HOI4 - Development Diary - October 12th 2016

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

KiwiNoob

Colonel
50 Badges
Sep 26, 2015
804
1.409
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Hearts of Iron III: Their Finest Hour
  • Cities: Skylines - After Dark
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • BATTLETECH: Flashpoint
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Stellaris Sign-up
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Third Rome
  • Crusader Kings II
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Semper Fi
  • For the Motherland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Paid Feature: Blitz Command

Down voted for this. Giving players the right tools to play the game is not a paid feature.
 
  • 38
  • 2
  • 1
Reactions:

Pete0714

General
115 Badges
Jul 5, 2010
1.766
3.320
  • Cities in Motion
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler 2020
  • Sword of the Stars
  • Semper Fi
  • Rome Gold
  • March of the Eagles
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Deus Vult
  • Darkest Hour
  • Mount & Blade: Warband
  • Arsenal of Democracy
  • Rome: Vae Victis
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Legacy of Rome
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: The Republic
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Crusader Kings II: Sons of Abraham
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Sengoku
I will buy the DLC almost regardless of content, because I find HoI4 very enjoyable and want to support HoI4 that same way I did with EU4 which turned out to be such a great game.

However, I have to say that putting this Blitz-Strategy behind the paywall is a horrific idea. Ever since the game was released there have been people complaining about the lack of flexibility of the battle planner, people made suggestion of how to improve it to have more control over the provinces the AI will take and which it should ignore. This is such a basic feature, it belongs in the main game. As I said, I will buy the DLC regardless, but I am worried about the rest of the DLC's content if you feel the need to mark such a basic feature as a paid one. Whoever thought, that this was a great idea: think again! This shatters trust the community puts into your work.
But if you buy dl c, they will justify their choices based on sales. Just saying..
 
  • 18
  • 1
  • 1
Reactions:

Tasmosunt

Second Lieutenant
123 Badges
Jul 21, 2009
168
266
  • Semper Fi
  • Mount & Blade: Warband
  • Iron Cross
  • Lead and Gold
  • Legio
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Heir to the Throne
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Crusader Kings II: Holy Knight (pre-order)
  • Teleglitch: Die More Edition
  • Pillars of Eternity
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines Deluxe Edition
  • 500k Club
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
I would like to register my protest at blitz being a paid feature even though I've already payed for it via the field marshal edition.
 
  • 37
  • 2
Reactions:

Aries666

Crazed Honey Badger
12 Badges
Mar 5, 2014
4.089
5.755
  • Crusader Kings II
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
I will buy the DLC almost regardless of content, because I find HoI4 very enjoyable and want to support HoI4 that same way I did with EU4 which turned out to be such a great game.

However, I have to say that putting this Blitz-Strategy behind the paywall is a horrific idea. Ever since the game was released there have been people complaining about the lack of flexibility of the battle planner, people made suggestion of how to improve it to have more control over the provinces the AI will take and which it should ignore. This is such a basic feature, it belongs in the main game. As I said, I will buy the DLC regardless, but I am worried about the rest of the DLC's content if you feel the need to mark such a basic feature as a paid one. Whoever thought, that this was a great idea: think again! This shatters trust the community puts into your work.
Problem is that by paying for the DLC you give your tacit approval for what you say is a horrific idea. Short of the decision being revered the best thing people can do is not buy the thing. One thing companies understand more than anything is poor sales.
 
  • 25
  • 1
  • 1
Reactions:

Xaelyn

Lt. General
79 Badges
Jun 1, 2010
1.602
2.747
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Magicka 2
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Surviving Mars
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Victoria 3 Sign Up
  • 500k Club
  • Victoria 2
The sad thing is that no, even they wont have a working battle planner. Because now they are going to be two different things forever. If they are hidden behind a DLC, paradox can't correct their mistake and fix the battleplanner because they cant make everyone pay for the DLC. Paradox will not be trying to balance and playtest two completely different games and doing a half-coined job on each.

So it's not just a matter of shelling out another 10 bucks. We are now stuck with a broken battle-planner forever because of this stupid DLC business model.

If it's any consolation I wouldn't be surprised if the new trend is to totally abandon all attempts at fixing or balancing game versions that don't include all of the latest dlc.
 
  • 10
  • 1
Reactions:

Sleight of Hand

retired modder
On Probation
14 Badges
Feb 14, 2012
12.114
5.868
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • March of the Eagles
  • Europa Universalis IV
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Steel Division: Normand 44 Sign-up
I don't think the AI will be restricted from using DLC features. I'm not aware of that ever having been the case in previous games.
 
