I believe one of the reasons for the Germans' reliability problem was quality of available materials. They didn't have the materials they needed so they used lesser materials which weren't as good. The game doesn't model this at all.Bahaha! I doubt we can properly model this in the game. The transmission problem is a sign of WW2 Germany's poor industry and low quality/quantity of production, but in-game Germany is usually an economic powerhouse.
I think we can still see it if the devs decide to not remove the negative reliability bug.
It was also because of complexity I believe. German designs were high performance but too complex for a total war like WW2.
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