First of all, I am absolutely amazed that railroads are incorporated into HOI4!
Now, I have several questions:
First:
An important part of railways is that they are capturable, so as you push into enemy territory you will want to make sure to hold vital railways and capture railway hubs to supply your troops. There is a conversion time here to model the fact that there was usually some repair or re-gauging that needed to happen for attackers.
As the Soviet gauges were wider - can we have a longer conversion time for Germans capturing Soviet Rails and an even longer one for Soviets capturing German (and other European Nation's) Rail? Because converting to a wider gauge is more difficult.
Second:
The German steam locomotives were not suited for Russian Winter temperatures and Russian distances - they needed more water tower stations e.t.c.
Will this be represented by making German use of Soviet Rails less efficient?
Third:
What are other gameplay implications (apart from supplying German forces in the Soviet Union)?
Here are a few examples that jump into my mind:
Currently, I don't need Narvik to get ore from Sweden to Germany - if I control the Baltic, I am fine.
With railways, we could simulate the need for Narvik to get the Ore from northern Swedish mines.....
Murmansk. Threatening that railway could be an issue to slow down lend lease.
Spain. All those railroads leading from the ports to the inland and so few going over the Pyrenees would make supplying an Axis force marching through Spain a logistical nightmare (and the RN would be able to interdict the supply of such a force).
Vice Versa, Portugal joining the Allies and the Allies marching through Spain would also be problematic once they pass the Pyrenees.
Oh, and that main railway line over the Pyrenees close to the Atlantic Coast is basically begging for a visit by British Commandos.....
Again, I am really looking forward to this - it will probably as important as the introduction of fuel consumption with Man the Guns!