  • 1
  • 1
Reactions:

Martenzo

Sergeant
100 Badges
May 15, 2012
51
68
  • Crusader Kings II: Legacy of Rome
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Tyranny: Archon Edition
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV
  • Teleglitch: Die More Edition
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
The battle plan mechanic needs to synergize with player micro, not get in the way of it. Currently, units assigned to a front will start moving out of their intended position in completely idiotic ways after completing the player orders that created a pocket. Not using the battle planner is not an option either: the planning bonus to combat is an absolutely necessary core mechanic. The attack and defense values are clearly balanced around units having a planning bonus on the offensive. Blitz is a way to fix this issue. If Blitz is going to be a paid feature, rather than a patch for a glaring deficiency, then we are still in need of a free patch that fixes core flaws in the battle plan system.

Perhaps a free "Move Only On Player Order" tickbox for individual units? Whatever the fix, the current Battle Plan system remains glaringly flawed and needs comprehensive patching. Currently, half the difficulty of managing a theater of war is fixing the stupidity of the AI that's supposed to be helping you focus on the grand scheme of things, instead of getting bogged down micromanaging the details.
 
  • 17
  • 1
Reactions:

rjohansen

Colonel
40 Badges
Mar 21, 2013
933
1.938
  • Crusader Kings II: Charlemagne
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Prison Architect
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
This news is not enough for me personally to be buying this expansion. However, both garrison and blitz look good though and will improve the game somewhat. Just not enough. I feel that both of these should be included for free.

I feel that letting the AI control your units in HOI3 was superior in some ways. You could set axis-of-advance. You could let AI control a (minor) theater and never worry about partisans again. You could do blitz, different aggression levels. Also, you could do it in different levels (corps, armies, army groups or theaters) for different effects. Worked like a charm. Now it's just one big front... Draw a line. Never worry about a thing, you don't fight WW2.
 
  • 1
  • 1
  • 1
Reactions:

rcbricker33

Colonel
5 Badges
Sep 28, 2012
904
720
  • Victoria 2
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Victoria 3 Sign Up
  • Victoria 2: A House Divided
If I understand this DD correctly, the Blitz-Feature basically offers a fix for this, enabling a use of the battle planner as described in the 45th Developer Diary. There may be a misunderstanding regarding both DDs on my part, but you sure made an impression that these feature were meant to be in the game from the start.

I actually disagree here. I believe that the vanilla BP works exactly as described in DD45. I think that it should work better than described in DD45. Mainly the ever expanding frontlines need to be fixed.

However, from DD45

podcat said:
The battle plan system in HOI4 lets you draw plans on the map which are followed by assigned divisions, but at any point you can go in and reassign things or issue manual overrides. The player's role is then basically to draw up high level plans and to watch for opportunities and situations to take advantage of (such as small encirclements, or prioritizing fighting a certain enemy, or cutting off someone's retreat). Generally the strategic situation will change over time, so while you may have prepared a longer plan expect that you will need to improvise and adapt parts as you go or break off a group to manage some emergency, or particularly stubborn enemy section.

It is quite clear here that the battle planner was not intended to do encirclements. that is clear from the player's role is to draw the plan and then to watch for opportunities.
 
  • 17
  • 4
  • 1
Reactions:

Xaelyn

Lt. General
79 Badges
Jun 1, 2010
1.602
2.747
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Magicka 2
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Surviving Mars
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Victoria 3 Sign Up
  • 500k Club
  • Victoria 2
I don't think the AI will be restricted from using DLC features. I'm not aware of that ever having been the case in previous games.

Do you mean restricted when you have the dlc or don't? The latter has been the case in a great many dlc's. The former would just be stupid.

EDIT: Technically the former has been true as well, because they have introduced dlc features that the AI was incapable of using due to programming constraints.
 
  • 3
Reactions:

him_15

Field Marshal
18 Badges
Sep 3, 2005
2.825
1.822
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron Anthology
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • 500k Club
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Hearts of Iron II: Armageddon
I really love both features and will surely pay for it, but to be honest I really believe that the Blitz option shall be free and it should be included in the battle planner from day one.
 
  • 3
  • 1
Reactions:

safe-keeper

• ← 2mm hole in reality
54 Badges
Sep 6, 2012
8.585
14.362
livetkanfly.com
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Cities: Skylines - After Dark
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines - Parklife
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
On a side note, I really like the DLC policy of Paradox so far, and while I feel that the Blitz feature should be free, I'll buy the DLC for sure.

