The Max Speed of a Tank in the Tank Designer is not average speed. It's what this Tank Designer
Dev Diary called "Operational Speed". Which appears to be a number derived from - max Operational Range (Off-Road or On-Road or Average)
÷ 24 hours = "Max Speed". The Tank Designer should not be calling it Max Speed when it isn't. It's completely misleading and confusing. And this was explained in the Tank Designer Dev Diary but for some reason it's still being called Max Speed. At the very least a tooltip should be added which explains this and the calculation used. A tooltip should be added for Engine and Armor as well explaining 1 Armor = 10mm and 1 Engine = 50 Horsepower.
You're ignoring the issue that was pointed out. There is a fundamental new problem with the Tank Designer and the speed of Tanks and how they relate to Armored Divisions. "just use something else" is not an answer for anything. It also doesn't make sense for Mechanized to be able to go faster than Motorized. I'm aware of Rommel. I have been WW2 wargaming for many years. That is not relevant to the issue at hand.
Tanks built in the Tank Designer above 12km/h (
including all the historically designed ones) are completely pointless. Because the Motorized Infantry Battalions inside their own Division can't keep up with them. You can't use Tank Battalions alone as Armored Divisions because it doesn't work and it's also completely unrealistic.
Motorized Battalions paired with Tanks in a Division need to be able to keep up with them. Either by default or allow us to upgrade the "Max Speed" of Trucks. Or maybe Tank Battalions inside a Division that are above 12km/h should get a bonus to tactical combat.
Some kind of solution needs to be found for this.
@Arheo @GC955 @Axe99 @Ringwraith_JP @ETAIPOS @Archangel85
P.S. And as
pointed out before. A person can't design historical Tanks if the Speed stat doesn't make sense and isn't explained properly.