- Jul 31, 2014
Podcat posted in this thread saying they have a way to negate this flaw in the current supply system, but that he will be revealing more about it in a later DD.@podcat This update does not address the main problem with the supply system, that is you just strat bomb a few railroads around the capital and the entire country is out of supply, no matter how large. This is neither realistic nor balanced. There are only two ways you can address that:
1. Dynamic or switchable center source of supply. The center source of supply by default is the capital, but should the capital be unable to be an effective center of supply, the center of supply is switched to a different city.
2. Diminishing effects of supply chain disruptions, the more upstream from the target the disruption. This is a bit gamey, but it also does the trick. Sea routes are treated as one hop, each region is treated as one hop. Supply disruptions 5 hops away are irrelevant to supply, 4 hops only 25% effect, 3 hops 50% 2 hops 75% and one hop at 100%. First solution is better for gameplay, second solution is easier.