With HOI3 many really, really bad problems were fixed with paid expansions, but I didn't mind because I can afford it and I'm happy paradox produces games like this.
Same (well, I'm getting it through the pre-order bonus, but still, I'd get it anyway, probably). I'm just wondering, like, surely there must be other features they could have put in the DLC? Maybe the backlash here will make them reconsider. We can hope.
 
  • 5
Reactions:

Uglyr

MM Dev Team
118 Badges
Apr 3, 2007
1.527
232
  • Sengoku
  • Impire
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Heir to the Throne
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • 200k Club
  • Crusader Kings III
  • Dungeonland
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Arsenal of Democracy
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
I will consider Blitz feature usefull only if AI will start to close pockets auto. I'm mad about having 1 enemy inf with 0 org sitting in 1 tile and AI surrounding it with 6 my divisions instead of simply attack and move on.

The other must have feature for me - alert about enemy capturing my territory without frontage assigned. I hate those moments like annexing Turkey (no frontline to assign), concentrating on other theatres and then several months after see that half of Turkey was captured back.

All other things are not so important.
 
  • 3
  • 1
Reactions:

captainobvious2

Sergeant
120 Badges
May 18, 2008
92
264
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Stellaris: Necroids
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Prison Architect
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Natural Disasters
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44 Deluxe Edition
  • Cities: Skylines - Parklife
  • Crusader Kings Complete
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Tyranny - Bastards Wound
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Jade Dragon
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Surviving Mars: First Colony Edition
@podcat & @SteelVolt,

You need to rethink the blitz command being a paid feature. Blitzing is a critical aspect of armored warfare in World war 2, and it should have been in the base game. It is kind of insulting that you would think this would be ok.

I know it is way to early to tell, but I hope this is not indicative of what the field marshal owners can expect for pre purchasing two DLC's
 
  • 34
  • 2
  • 1
Reactions:

bERt0r

Lt. General
46 Badges
Nov 8, 2008
1.624
759
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Mandate of Heaven
  • Magicka
  • Shadowrun: Hong Kong
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Third Rome
Ok I don't think blitz is the only content that is going to go into that expansion that's coming. Without knowing how big this expansion is going to be, it's hard to say if the blitz feature is a major part of it. I don't really care since I'm a field marshall too but I think you could have improved your way of communicating this feature to us if you wanted to limit this shitstorm. Kudos to you for pointing out it is a paid feature right away, hey thats probably not even your decision and any feedback from us could convince those evil capitalists on the top to give us more free stuff.
 

Alex_brunius

Field Marshal
68 Badges
Mar 24, 2006
22.404
5.017
  • Hearts of Iron IV Sign-up
  • Victoria 2: A House Divided
  • War of the Roses
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Magicka 2
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Achtung Panzer
  • Stellaris
  • Victoria 2
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • PDXCON 2017 Gold Ticket holder
  • Surviving Mars
  • Battle for Bosporus
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Deus Vult
  • Dungeonland
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Arsenal of Democracy
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Majesty 2
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sword of the Stars
Given how important allowing the player to execute precise plans with minimal micro is in MP, doesn't that basically make the DLC Pay2Win?

Doesn't everyone in a Paradox MP game use the same expansions of the host ( regardless of if you have them or not )? In that case it doesn't matter for MP since it's the same for all.
 
Last edited:
  • 6
Reactions:

Gen. Skobelev

Werewolf therapist
81 Badges
May 9, 2005
3.387
242
  • Victoria: Revolutions
Finally something interesting in the DD, however …

… I would rather read something about

Paid Feature: Messages Settings!’

(as it seems only some more money would convince you to do this obvious move… Am I wrong?)

Those commands are really needed in the game so good news (disregarding the fact that it's paid content). But yeah, I agree message settings would be very nice to have finally.
 
  • 2
Reactions:

Miaow

General
51 Badges
Apr 26, 2013
1.923
492
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Leviathan: Warships
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: La Resistance
  • Stellaris: Megacorp
  • BATTLETECH: Flashpoint
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Federations
  • Crusader Kings III
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV
  • Victoria 2
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Age of Wonders III
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
Doesn't everyone in a Paradox MP game uses the same expansions of the host ( regardless of if you have them or not )? In that case it doesn't matter for MP since it's the same for all.
I'm not 100% certain but I believe it is handled like for the SP game—the features are actually there but only unlocked if you have the DLC. Gameplay DLC have most or all of their code integrated into the main game and the AI has always been able to use new features, only the players without the DLC are restricted.

Cosmetic expansions might use the host's expansions, I'm really not sure.
 
  • 3
Reactions: