I hate to be that one guy, but why should it matter whether "historical" division templates are forced to be used or not? Should the player not have creative freedom over how to design their divisions?
Sure, 40 wide divisions aren't really representative of (most)divisions that were used in history, but the combat system right now is well balanced, with 10, 20. and 40w all being optimal for different purposes. I don't have confidence that the combat system as it is can make divisions more realistic without just ending up with some other meta that people will cry about.
Sure, 40 wide divisions aren't really representative of (most)divisions that were used in history, but the combat system right now is well balanced, with 10, 20. and 40w all being optimal for different purposes. I don't have confidence that the combat system as it is can make divisions more realistic without just ending up with some other meta that people will cry about.
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