AI, with features that work as intended.

Otherwise, you have to compare HOI3 at launch with HOI4 at launch, and trust me, HOI4 would win hands down.
 
  • 4
  • 1
Reactions:

No idea

Field Marshal
52 Badges
Jan 11, 2010
4.005
1.196
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Crusader Kings II: Legacy of Rome
  • Divine Wind
  • Europa Universalis IV: Art of War
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis III Complete
Although i don't see the problem of different outcomes for historical events (what's the problem with Amelia living ingame? Either you want full historicity or allow enough space for a conceivable alternate history to flourish. You want to lead Germany to victory but the woman finishing her flight around the world succesfully is suddenly a problem because it is not as it happened historically? You cannot advocate for one without advocating for the other) I think i generally agree with you.

I don't know, the game feels too bland. I started a soviet union run last week and i just realized that, having lost the euphoria from launch, it's a very simple game. Too simple in my opinion. The game is nothing more than allocating factories to what equipment is needed. Every other single thing is simply resolved with a few pontual clicks. There are no mechanics behind them. No diplomacy, Politics is reduced to spending 150 PP to hire whatever ideologic speaker you want, air force can be completely ignored, as is the case with the navies (you either start controlling the seas or you don't) and so forth. Even research is not important, as the vast majority of powers stand with 5 slots (usa only gains the 6th late game), and as the sense of priority is null (there is only one main tech and one improvement in small arms, for example), you can simply research everything. It's really just about moving armies and ensuring you have enough resources to equip them.

I knew the devs wanted to simplify the game to appeal to a larger audience, but i think they completely missed the point. This is far from an "authentic WWII experience".

I have to say I feel the same sometimes, especially once the funniest part of the game (the early one) ends.
 
  • 3
Reactions:

-JBurke-

Corporal
56 Badges
May 11, 2016
48
37
  • Crusader Kings II: Charlemagne
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Green Cities
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings III: Royal Edition
  • Cities: Skylines - Parklife
  • Shadowrun Returns
  • Cities: Skylines Industries
  • Imperator: Rome Deluxe Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Oil, fuel and supplies really needs to come back

If they fix anything in this game, anything at all, it's this. There is a reason why the Germans and Soviets threw millions of bodies against each other in attempts to prevent the other from controlling the oil in the southern part of the Soviet Union. As it stands right now oil fields are just a luxury in boosting production and that's it. You can literally build armies of Tiger IIs and your only penalty is how damn slow they are.


  • Historical settings needs to actually mean something, I don't want silly fake countries popping up
This problem would be solved if they let us choose the name when we change government types. I understand what they did because some nations simply just didn't exist and without "fake countries" the country would just disappear, but the player having the option to decide a name the same way we're able to decide new faction names would go a long way in preventing stupid names like "Free American Empire" appearing when the player changes government type or puppets a nation (yes, we should be able to name puppets too. The Japanese did it so I don't see why we can't).
 
Last edited:
  • 7
Reactions:

Axe99

Ships for Victory
127 Badges
Feb 13, 2003
15.951
13.022
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
yeah its an actual issue. You cant really make a game on release with the same amount of content as a game thats had years of expansions and patches, so we are for sure competing mostly with our own games from before :D

Too right, and it's also going to get a lot worse whenever it's time for CK3 or EU5. It's not something that bothers me at all (I know how you work, and am old and slow enough not to have my expectations formed by apple and orange comparisons) but there'll be some real marketing, development and probably production challenges for successors to the current group of 'long support' games. That said, you've got plenty of bright sparks in PI and PDS, so I'm sure you'll come up with something (and personally as long as you steer clear of CK or EU, they should have had time to find out how to sort it by the time HoI5, Vicky 4, Rome 3 or whatever it is you're working on at the time rolls around :)). Credit to the studio for the long-support model, it leads to much better games in the long run :D.
 
  • 2
Reactions:

adam_grif

Lt. General
77 Badges
Sep 16, 2011
1.649
2.235
  • Cities: Skylines
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Pillars of Eternity
  • Crusader Kings Complete
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Imperator: Rome
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Europa Universalis IV
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Cradle of Civilization
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
Secondly, I'd like to add that I'm disappointed that the true crux of this game will be in paid DLC. I paid the price for the game. It should work.

That's like ordering a burger and getting no patty and them telling you at the counter that's extra.

For the hundredth time, these games get free patches along with every DLC and the game is continuously improved even for people who never buy any of it. Go compare footage of Vanilla CK2 at launch to CK2 as it exists in the base game on the current patch. Do the same for EU4.

The AI will get improved. Mechanics will be improved. Even if you don't buy the DLC.
 
  • 7
Reactions:

AlanC9

Field Marshal
16 Badges
Mar 15, 2001
5.081
320
Visit site
  • Hearts of Iron III
  • 500k Club
  • Europa Universalis III: Collection
  • Pillars of Eternity
  • Stellaris
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Europa Universalis III
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Majesty 2 Collection
  • Semper Fi
  • Magicka 2
Although i don't see the problem of different outcomes for historical events (what's the problem with Amelia living ingame? Either you want full historicity or allow enough space for a conceivable alternate history to flourish.

Huh? His problem was with Earhart being an Ace, not with Earhart surviving her flight.
 

rjohansen

Colonel
40 Badges
Mar 21, 2013
933
1.938
  • Crusader Kings II: Charlemagne
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Prison Architect
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
Huh? His problem was with Earhart being an Ace, not with Earhart surviving her flight.

Actually it is both :)

Becoming a ace is just.... insane. But surviving also kills my immersion. What I mean is that historical stories should just ADD flavor/immersion, not alter history. Making her survive, just reminds you that this is not real. Same with other story events. In my opinion these kind of small events, should just make you "feel" you are in the correct era. Now it does not. But becoming an ace is just horrendous and I really can't understand the reasons behind it. It might be because it is "political correct" that female and males are the exact "same" - at least in some Nordic countries it is so. They even have kindergarten that won't reference kids as either HE or SHE but rather a new fake word that means nothing. However, this might be the reason, but modern feminism has no place in the years 1930-1945 in my honest opinion.

Becoming an ace = horrendously stupid and implausible
Just surviving = still stupid, kills my (personal) immersion
 
  • 7
  • 3
Reactions:

Fulmen

The Winter War was only 7% of Finland's WW2
73 Badges
Dec 23, 2006
5.963
6.013
  • Europa Universalis IV: Common Sense
  • Europa Universalis: Rome
  • Rome Gold
  • Victoria 2
  • Rome: Vae Victis
  • War of the Roses
  • War of the Vikings
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III Complete
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
The alternate variations of the Hindenburg and Earhart events are silly IMO.

Also they still haven't fixed the fact that the game lets USA keep Earhart as an ace if she already is one, even if she disappears.
 
  • 2
  • 1
Reactions:

Prinz Wilhelm

Field Marshal
31 Badges
Jul 12, 2006
4.049
88
  • Crusader Kings II: Way of Life
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Arsenal of Democracy
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines
  • 500k Club
  • Victoria 2: A House Divided
  • Victoria 2
  • Magicka
  • For The Glory
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
What kills my immersion is the German AI not doing anything, not Amelia Earhart surviving.
 
  • 8
Reactions:

AlanC9

Field Marshal
16 Badges
Mar 15, 2001
5.081
320
Visit site
  • Hearts of Iron III
  • 500k Club
  • Europa Universalis III: Collection
  • Pillars of Eternity
  • Stellaris
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Europa Universalis III
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Majesty 2 Collection
  • Semper Fi
  • Magicka 2
But surviving also kills my immersion. What I mean is that historical stories should just ADD flavor/immersion, not alter history.

I'm with you on the ace part, but I don't see the huge problem with historical events sometimes going a way that they could have gone but did not. We don't want everybody always doing exactly what they did in history, right? Or is this just a problem with flavor stuff?
 

General Zborek PL

Private
10 Badges
Oct 6, 2016
10
4
  • Supreme Ruler 2020
  • Victoria 2
  • Cities: Skylines
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Surviving Mars
  • Hearts of Iron IV: Expansion Pass
Team wise we are working on the expansion right now and should be able to start doing dev diaries on it soon, but let me know how this one felt, is it interesting to take a trip down memory lane?

A very interesting trip as I already have forgotten the supply issues of HOI1 & HOI2 (I am with the series from very beginning of it - first time heard of Paradox Games with EU1 probably).

I like very much the HOI4 system of equipping divisions with specific type of equipment that match it's need, but the 'fuel feature' is very harrasing. You need oil to build tanks but you don't to make them drive? That is not - as written above - realistic and immersive. The Germans back in '44 during Ardennes Offensive did not turn around Allied units in Northern France to get them encircled. They went to Antwerpen to get American fuel for their tanks. And they stuck beacuse of it. Is there any way you do something about it?

BTW I came with idea. As everyone knows you can add units like additional at-guns, artys, scouts to your divisions. Didn't you think about implementing possibility to strenghten the line infantry batllions with Mortars/LMGs/HMGs so you can choose whether you wan't a standard infantry batallion with hand weapons or reinforced with additional MGs and Mortars?
 
  • 3
Reactions: