HoI4 Dev Diary - Soviet Union Exiles

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Bratyn

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“Comrade Bratyn, you have been found guilty of counter-WW2 activity. You have been seen consorting with citizens and even figurehead ideologues of the Imperator team. Undeniable proof of work by your hand can be seen in publications by this group of dissidents made over the course of the past year. You do not fool us. We know “Drikus” is just another alias you use.
“Your attempts at shirking your duties to the Team will not be tolerated. Discussion of the Classical Period is wholly unacceptable behaviour for a HoI4 citizen; publication of treasonous material is a crime far, far worse. You are hereby stripped of your rank and sentenced to the mines in HoI-beria. Perhaps a year’s hard labor working on good, proper WW2 material will enable you to see the errors of your ways, and rehabilitate you sufficiently to regain your previous liberties.
“Comrade Bratyn, I will not welcome you back. You were foolish to think you could ever leave, in the first place.”


Hello everyone, and welcome to the third (yes you read that right) dev diary on the Soviet Union focus tree! And yes, in the words of a famous hero who fought valiantly and sacrificed himself for the defense of Earth some 25 years ago: “Hello boys! I’m baaaaaaaaaack!” Not to worry, though! Unlike Russel, I’m not here to destroy the project by dealing catastrophic damage to the superweapon that is this very next DLC that we’re unleashing upon a collection of RVs near a remote and officially non-existing military base in Nevada the world. That requires backbone, and we’re not allowed to have one of those here in HoI-beria.

It has already been explained in previous DDs that the sheer size of the Soviet tree has meant multiple CDs have been slaving away working proudly on it. This has been doubly the case for the non-Communist branches (which the eagle-eyed among you already noticed in last week's diary must lurk off to the side of the picture you were shown): the collection of CDs that have contributed to these branches have almost been as numerous and varied as the groups comprising the White Movement that inspired them... *Laughs nervously, glancing at his room’s locked door* While I initially was given some background features to toil away on, I eventually was drafted into this group of laborers-- *Glances at the silhouettes of guards visible through the window in the door, sweating this time and continuing in an excessively loud voice* ...Erhhh, I-I mean, I volunteered for this honorable task to contribute in some small way to the ever-increasing glory of the HoI4 Team, which has so graciously and mercifully deigned to allow me to prove my unceasing loyalty through my labor! *Sweats profusely* ...I, uh, am also proud to have volunteered as… as spokesman for this assembled group of CDs, and tell you all about what we’ve been doing!

*Clears throat raspily* Very well, let’s get started.


The Exiles

In 1936 the so-called White Movement was in shambles. Despite extensive international support, the Bolsheviks had eventually defeated the loose and diverse anti-Communist coalition (who really only agreed on one point: that the communists must be defeated) that vied for control of the country in the Russian Civil War. With many of their leaders dead, much of the remnants of the Whites fled the country rather than be purged. Many of these fled to Manchuria, which in the early 1930s was invaded and occupied by the Japanese.

In the years afterwards these exiles in Manchuria were supported by the Japanese to cause problems for the Soviets across the border (including such intrepid endeavours as erecting a giant neon swastika 3km from the Soviet-Manchurian border). While certainly not the only collection of White exiles in the world, they were the only ones to be in any conceivable position to do any material damage whatsoever to the Soviet state. If an anti-Soviet uprising was to take place, it would therefore likely be in the old White-controlled areas of the Far East and Siberia: far from the tightly-controlled industrial areas of the far west of the Soviet Union, and where Japanese equipment and support would be most forthcoming.

Are you up for the challenge of ousting the Bolsheviks after all, guiding the nation through an Electric Boogaloo of Russian civil wars, reinstating the Romanovs, and, finally, returning its former Glory to the Russian Empire?

Exiles_full.png

The Build-Up

If so, the only way to affect such a drastic change by the mid-1930s is through civil war.

In many ways the build-up to the Civil War for the Nationalists and the Tsarists plays similar to the Communist Opposition build-ups, albeit with a somewhat different touch. The red army is highly politicized so you will find it harder to actually gain a large following there, and you won’t get any support from the NKVD either. But let’s look at the “pre-civil-war” part of the tree:

precivilwar branch.png

This part of the branch all revolves around various ways in which to prepare for the civil war: obtaining equipment, units, factories, national spirits, decisions, and even advisors for when the civil war kicks off. At the same time, decisions allow you to spread your influence (starting in the Far East) throughout the Soviet Union, readying states for an uprising to coincide with crossing the border from Manchuria. Despite this preparatory work, however, the Soviets have solidified their power tremendously over the past 20 years, and this war will be a challenge.

approach semyonov.png


Religion

One way of preparing for the continuation of the counterrevolution, and undermining communist support, is to gain the support of the church. Some of the Orthodox Church’s bishops (‘metropolitans’) had fled abroad rather than cooperate with such a militant atheist government as Stalin’s. Others elected to stay, and in 1927 Patriarch Sergy issued a divisive Proclamation on behalf of the Russian Orthodox Church that professed absolute loyalty to the Communist government of the country. Many metropolitans broke communion with him as a result. Despite the proclamation, 1931 still saw the destruction of the Cathedral of Christ the Savior in Moscow, to make room for a colossal Palace of the Soviets. These are the kinds of decisions that need to be overturned to return faith and religion to the central position that it deserves in Russian society, providing suitable rewards accordingly.

article 124.png


religion branch.png

Eventually, you may begin the war:

the hands do.png


As stated, it will not be easy, and the Soviets enjoy a tremendous military and industrial advantage over you. You will have to make intelligent use of your resources and subversive activities to level the playing field even slightly and make an unlikely victory happen. Luckily, the possibility of foreign aid exists, though even this may not be enough. The final ‘ace in the hole’ is swallowing your pride and making the Japanese an offer they cannot resist: the elimination of a rival power to their northwest, major territorial gains on the Pacific coast, and even the installation of a subject regime in the power vacuum their rival’s collapse would create… All this might buy their direct involvement, but the price is very high...

Consolidation

civilwar recovery.png

Once the civil war has been won, it is now time to consolidate your power, rebuild the war-torn nation, and replace the White provisional government with the more stable will of a Romanov. This calls for the convening of a Zemsky Sobor, who will elect Tsar Vladimir I to this position.

return of the tsar.png


These focuses (and some of the later religious branch’s focuses) also will also spark the return of many anti-Communist exiles to their homeland. From here, you may continue to embrace either of the two predominant ideological flows that comprise the White Movement:

tsarist fascist branches.png

The first of these is the Tsarist branch - solidifying the Tsar’s autocratic control over the country and restoring the Romanov dynasty. This branch seeks to restore the Russian Empire’s old borders; reconquering the many states that were lost after the Great War, and pushing beyond.

tsarist branch.png

The second of these is the Fascist branch - turning over power to Rodzaevsky and reducing the Tsarist to a figurehead monarch, like in many nations in the West. Under this leadership, the embarrassments of old will be redressed and avenged; in particular the Empire’s defeat at the hands of Japan over 30 years prior. This path also focuses on naval build-up in the far east, and even explores bold forays into the Americas…

fascist branch.png

Finally, a doublet of formable nations exist for these branches. As the Tsarists, it is possible to extol the unity of the Slavic Peoples, and truly take up the role of their Protector. Be strong enough, be liked enough, and Slavic nations under threat will join you willingly. If not, you may take them by force. Regardless of how you unify them: you may form a grand Union of the Slavs if you succeed in this task.

panslavic nationalism.png


panslavic nationalism decisions.png


Alternatively (and open to both branches), you might emphasize the role of the Church in the new nation you have created. Choosing this spiritual path will elevate the Metropolitan of Harbin to leader of the nation, and opens up the ability to claim Russia’s rightful place as the only true heirs of an empire long gone…

third rome.png


Finally, I’ll briefly hand over the word to Comrade @Wrongwraith.

New Releasables

As hinted in last week's DD we’ve also added a few more releasable countries that can become independent in a peace deal or through focuses. So basically all SSR’s, ASSR’s and some of the Okrugs of the USSR are covered, as well as some other countries that existed before the establishment of the Soviet Union in 1922.

To give you an idea, the map can now look like this:

fragmented_SU.png

Some of the releasable countries overlap. For example, the Far Eastern Republic has cores on both Chukotka and Vladivostok as well. The map above shows as many simultaneous countries as possible in the Soviet Union area.

And of course this means loads of new flags. Some of you guessed right last week! The flags shown were for an independent communist Karelia and a non-aligned Buryat Republic.

And there are loads more, like this one for example:

sakha_republic.png


In addition, we added a few new formables for those countries, just in case you feel like reforming Idel Ural for example.



Now, with that out of the way: that was all from us for today! It should go without saying that the tree is still being actively worked on, and so what you saw here may not represent 100% what is eventually released. I do hope you liked this little peek into what’s going on with the not-so-Communist Soviet things! *Attempts to feign a joyful laugh, but then glances nervously at the door again, leans forward, and adds in an urgent whisper:* I mean it… If I don’t meet my quota of likes and get a ratio of above 90% for this diary I’ll be scrubbing keyboards for a month!

Oh - almost forgot - the Soviet Focus Tree behemoth as of currently:


soviet.jpg





... .- ...- . / -- . -.-.-- / .-.. .- ... - / -. .. --. .... - / - .... . / -.-. .- -- .--. / --- -. .-.. -.-- / ..-. . -.. / -- . / .- / ... .-- . -.. .. ... .... / -... .- -. .- -. .- -....- .- -. -.. -....- -.-. ..- .-. .-. -.-- / .--. .. --.. --.. .- -.-.--
 
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Rachidelson

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If this was released back when Death or Dishonor was launched, I would have loved it, now, however, I'd like to say that this does not look polished enough, with all due respect! It isn't bad, just needs more work, and just to make another point here, keep in mind that us true fans are here giving our feedback because we love this game, I hope the toxic portion of the community doesn't show up and make us look bad, that's all from me.
 
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Krey_Lollipop

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What I'm most dissapointed by is how small and isolated the non-commie stuff feels. And no democracy also kinda stings.

That said, to me the USSR in HoI4 is a communist country, and as long as that part of the tree delivers (it seems to, though more branches are always welcome), anything else is just cream ontop.

And from that perspective this really seems like a solid branch. It has some choice, some action and some mechanics. At the very least that puts it on par with most other similar branches.

... --- --..-- / - .-. .- .. -. ... / -. . -..- - / .-- . . -.- ..--..
 
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Mashiro Kurata

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History is rife with examples of leaders and countries being betrayed by erstwhile allies. The most poignant contemporary example is Hitler conquering France while in an alliance with the Soviet Union, and we all know how that turned out... I see no reason Rodzaevsky or anyone else would continue to bow to inevitable Japanese demands once they'd consolidated power in Russia.

I agree with you, but at least I wish Rodzaevsky had a choice. Sharing diplomatic routes with non-aligned russian focus, I think it is better for Russia can choose between east or west.
 
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MrMcQue

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Did you mean Vladimir III?
Maybe someone from Russia can fill me in on this but afaik the two previous Vladimirs were Vladimir I. the Great and Vladimir II. Monomach, both of whom ruled over the Kievan Rus, and i think the numeration of the current Tsars started either with the creation of the Grand Duchy of Muscovy or even later when the Russian Tsardom was established. So he'd indeed be only Vladimir I.

Edit: I was apparently wrong. It should be changed to Vladimir III. then.
 
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LevAnanichev

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Maybe someone from Russia can fill me in on this but afaik the two previous Vladimirs were Vladimir I. the Great and Vladimir II. Monomach, both of whom ruled over the Kievan Rus, and i think the numeration of the current Tsars started either with the creation of the Grand Duchy of Muscovy or even later when the Russian Tsardom was established. So he'd indeed be only Vladimir I.
This is wrong. The first Russian tsar was Ivan IV, Ivan III was only the Grand Duke of Moscow, and Ivan II was the Grand Duke of Vladimir, which existed before the appearance of the Grand Duke of Moscow.
 
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Is the civil war meant to be a long one, like the USA's, or will it be a rapid generic one so players can get to the good stuff?

If its like the USA's can you add quite a bit flavour, like events for capturing of cities and unique unit names, i feel like thats one thing that let the 2nd usa civil war down in game.
 
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Tercio Soldier

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To summarize what lots of people are saying here, if adding a new non-communist path is out of the question, I think that at least these changes should be implemented:

1. The Thrid Rome path should be either deleted, changed or with the Tsar as the leader.
2. Obvious cities should be renamed.
3. There should be more options and decisions about internal and external politics. A branch like the common communist one would be the most desirable option. Heck, even using the communist one with some easy changes could work.
4. The economic and military focuses should contain more flavour. A lot of focus should be put when changing names, effects and descriptions in religious matters and farmers. There should absolutely be focuses about restoring agrarian property of the lands and arming orthodox militias.
5.The Mestnichestvo should not be able to be restored. The new government would not be idiots, they should understand that their biggest supporters would very likely be religious people and farmers, not the non-existant nobility. Aristocratic investments should also be changed to agarian investments or pious investments.
 
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Matheus13

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It looks empty, unlike the various communist options we've had.
Just a few suggestions:

- Start another Russian-Turkish war (they had 12 wars, why not one more?) and annex Tsargrad. How do we not have it? Literally has Tsar in the name

- Cooperate with German monarchists, as in monarchist Netherlands. Russia defeating communism and restoring monarchy would be very inspiring and encouraging for the German monarchists. I don't know if it would be OP if it was exactly like Netherlands, but at least something along those lines, like factory sabotage, Germany capitulating a little faster or some free divisions, idk

- I missed something antagonizing the British Empire, considering the whole "The Great Game" thing

In the fascist focus tree:

- Why don't we have any interaction with the Axis countries?
If you think Russia and Germany together would be OP, then at least give us the option of creating a second fascist faction with Italy.
Italy didn't like the British, and if Russia also antagonizes the British as I said above, then we have a good reason to have a faction with these two countries.

- I realized that the fascist path is very focused on Asia. Considering that, something like "Cooperate with Indian nationalists" would be nice

Well that's it, these are small things but I think it would help a lot in the final result.
 
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DaddySugar331

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Maybe someone from Russia can fill me in on this but afaik the two previous Vladimirs were Vladimir I. the Great and Vladimir II. Monomach, both of whom ruled over the Kievan Rus, and i think the numeration of the current Tsars started either with the creation of the Grand Duchy of Muscovy or even later when the Russian Tsardom was established. So he'd indeed be only Vladimir I.
However, in the circles of his supporters, Vladimir was called "Emperor de jure Vladimir III"
 
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However, in the circles of his supporters, Vladimir was called "Emperor de jure Vladimir III"
Hmm, ok then.

So it will hopefully be changed to Vladimir III.
 
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kimidf

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I believe that the non-Russian Soviet repulsive should be to apply an occupation and compliance system as if they were occupied zones since many of these republics had quite a feeling of disaffection with the Soviet power and a lot of nationalist sentiment
 
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