HOI4 Dev Diary - Achievements & Patchlog

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JerkyJerry

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I hate to be that guy, but I sympathize with those who are a little less than satisfied with the achievements... Would have been nice to see an Uncommonwealth 2.0 or a few that are harder than "Take X National Focus" or "Build X factories in a state". Some of these are REAL easy, like so easy we've probably done them 2 or 3 times by now (Looking at you War of 1812 achievement). I'm not saying you have to go EU crazy where half the achievements are so hard only a fraction of a percent has been able to complete them, but some meatier and more satisfying challenges wouldn't hurt.

Either way, nagging aside I'm very excited for this expansion and I look forward to forging my South African anti-colonial Communist state.
 

Callum Gardener

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gandhi_nuclear_by_callumthegardener-darpnqw.png
Gandhi is back
 
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Metz

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Any chance that we can give provinces/states to faction members?

Or plan partition wars with non-allies? Ex. If I want to invade Romania and partition it between Hungary, Bulgaria, and the USSR. Except I can only arrange for certain areas to go to Hungary and Bulgaria, not the USSR (they don't participate unless we are allied which is not ideal in the long-term of the game).
 

EU3NOOB

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The weapons of the Third Emu War
index.php

As Australia, use a nuclear bomb on core Australian territory.

I love you guys, PDS.
 

Axe99

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So you are saying that once again I've put my size 12 foot into my mouth?
I'm such a dork
I apologize to everyone for making what might have been the most moronic post ever made on this forum
From now on I'm just a reader and no longer a poster

Don't stop posting, almost all of us have posted things that turned out not to be true at one stage or other, it's just one of those things :). Maybe just go in a little less strong if you're not on top of something :).
 
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Mannstien

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Guess I still be using the No Mans Land Mod.......PRETTY PLEASE get rid of the Sahara slow dance period, I understand that not prioritizing it with the AI is a good step for Vanilla but I don't see why not make it an option at least to make those area's which IRL Divisions shall not pass into dead zones or 0 infrastructure area's starting out and divisions cannot pass through them.
 
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Comrade110

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Paradox made mechs totally useless now with this change to mot hardness, they cost 480% more and are less useful than mots.

Mots should have max 5% hardness (truck has no armour ffs), mechs should have way more SA (it has mounted machine gun) then the cost of mechs would be justified.

If you change mot to mech you gain 0.6 SA ????? Please @podcat paradox you need to balance that, the cost of mech is in no way justified.


MAKE MECH GREAT AGAIN
 
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grandad1982

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Guess I still be using the No Mans Land Mod.......PRETTY PLEASE get rid of the Sahara slow dance period, I understand that not prioritizing it with the AI is a good step for Vanilla but I don't see why not make it an option at least to make those area's which IRL Divisions shall not pass into dead zones or 0 infrastructure area's starting out and divisions cannot pass through them.
Yeah i don't see myself not using it.
 

Shock360

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So you are saying that once again I've put my size 12 foot into my mouth?
I'm such a dork
I apologize to everyone for making what might have been the most moronic post ever made on this forum
From now on I'm just a reader and no longer a poster
Sorry for overeacting :p in the future don't stop posting, just... don't assume so quickly. Next time just do some research(dev diaries etc), or ask what it means