HOI4 Dev Diary - Autonomy

  • Victoria 3 - Sign up now!

    The journey begins, sign up now and get a special in-game item when the game is released.


  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning
  • Crusader Kings II Expansion Subscription

    Subscribe to the CK II Expansion and enjoy unlimited access to 13 major expansions and more!


podcat

Oberkommando HOI4
Super Moderator
12 Badges
Jul 23, 2007
12.766
37.822
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
As the swedish weather takes a turn for the worse it's time to huddle up around the tent heater and type up another diary. Today we will be talking about Autonomy which is a new concept replacing the old master-puppet relationship in previous Hearts of Iron games coming in the Together for Victory expansion.

autonomy_puppet.jpg


Instead of either being Free or Puppet nations can now live on a scale with fixed steps. The idea here is that we wanted both to flesh out relations between nation and give new gameplay abilities to gain freedom when playing as a puppet.

autonomy_levels.jpg


Free
  • Well, nothing much to say here, it's how nations normally are.
Dominion
  • Master may trade a bit above trade law limits
  • Master gets somewhat cheaper trade
  • Can not declare wars on its own (goes for all subject levels below also)
  • Can not refuse calls to war (goes for all subject levels below, but can be modified by actions in focus trees)
  • Get full technology sharing bonuses
Colony
  • Master can trade more above law limits and cheaper than for Dominions
  • Colonies get less effect from technology sharing (master gets full bonus from you)
  • Master can recruit subject troops. We will cover details on this in next dev diary.
Puppet
  • Master can trade more above law limits and cheaper than for Colonies
  • Puppets get less effect from technology sharing (master gets full bonus from you)
  • Subject troops can be recruited like for colonies (see above), but easier.
Integrated Puppet
  • Master can trade basically for free and without restrictions.
  • Master automatically gain control of deployed forces if player.
  • Subject troops can be recruited like for puppets (see above), but easier.
  • 25% of their civilian industry and 75% of military industry is controlled by master.
Diplo annexed
  • Country stops existing and is swallowed up by master.
autonomy_master.jpg

To move up or down a level master or puppet needs to pay Political Power, but that can only be done once you fill the autonomy bar to max for your side. To actually fill it up there are several things you can do depending on which side of the power you are sitting in the tug-of-war relationship:
  • When master is building buildings or infrastructure in a subject nation it reduces their autonomy.
  • When a master recruits or uses troops from a subject it increases their autonomy.
  • Lend lease of equipment affects autonomy (when sending to master you need to send up to date stuff for it to increase your autonomy).
  • A subject can use the Increase Autonomy continuous national focus to slowly gain autonomy.
  • A master can use the Suppress Subjects continuous national focus to suppress its subjects towards lower autonomy.
  • There are also a lot of national focuses in the new focus trees affecting autonomy.
  • Gaining warscore increases autonomy for a subject.
  • Trading resources from a subject increases their autonomy.
To put things simply, helping subjects lowers their autonomy and taking things, or getting help from subjects increases their autonomy.
Being a subject, or having subjects isnt always bad. Technology sharing for Canada & Friends is quite potent, although of course it restricts their diplomatic powers. On the flip side being able to recruit forces, gain industry and manage subjects further down the scale can often be a better choice than annexing outright.

Building things in subjects is done as normal through the construction interface, and indicated with a flag:
autonomy_build.jpg

As a master its a trade-off, building will lower their autonomy, but long term it likely means that they can field more forces and gain their freedom through fighting and helping out.

See you next week when we will be presenting another nation as well as go over how subject troops work.

Oh, remember to tune in for today’s World War Wednesday Livestream and find out if the over-stretched axis players will be able to beat back the allies. Watch it live @16:00CET over at https://www.twitch.tv/paradoxinteractive!
 
Last edited by a moderator:
  • 142
  • 30
  • 3
Reactions:

PK_AZ

Lt. General
39 Badges
Feb 9, 2015
1.427
839
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
  • Sengoku
I'm here just to spam how much I love your games, Paradox.
 
  • 13
Reactions:

Super-Soviet

The Totalitarian Weeb
86 Badges
Jul 15, 2010
1.402
2.028
  • Tyranny - Tales from the Tiers
  • Hearts of Iron III: Their Finest Hour
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Hearts of Iron II: Armageddon
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Sengoku
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Reapers Due
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Hearts of Iron III
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Stellaris Sign-up
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Necroids
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Hearts of Iron IV Sign-up
  • 500k Club
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
Can a Dominion leave a faction?
 
  • 14
Reactions:

jjjdddsss

Second Lieutenant
76 Badges
Mar 7, 2013
153
243
  • Europa Universalis IV: Pre-order
  • Magicka
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • King Arthur II
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Stellaris
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Victoria 2
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis 4: Emperor
No focus tree this week? Do we have a release date yet?
Looks awesome though.
 
  • 4
  • 1
Reactions:

Zarathustra_the

Lt. General
81 Badges
Nov 3, 2011
1.637
979
  • Victoria 2: A House Divided
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • King Arthur II
  • The Kings Crusade
  • Magicka
  • Cities in Motion
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Naval War: Arctic Circle
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Magicka 2: Ice, Death and Fury
  • Crusader Kings II: Conclave
  • Stellaris
  • Warlock: Master of the Arcane
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
@podcat are there any focuses in the UK tree that affects autonomy? And how likely is the ai to go for freedom?

final question, are there commands to increase or decrease autonomy via events?
 
  • 3
Reactions:

NeverHelm

Colonel
99 Badges
Mar 25, 2012
1.093
225
  • Rome: Vae Victis
  • Heir to the Throne
  • Magicka
  • Crusader Kings II
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Crusader Kings II: Jade Dragon
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Tyranny: Archon Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis III: Chronicles
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sunset Invasion
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron III
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: El Dorado
  • Stellaris
  • Crusader Kings II: Conclave
  • Stellaris: Necroids
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis III Complete
Do the old Puppet wargoals still exist, and if so, what autonomy level(s) would a country have after surrendering?
 
  • 3
Reactions:

podcat

Oberkommando HOI4
Super Moderator
12 Badges
Jul 23, 2007
12.766
37.822
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
Can a Dominion leave a faction?
No, must go free to do so.

@podcat are there any focuses in the UK tree that affects autonomy? And how likely is the ai to go for freedom?

final question, are there commands to increase or decrease autonomy via events?
UK has the continuous focus, but no new other ones. AI will not actively try to screw you (although if you rely on their stuff they do go towards freedom eventually), and it also understands the value of staying dominion in war times etc

Do the old Puppet wargoals still exist, and if so, what autonomy level(s) would a country have after surrendering?
peace conferences will put targets as puppets. The other levels need to be worked towards
 
  • 21
  • 1
  • 1
Reactions:

mwyeoh

Major
72 Badges
Feb 10, 2014
583
407
  • Cities in Motion 2
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Sword of the Stars II
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Cities in Motion
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings III: Royal Edition
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
Hmm, interesting concept. It will be interesting to see how it plays out in the game
 
  • 4
Reactions:

blackchoas

General
67 Badges
Sep 27, 2013
1.724
1.562
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
so how is this gonna work with Puppeting nations? where do they start on the scale, just at puppet?

also with a system like this shouldn't more colonies be made into seperate nations?
 
  • 5
  • 2
Reactions:

Warden2054

Second Lieutenant
66 Badges
Jul 23, 2015
185
75
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Stellaris Sign-up
  • Imperator: Rome
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: La Resistance
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
  • Prison Architect
  • Victoria 2
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
British Malaya could get any NF, events, or other flavor things?
 
  • 2
Reactions:

podcat

Oberkommando HOI4
Super Moderator
12 Badges
Jul 23, 2007
12.766
37.822
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
British Malaya could get any NF, events, or other flavor things?
they just get generic tree. They are there for focus trees to work with land transfers etc
 
  • 12
  • 1
  • 1
Reactions:

Traslogan

Private
75 Badges
Apr 5, 2016
16
30
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Humanoids Species Pack
  • Stellaris: Lithoids
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: El Dorado
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis 4: Emperor
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Campus
  • Hearts of Iron IV: La Resistance
  • Prison Architect
  • Stellaris: Apocalypse
  • Victoria 2
  • Stellaris: Federations
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Victoria 2: A House Divided
Will we still suffer the same extreme non-core population penalty to manpower if we annex our puppets? Or will it be considered our core territory after that?

Also if it's the case that we gain that as cores, does that mean basically the game becomes a case of everything should be puppeted so we can make it all core overtime?
 
  • 4
Reactions:

podcat

Oberkommando HOI4
Super Moderator
12 Badges
Jul 23, 2007
12.766
37.822
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
Will we still suffer the same extreme non-core population penalty to manpower if we annex our puppets? Or will it be considered our core territory after that?

Also if it's the case that we gain that as cores, does that mean basically the game becomes a case of everything should be puppeted so we can make it all core overtime?

they dont become your cores no. would be total no brainer to hoover everything then ;)
 
  • 6
  • 4
  • 2
Reactions: