HOI4 - Development Diary - October 12th 2016

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Meglok

Grognard
32 Badges
Feb 29, 2012
7.462
3.771
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • 500k Club
  • Battle for Bosporus
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
Did you maybe consider that the people who make portrait art might not be the same people who are fixing core mechanics? ( So how many portraits they make or don't make have nothing to do with how fast other things can be fixed ).

Or would you prefer if Paradox's 2D artists were tasked with fixing core mechanics? I know I would not!

I think most people who pause and think about it know that people working on HOI4 have different talents and responsibilities. I certainly wouldn't expect a coder to create graphics, and vice versa.

However, at the risk of being the skunk at the garden party, I also think a lot of the graphics, releasable nations, sliders, and cosmetics being done/proposed are effectively eye candy to distract customers from the failure to repair critical features that are unbalanced or broken since release. Like a magician working the crowd, they hope we listen to the spiel and not watch the hands. PDS has already said that one critical broken feature, an actual US vs Japan Pacific war, won't be even looked at until sometime in the future after the current patch. You effectively have 2 out of 7 major powers not worth playing as their AI major opponent is a baby seal. Personally, I find it hard to call HOI4 a WW2 grand strategy game with a straight face when it doesn't even have a working Pacific campaign.

And yet, I am still here holding out hope.
 
  • 12
  • 1
Reactions:

Sultan Suleiman

An American for Ukrainian Independence
41 Badges
Feb 6, 2013
289
448
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • March of the Eagles
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Divine Wind
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Victoria 2
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Stellaris
  • Crusader Kings II: Way of Life
  • 500k Club
  • Crusader Kings II
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Reading back through some of the negativity in this thread, I'd like to remind the developers how much I love this game. It is a fantastic World War II simulation, the best Hearts of Iron in the series, and easily one of your most polished titles to date. That Paradox is really the only company out there making these Grand Strategy games is a testament to their expertise and how passionate they are about their work, and I for one am extremely grateful for that. My life would be so much poorer without the games they make.

So, in short, to Paradox Development Studio, podcat, and everyone who's worked on Hearts of Iron IV: thanks. I will always respect what you do. I know you are listening to feedback and doing your best to make everyone happy. Good luck with making a difficult decision, and I wish you all the best for a happy post-release development process.

Finally, paid or unpaid, the blitz planner sounds fantastic. I really look forward to using it and seeing how it shapes the course of the game. The garrison manager is also a welcome addition that will make larger nations much easier to manage. Can't wait to see what's in store for the future!
 
Last edited:
  • 13
  • 6
Reactions:

Axe99

Ships for Victory
127 Badges
Feb 13, 2003
15.951
13.022
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
As per my previous posts in this thread, while I understand people who are upset with Blitz being a paid feature, I think it's important we don't get carried away emotionally and assume that this was done because Paradox likes making people unhappy/is in it for the cash. There's a huge amount of evidence to suggest otherwise, from the free DLC that was bundled with EU4's rights of man (or the Polish DLC with HoI4), to Podcat spending a not insignificant time on his weekend looking at posts in the suggestions sub-forum (drop in there if you don't believe me - you'll see Podcat has dropped into a bunch of threads - even if he reads twice to three times as fast of me (I'm a bit of a slowpoke - I couldn't read as many threads as he did if it was an eight-hour-a-day job) that's a fair bit of his free time he's spending being in touch with the community. He's also made 188 posts in the main HoI4 forums (Steelvolt has made over 200!) This isn't really the behaviour of a "screw the consumer, I'm just going to paywall and take their money" kind of developer.

I've been gaming for many, many years, and when I was healthier, used to play many different types of games. Paradox is in a class of its own when it comes to developers of its size looking after its community. Yes, it still needs to pay its staff and make a return on investment, but it's a long way from greedy or exploitative. It won't always do things we agree with, and like all of us, will occasionally make mistakes, but I don't the evidence available supports calling Paradox greedy or cashgrabbing.

Also, as many others have posted - we don't have a 'right' to free anything (particularly in the context of stuff from a video-game developer - I don't want to get into basic human rights and what-have-you, that's a different kettle of fish :p). The only reason we have any expectations of free stuff at the moment is because of PDS' behaviour in the past (ie, they regularly include free stuff, and good amounts of it, in patches), and have a long history of doing so. I'm not saying it wouldn't be good PR to include Blitz on the free side of the ledger (personally, noting I have virtually no experience in marketing and very limited experience in consumer relations, so my view should be taken with liberal amounts of salt, I think it would), but we are not being treated badly if it's on the paid side.

Did you maybe consider that the people who make portrait art might not be the same people who are fixing core mechanics? ( So how many portraits they make or don't make have nothing to do with how fast other things can be fixed ).

Or would you prefer if Paradox's 2D artists were tasked with fixing core mechanics? I know I would not!

Your lack of faith in Sideburnout's engine coding abilities has been noted :p. Although, being serious, I totally agree - sorting the engine, or fixing scripting issues, or doing 3d animation is whole 'nother set of core skills to 2D art (although I'm not saying Sideburnout and the other artists are one-trick ponies, but I think it would be a bit rough to expect them to be able to do everything!)
 
  • 10
  • 2
Reactions:

Secret Master

Covert Mastermind
Moderator
95 Badges
Jul 9, 2001
36.590
19.906
www.youtube.com
  • 200k Club
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • March of the Eagles
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Limited Collectors Edition
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • A Game of Dwarves
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • The Kings Crusade
Or would you prefer if Paradox's 2D artists were tasked with fixing core mechanics? I know I would not!

I would. At least the core mechanics would be well animated. I could coo and express awe as I pressed the blitz button... and it did nothing. :p
 
  • 8
Reactions:

Exterous

Glaring at the HOI3 icon
22 Badges
Jan 11, 2003
3.151
81
Visit site
  • Stellaris - Path to Destruction bundle
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Semper Fi
  • Hearts of Iron III
  • Europa Universalis IV
I'll throw my voice into the ring in regards to not appreciating that blitz is a paid feature. I guess I'll stick to manually juggling my armored divisions while fighting the auto expanding boarders of my Infantry Blob of Death. Not sure this is the strategic depth I was hoping for but dealing with your poor battle plan implementation sure does pad those 'Hours spent playing' numbers you guys like to use in defense of your questionable decisions.
 
Last edited:
  • 10
Reactions:

Xaelyn

Lt. General
79 Badges
Jun 1, 2010
1.602
2.747
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Magicka 2
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Surviving Mars
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Victoria 3 Sign Up
  • 500k Club
  • Victoria 2
The only reason we have any expectations of free stuff at the moment is because of PDS' behaviour in the past (ie, they regularly include free stuff, and good amounts of it, in patches), and have a long history of doing so.

Not withstanding the fact that you are strawmaning (or at least being hyperbolic) by painting our outrage/slight disappointment as a demand for 'free stuff', many people purchased the game under the impression that the dlc/patch system would remain the way it has for the other recent titles (free fixes, paid features/content). If it appears to some people that that's no longer the case, it would be perfectly reasonable for them to be upset that they were sold the game under false pretenses.

The issue for me is that they shouldn't be selling a feature for the battleplanner whilst the battleplanner is still very buggy and difficult to use. Even if you subscribe to the notion that blitz is in fact a new feature, rather than a fix, they should be fixing the other features of the battleplanner (that we already paid for) before trying to sell more.

Maybe they are, and this was just a major PR/communications screw up (mentiong the paid changes to the battleplanner before mentioning the fixes they would be doing to it), maybe they aren't and they plan to introduce as many fixes as they can as paid 'features'. The alternative is that they genuinely believe that the battleplanner is working fine as is, and suffers from no bugs at all, but I have too much faith in their intelligence to believe that.
 
  • 12
  • 1
Reactions:

AlanC9

Field Marshal
16 Badges
Mar 15, 2001
5.081
320
Visit site
  • Hearts of Iron III
  • 500k Club
  • Europa Universalis III: Collection
  • Pillars of Eternity
  • Stellaris
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Europa Universalis III
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Majesty 2 Collection
  • Semper Fi
  • Magicka 2
The issue for me is that they shouldn't be selling a feature for the battleplanner whilst the battleplanner is still very buggy and difficult to use. Even if you subscribe to the notion that blitz is in fact a new feature, rather than a fix, they should be fixing the other features of the battleplanner (that we already paid for) before trying to sell more.

Interesting rule. What's the reason for drawing it?
 
  • 1
  • 1
Reactions:

Axe99

Ships for Victory
127 Badges
Feb 13, 2003
15.951
13.022
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
Not withstanding the fact that you are strawmaning (or at least being hyperbolic) by painting our outrage/slight disappointment as a demand for 'free stuff', many people purchased the game under the impression that the dlc/patch system would remain the way it has for the other recent titles (free fixes, paid features/content). If it appears to some people that that's no longer the case, it would be perfectly reasonable for them to be upset that they were sold the game under false pretenses.

Aye, this is what I was trying to say (I wasn't strawmaning afaik though :p At least I wasn't trying to :)) - we've been treated this way for so long, we kind of expect things to continue in this way - and for the record I do as well. In my first post in this thread I went into that in more detail, and made the point that I thought the choice of Blitz as a paid feature was an error of judgement, at the very least in how it was communicated (in no small part because of what we both say :)). You do make the good point, though, that if PDS were going to shift how they did things (which it's not clear they are - I think they just misunderstand how a significant proportion of their playerbase plays their game) then they should make it known prior to selling the game. If it turns out that they are just trying to nickel-and-dime us (which I strongly believe they aren't, hence my most recent post prior to this one), then I'll be right with you on the "hang about, that's not on" train. The main point of my post is that there are a number of posters (not you, from memory, but a number) calling out Paradox as evil/greedy/the next EA, and that the evidence doesn't support this contention.

On the "fixes must be free" thing, I wouldn't see the battleplanner as so broken that it would be unethical to provide a free fix. Don't get me wrong, I do see it as niggly (the 'battleplan spread' is a right pain in the rear), and it's comfortably the source of more micro for me than setting up the OOB at the start of HoI3 - hit up my first post in the thread for my ideas on how that relates to the way Blitz was presented in this DD - but it's not so broken that I think we have a right to demand that Blitz be free (but, given that Paradox are continuing a free/paid model going forward, I think it would be sensible for them to include it on the free side of the ledger).
 
  • 7
  • 1
Reactions:

adam_grif

Lt. General
77 Badges
Sep 16, 2011
1.649
2.235
  • Cities: Skylines
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Pillars of Eternity
  • Crusader Kings Complete
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Imperator: Rome
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Europa Universalis IV
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Cradle of Civilization
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
The issue for me is that they shouldn't be selling a feature for the battleplanner whilst the battleplanner is still very buggy and difficult to use. Even if you subscribe to the notion that blitz is in fact a new feature, rather than a fix, they should be fixing the other features of the battleplanner (that we already paid for) before trying to sell more.

If we go by the Hearts of Iron 3 model, they'd never really fix the game and just keep adding expansions anyway. 3 expansion packs, supply system still buggy, frustrating and unintuitive af. The battle planner is not particularly good, but it doesn't need a patch to fix it per se, it's not a software bug, it's just designed in a sometimes frustrating way. I think the real reason people are mad is because this was a really wanted feature even before launch, some people feel it should have been in the game to begin with and therefore it's unreasonable to charge for it.

There's also an undercurrent of "the game doesn't work properly, they should fix the game/AI/Air War/some other mechanic before charging for anything" going around. You can find quite a lot of posts with that sentiment particularly around when they mentioned that Sunflower was the last patch before the first DLC.
 
  • 8
Reactions:

commandercoop

Corporal
36 Badges
Feb 12, 2016
41
134
  • Europa Universalis IV
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Victoria: Revolutions
  • Semper Fi
  • Supreme Ruler 2020
  • Supreme Ruler: Cold War
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Age of Wonders III
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Leviathans Story Pack
  • Stellaris
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Darkest Hour
While i am glad that i will get it for free due to Field Marshall Edition (I am assuming, unless i read something wrong when i bought it), i don't understand how you can take an extremely important Strategy of the War, which made it possible for Germany to win so many initial victories in the first place, and make people pay for it.
 
  • 3
  • 1
Reactions:

Jorlem

Field Marshal
118 Badges
May 9, 2012
4.562
4.049
  • Victoria 3 Sign Up
  • Crusader Kings III: Royal Edition
  • Imperator: Rome Deluxe Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Victoria 2
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • The Showdown Effect
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Bastards Wound
You have to press TAB while drawing the offensive line. That cycles the arrows base through all available front lines/offensive lines. It's still a hassle, so personally, I prefer the "outlining your path with the offensive line" approach, though.
How did you find out about that functionality? As far as I'm aware, it isn't mentioned anywhere in the game. (Same as being able to give land to other countries in peace deals by clicking their flags.)
 
  • 4
  • 1
Reactions:

-JBurke-

Corporal
56 Badges
May 11, 2016
48
37
  • Crusader Kings II: Charlemagne
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Green Cities
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings III: Royal Edition
  • Cities: Skylines - Parklife
  • Shadowrun Returns
  • Cities: Skylines Industries
  • Imperator: Rome Deluxe Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
I'm not even going to get into the whole idea of Blitz Command as a paid feature since that is the most inane thing ever, but I swear, I'm losing faith in Paradox with each update they do and I'm regretting this Field Marshal (even if I did end up paying for only the equivalent of the basic edition thanks to GMG) edition almost as much as the initial purchase. You're seriously bragging about how something incredibly basic is a "free feature"? Seriously?!? When I see "free feature" I expect to be excited over uniform reskins for minor nations, improved minor nation tech trees or national focuses or anything of actual substance!

What I DO NOT expect to see bragged about as a "free feature" is something basic you left out and just now remembered to add into the game that I've already been covering with fallback orders! And just the paid feature... god... like I said, I can't even go into it without wanting to bash my head against my desk. We've reached the point where Paradox is now selling basic features... it hurts my head.

I'm not even kidding, Paradox, I'm seriously getting tired of it all and looking at your 399 negative to 95 positive reception, I think I'm not the only one. Even SEGA, being the money grubbing corporate bastards they are, are coming out with better quality DLC and free features for their games lately.
 
Last edited:
  • 7
  • 2
Reactions:

safe-keeper

• ← 2mm hole in reality
54 Badges
Sep 6, 2012
8.585
14.362
livetkanfly.com
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Cities: Skylines - After Dark
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines - Parklife
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Certain more level-headed posters in this thread have made me think, and made me less upset about the Blitz feature costing money. Both because you can do the same thing with the regular battle planner, as demonstrated by a poster who even showed screenshots of how they did it, and because, well, you can just as well do this manually anyways.

So I suppose I understand PDX a little more, even though I have to say they should have seen this backlash coming. Maybe it feels differently when you're actually playing, I don't know.
 
  • 3
  • 1
Reactions:

REDDQ

Colonel
76 Badges
Jul 2, 2013
931
1.965
  • Crusader Kings II
  • Knights of Honor
  • Tyranny: Gold Edition
  • Pillars of Eternity
  • Shadowrun Returns
  • BATTLETECH - Digital Deluxe Edition
  • Crusader Kings III
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • Imperator: Rome
  • Prison Architect
  • Europa Universalis IV
  • Teleglitch: Die More Edition
  • Warlock: Master of the Arcane
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Colonel
Certain more level-headed posters in this thread have made me think, and made me less upset about the Blitz feature costing money. Both because you can do the same thing with the regular battle planner, as demonstrated by a poster who even showed screenshots of how they did it, and because, well, you can just as well do this manually anyways.

So I suppose I understand PDX a little more, even though I have to say they should have seen this backlash coming. Maybe it feels differently when you're actually playing, I don't know.
Don't you think that the possibility of doing it with a normal battle planner kind of defeats the point of putting feature doing exactly the same thing in DLC?
 
Last edited:
  • 5
  • 1
Reactions:

Beermachine

Corporal
118 Badges
Feb 26, 2012
28
18
  • Steel Division: Normand 44 - Second Wave
  • Cities: Skylines Deluxe Edition
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Mount & Blade: Warband
  • BATTLETECH: Season pass
  • Island Bound
  • Teleglitch: Die More Edition
  • Victoria 2
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Way of Life
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders: Shadow Magic
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Surviving Mars
  • BATTLETECH: Flashpoint
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rights of Man
Long time lurker and buyer of Paradox published games for well over a decade.

Have to say that I agree with the majority in this thread that a feature such as the blitz function should be included for free rather than as paid content. While I will receive it anyway from my pre-order, it's somewhat worrying that two months or so before the release of the DLC the first things they have published to drum up interest are two minor (in terms of development time) but important QoL improvements, and feel the need to make one of them paid to increase the DLC's value.

Like many, I feel it's too soon to devote developer time to DLC and away from bug fixing and balancing, most specifically the lacklustre AI in regards to templates / production / equipment / tactical decision making etc. Especially since there has only been two patches of limited fixes since release. While some in this thread compared this to the Stellaris Plantoids DLC which caused some consternation when it was felt the game needed more features instead, there's a big difference given Plantoids was a strictly artistic DLC so was not taking up significant coding / bug fixing / feature development time.

As for the demographics represented in this thread, while it's true that the majority in this forum will be the most hard-core supporters, they are also the ones who will be playing / buying DLC's years down the line. The casual players generally will have uninstalled and moved on to the next game, and will only ever consider HoI4 DLC's when there's a big sale. Given Paradox's current sales model, development methodology and customer demographics, their hard-core fan base is of much more importance than most publishers (which may change, time will tell).
 
  • 15
  • 1
Reactions: