HOI4 - Development Diary - 5th of August 2016

HOI4 - Development Diary - 5th of August 2016

  • We will be taking the forums down for scheduled maintenance on Thursday, February 25th 2021 At approximately 4PM CST / Friday, February 26th 2021 Midnight UTC. This downtime is estimated to last up to 2 hours.
  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning
Showing developer posts only. Show all posts in this thread.

podcat

Oberkommando HOI4
Super Moderator
12 Badges
Jul 23, 2007
12.644
31.405
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
Hi everyone, it feels good to be back! With the team trickling back after well deserved vacation this week, rested and tanned (well the ones who didn't spend most of it playing games in the dark), we are getting back into gear for the 1.2 patch which we've named "Sunflower" (bonus points for whoever figures out the reference first).

There will be more details in the future, but top priority for the patch is AI where we have identified division template designing and troop allocation to places like Africa as some of the more important issues we want to make sure we nail first. It doesn't mean we stop there though, for the patch or long term, AI will continue to always be top priority for us as we work on HOI4. A challenging opponent is important to keep things interesting and to keep the game alive and fresh as much as new features to play with.

Speaking of features, and a place with even more challenging opponents, we got a nice treat for the multiplayer community: @Guraan has been doing multiplayer voodoo and with the help of the great spirit penguin in the sky has managed to add hotjoin support to HOI4. That means that should an out of sync happen you no longer have to restart the session and can just resync, and if a friend needs to drop in later thats is fine too and they just can without everyone having to quit and rehost. This should make multiplayer a lot smoother for everyone when the patch is ready!



See you next week for another patch update!
 
  • 63
  • 43
  • 11
Reactions:

Distantaziq

The Godless One
10 Badges
May 15, 2015
187
287
  • Magicka
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • IPO Investor
I take it the AI will control the country until the out of sync player rejoins. Will the AI reshuffle troops and other things while in control, so the player has a big cleanup job to do when resynced?
Currently the host gets to choose if a nation is to become AI controlled or not when a player leaves a multiplayer game.
 
  • 3
  • 2
Reactions:

podcat

Oberkommando HOI4
Super Moderator
12 Badges
Jul 23, 2007
12.644
31.405
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
Please make the Sahara impassable again, just like you guys did in HoI III after some patches. It's simply the best solution.

Not sure that would be all that helpful.
1. there needs to be a lot more feedback and special cases for a new terrain type and occupation rules etc
2. wouldnt really make AI stop sending stuff

havent totally ruled it out, but we are trying to improve ai first for sure
 
  • 32
  • 13
  • 5
Reactions:

podcat

Oberkommando HOI4
Super Moderator
12 Badges
Jul 23, 2007
12.644
31.405
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
Also, concerning the Hotjoin function, I reckon it will ask the host if the player is allowed to join in? I could see a few numbers of problems with trolls, would this not be the case.

yes
 
  • 21
  • 2
Reactions: