HoI4 Dev Teasers (previously Podcat's Twitter Teasers)

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pvt.conners

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Here's the relevant passage from the last dev diary:
We have been wanting to shorten the time between content update for a while and are going to take a serious stab at it now. That means that we are currently working on two things at once in parallel actually. In the pipe we have 1.10 ‘Collie as well as 1.11 Barbarossa. That's about as much information as I can give you right now. We are not yet ready to start dev diaries on ‘Collie’ but look forward to it some time after summer vacation. We have some massively awesome stuff planned and I think you are all gonna like it (if people wanna see the roadmap, it was last updated in this dev diary).
 

Krey_Lollipop

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Why is almost everyone so bent on it being Italy togheter with Greece and some combination of Austria, Bulgaria and Turkey? Sure, Metaxas is greek and since it would be weird to feature a foreign leader in a focus tree I think we can assume Greece will be included. Italy can also be assumed since they're one of the last majors to not receive a reworked tree. I also think work already began on Italy back with La Resistance.

However, little is known for sure and depending on what plans Paradox have, this update/dlc/expansion could be heading in a completely different direction. Speaking of which, Alexander reached India, and they could use a reworked focus tree!
 

kimidf

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Why is almost everyone so bent on it being Italy togheter with Greece and some combination of Austria, Bulgaria and Turkey? Sure, Metaxas is greek and since it would be weird to feature a foreign leader in a focus tree I think we can assume Greece will be included. Italy can also be assumed since they're one of the last majors to not receive a reworked tree. I also think work already began on Italy back with La Resistance.

However, little is known for sure and depending on what plans Paradox have, this update/dlc/expansion could be heading in a completely different direction. Speaking of which, Alexander reached India, and they could use a reworked focus tree!

For obvious historical reasons, we recall that Germans entered Greece through Bulgaria, which joined the Axis.

They could also make a minor DOD-style dlc where my probably would have a Bulgaria or Albania focus or some rework of the trees that came out of the dlc as a Yugoslav tree would be a clearer case

. I also think Turkey could be saved for a Middle East themed DLC
 

Jimmyfeellucky

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Collie dlc: Italy, Greece, Turkey (1945 Allied) and Bulgaria + plane rework.
Barbarossa dlc: USSR, Finland, Poland and Iran + logistic and supply rework.

I wish they could rework some older focus trees like Japan and DoD TfV nations since they're outdated.
 
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Dibss

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Collie dlc: Italy, Greece, Turkey (1945 Allied) and Bulgaria + plane rework.
Barbarossa dlc: USSR, Finland, Poland and Iran + logistic and supply rework.

I wish they could rework some older focus trees like Japan and DoD TfV nations since they're outdated.

I think like there wont be any rework for Japan since Waking the tiger was recent and lot of players enjoy it. (like its not bad it's ok maybe good in my opinion) but i agree with nation in together for victory. I think that australia, canada could get some really good focus trees with right ideas. With new zealand i dont know. Like what i cant think of anything that could be interesting for that nation but i could be mistaken.
 
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brantodb01

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I think like there wont be any rework for Japan since Waking the tiger was recent and lot of players enjoy it. (like its not bad it's ok maybe good in my opinion) but i agree with nation in together for victory. I think that australia, canada could get some really good focus trees with right ideas. With new zealand i dont know. Like what i cant think of anything that could be interesting for that nation but i could be mistaken.
imo I think the layout of Japan and Spain's focus trees are really poor. They feel very restrictive because you just pick a path and follow it, there aren't many options of play past the first decision.
My favourite's are probably Mexico and Portugal (although Portugal is a bit shallow on the politics side) because of how wide they are
 
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Dibss

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imo I think the layout of Japan and Spain's focus trees are really poor. They feel very restrictive because you just pick a path and follow it, there aren't many options of play past the first decision.
My favourite's are probably Mexico and Portugal (although Portugal is a bit shallow on the politics side) because of how wide they are

i can see that Mexico can feel quite free with a lot of options which you can go with but i would say that i find it little byt hectic but that can be just me. :D

I feel that the options give a very good way to go to expirience Anarchist ,Carlist ,Falange Spain with a lot of flavor to the civil war and if you get maybe America first or Communist Japan i think you can get the same feel. I like it that way.
 

Jimmyfeellucky

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I also think Turkey could be saved for a Middle East themed DLC
I think Middle East is a weak theme for a DLC. Since Turkey is in the Mediterranean and Iran fits in the shared USSR GB occupation.
There could be a French, Dutch and remaining GB colonies DLC like TfV GB commonwealth includes Syria, French Indochina, Egypt, Dutch East Indies, British Malaya and a strategic resource-rich nations DLC includes Iraq (oil), Saudi Arabia (oil), Thailand (rubber), Cuba (Chromium), etc.
 
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kimidf

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I think Middle East is a weak theme for a DLC. Since Turkey is in the Mediterranean and Iran fits in the shared USSR GB occupation.
There could be a French, Dutch and remaining GB colonies DLC like TfV GB commonwealth includes Syria, French Indochina, Egypt, Dutch East Indies, British Malaya and a strategic resource-rich nations DLC includes Iraq (oil), Saudi Arabia (oil), Thailand (rubber), Cuba (Chromium), etc.

I do not agree that you could make a very interesting dlc in that area of also Southeast Asia
 

kimidf

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Fair enough. Location-based could be made for DLC.
But in term of marketing-wise, no one is gonna buy Southeast Asia or less known region DLC, accept the ones who live there or history nerds like me though.

I believe that if because the Southeast Asian area would have the claim of the Indonchina war and generalized revolts and nationalist movements for independence in British Malaya, the East Indies or the Philippines without taking into account the role of Siam in a terrible area. rich in oil and rubber
 

Jimmyfeellucky

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I believe that if because the Southeast Asian area would have the claim of the Indonchina war and generalized revolts and nationalist movements for independence in British Malaya, the East Indies or the Philippines without taking into account the role of Siam in a terrible area. rich in oil and rubber
It could work if the DLC also includes important mechanics, i.e. guerilla warfare or faction parties for southeast asia.
If the Devs wanna make the whole world have focus trees then region DLCs are far more fleshed out than the Netherland and Mexico DLC, since countries in one specific region have more interaction with each others.
 

kimidf

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It could work if the DLC also includes important mechanics, i.e. guerilla warfare or faction parties for southeast asia.
If the Devs wanna make the whole world have focus trees then region DLCs are far more fleshed out than the Netherland and Mexico DLC, since countries in one specific region have more interaction with each others.

I believe when they rework that area they will implement guerrilla warfare mechanisms as surely some way that some powers, especially communists, can send supplies to these groups and as a more accurate reworking of the maps of that area
 

Faeelin

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I believe when they rework that area they will implement guerrilla warfare mechanisms as surely some way that some powers, especially communists, can send supplies to these groups and as a more accurate reworking of the maps of that area

Didn't we just get a resistance mechanic? Seems silly.
 

kimidf

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Didn't we just get a resistance mechanic? Seems silly.
But I believe the current resistance system in these areas should be retouched and have specific components in this conflictive area such as a high mass probability, insurrections or the creation of constant guerrilla groups due to nationalist sentiment.
 
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Faeelin

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  • Stellaris: Galaxy Edition
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2
We should demand a refund if that's going to happen.
 
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