HOI4 Dev Diary - 5th Anniversary

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Xalkigo

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May 12, 2021
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If we talking about fixing bugs:
-If you controlling states in Greece and you are in one fraction with Bulgaria and Germany, everytime Germany gives Bulgaria yours states in Greece, it happens even when Bulgaria and Germany are yours puppets and also when you have cores on that states
- there is problem with white peace in Chine-Japan war, in theory Korea becomes independent but there is a bug which gives you wieird kind of control over Korean states (still Korea exist as separate state). You can bulid in Korea, you have resistance there but you don't get factories and yours army cant enter Korea, also Korea is not your puppet in this time, so you get same control over korean territory when Korea exist as independent country. It happens everytime in my gameplay. You can't also justifay war on Korea becouse it has no control over any teritorry.
bug1.png
bug2.png

- and bug in polish translation. State "Southern Serbia" in named "Syberia południowa" ("syberia" means in polish "siberia") instead "Serbia południowa"
 
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grahamjoshua

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Jun 2, 2021
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No Option for Turkey getting Generals of Kemalist aswell Ottoman Path? I mean why we should still use random Generic ones if Turkey has their owns a little locked behind a Backdoor?

Atleast give us Osman Fuad!

1zqwlvulird01.png


He even fits more into the Alternative Story then Waifu Leader of Ottomans or give him as General/Field Marshall.
 
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podcat

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@podcat Could you please shed a light on why Turkey is supposed to enter the war at all and why so early? AFAIK the only DoWeD GER on February, 23rd, 1945 - and only symbolically without ever planning to actually act against them.
my memory is hazy but I think it was just a reorganization of focus tree order worded in a not very clear way and it joined much earlier before (something like '42 if I read the changelog right). There are some limits to focus order timing unless we wanna do things like hardcode ai choices in lategame to specific date... which we generally dont
 
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BeauNiddle

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The AI should not build new "obsolete ships" (except those already in the at start production queues), but they definitely should be able to refit them. Most of the navies upgraded their older ship prior to and during the war. In fact, the AI should reserve some dockyards just to keep upgrading ships.

Also, please revisit the AI training their at start fleets. I haven't really seen it happen.

I think that bug fix refers to the target they are refitting too. i.e. previously the AI will take a decent ship and refit it to a worse, earlier version of the same class.

They are not saying the AI will no longer refit - only that when they do decide to refit they will always UPDATE the ship.
 
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cotne22

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The AI should not build new "obsolete ships" (except those already in the at start production queues), but they definitely should be able to refit them. Most of the navies upgraded their older ship prior to and during the war. In fact, the AI should reserve some dockyards just to keep upgrading ships.

Also, please revisit the AI training their at start fleets. I haven't really seen it happen.
That line meant that the AI won't refit ships into outdated models, it will refit outdated ships as usual.
Edit: BeauNiddle beat me to it.
 
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Yes I play hoi4

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Apr 28, 2021
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Maybe because paradox doesn't want to put real Nazi propaganda songs into the game?

I would also question the adding of the USSR national anthem for the same reasons, but that's just me.

There are enough extremists who play HoI4 as it is.
I think they should include some marching songs from the Germans but I can understand why they do not want the nazi songs also People do not think of communism as negatively even tho they should
 
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Federkiel

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my memory is hazy but I think it was just a reorganization of focus tree order worded in a not very clear way and it joined much earlier before (something like '42 if I read the changelog right). There are some limits to focus order timing unless we wanna do things like hardcode ai choices in lategame to specific date... which we generally dont

Thank you for your swift answer!

Honestly i would prefer to not see them involved by default for the reasons i told in my initial post.


Nevertheless, i especially like the news about AI not scrapping naval production anymore on loading up the game and even more that AI JAP hopefully won't get surprised by it's own DoW on China/Shanxi anymore!
 
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JitterDoll

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@podcat

This is a really wonderful update for me!!!
But sadly, I can't find "Support from Sweden isn't categorized as Support China now" in the patch-log, even I reported about it before.
Unless PDX consider Sweden to be China, I'd like you to fix this someday.
(*Sorry if I am just missing that from the patch log.)
 

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Metz

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@podcat

Anything in the future regarding when Hungary takes all of Transylvania, West Banat and the other neighboring province is not included? Fate of Yugoslavia focus tree for Germany should give Germany an event where it arbitrates if West Banat and that other province next to it either goes to Hungary or Romania.

Also Italy takes Albania for free even if it is in a faction with Yugoslavia. It should give Yugoslavia some sort of event to go to war with Italy or to back down.
 
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Metz

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@podcat

To add, will there be a Serbo-Croatian voice pack for Yugoslavia in the future?

Also where does one usually go to find voice over actors for these sort of things?
 
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General Von Trapp

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CAS animation sounds intriguing... It's actually nice to zoom in and listen to the tanks fire off, gives you a sense of battle. It would be great to have more battle ambience stuff to add to immersion. Most the time you don't take notice but its nice to be able to do that and listen to the chaotic simulated battles that are raging in your game.
 
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