HOI4 Dev Diary - 5th Anniversary

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ClavintheGreat

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Add an option in gamerules to force Turkey to only join the Allies in ‘45. BftB has messed up enough historical MP games that we just disable it, which is a shame since I enjoy spending the time out of my day to reject every offer that Greece, Bulgaria, and Turkey send because they offer no benefit in return (fix that as well, or add an option in game rules to ignore messages from those countries).
 
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TheoVonFlorentino03

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Can you do something with the "Befriend Turkey" focus of Germany? With Bftb, doing this focus is a waste of time because of the neutrality modifier. I suggest that doing this focus should force Turkey to follow the join the Axis path.
 
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leviathan_13

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Since there are some fixes/QoL for garrisons, for the next patch (1.10.7), would it be possible to make it possible to select your default garrison template for countries that don't have occupied territories? Either by being able to open the occupied territories when empty or by being able to select the default garrison template in the division template designer (or both).
 
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Verenikin

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Naval production bug is finally fixed. Until now, there has been no point in playing any games involving naval warfare. So no point in playing US, JAP, FRA, ITA, even GER if one wanted to do Sea Lion.

This really should have been hotfixed as soon as it was discovered, but better late than never, I guess.
 
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anbeck

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The planes look awesome!

Such a shame that some of my favourite Soviet fighters are not in the game, the Yak-1b and especially the La-5. I guess I have to wait until the plane designer, which will be released with the Italy DLC, before I can ponder the advantages and disadvantages of radial vs inline engines ;)
 
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Gigliovaljr

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Add an option in gamerules to force Turkey to only join the Allies in ‘45. BftB has messed up enough historical MP games that we just disable it, which is a shame since I enjoy spending the time out of my day to reject every offer that Greece, Bulgaria, and Turkey send because they offer no benefit in return (fix that as well, or add an option in game rules to ignore messages from those countries).
Yeah. In my latest historical game, Turkey and Spain founded the Anti-Bolshevik bloc, Bulgaria later declared the third empire and immediately declared war on Turkey and then the Axis lost their Spanish volunteers and a big source of Tungsten. Bulgaria also got its butt handed to them by the Turkish.
 
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SeekTruthFromFx

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I am very happy to see an update focused on bugfixes! :D :D :D

Animated_Fireworks.gif


In particular:
- AI no longer deletes their whole naval production queue at game start
This was the top-voted bug in the Bug Reports forum and a major annoyance for those of us interested in naval warfare, so thank you for listening and trying to fix this.
- Added feedback for naval combat when one side consisted of only convoys
If this means the bug where only a single convoy was reported as sunk, then again this was a highly upvoted bug. It's hardly critical, but a lot of players find naval warfare confusing, so an accurate UI is important.

Another naval bug, carrier-borne fighters not engaging enemy land-based aircraft, is not mentioned in this bug list. Are you able to share any particular reason for that, given that it's the second most upvoted bug (with even more votes for this duplicate bug)? I realize you're not always going to fix the bugs in vote order, but there's been no dev feedback on this issue as far as I know.

- Nepal should now have access to basic infantry divisions
The world trembles! :p

(Seriously though, Gurkhas are terrifying. As a kid I went to church with Gurkhas and I thought they were huge. With hindsight, I now realize they were probably the shortest adults in the church, but the attitude they carried with them made them very big men indeed.... Respect!)
Tell me about this Jose Diaz bug.
Maybe you're being facetious, but if not, @CraniumMuppet's post explains why this particular bug has become nightmare fuel for the devs.

The plane and music packs are not my cup of tea, but those who want them can now get access immediately rather than waiting for the postponed NSB release. That's a good decision. And it should help to keep NSB affordable for those of us who are most interested in land warfare mechanics.
 
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Cowyl

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Thanks for the new content! I will surely buy the new Radio Pack when its out!

Question to the devs: will you look into the problems of historical games where the allies don't seem to invest on fronts against Japan? They seem to mainly focus on the Axis in Europe and Africa, while Australia, New-Zealand, British Raj, and parts of the Middle-East get conquered without problems. A fix like this would also balance things out and make the Axis hold out longer or maybe even push back the allies (because the allies then also have to focus more on Japan). The Germans never seem to advance further then the Baltic States and Kiev since Collie patch, while they at least should make it to Leningrad, Stalingrad and the outskirts of Moscow.
 
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pdx-sanke

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Brazilian states corrected? Oh my god, we can call HoI4 finished, start HoI5 now! Could this mean a brazilian expansion is COMING??
Also, I never thought I needed another music pack... Until I heard it, awesome.

1622642113928.png


For now we fixed some states ("Rio Grande do Sul") and cities ("São Salvador" what???) names, so don't get overexcited :p
 
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podcat

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I am extremely curios what this means, did you ad a single national focus to one of the 3 or did you rework something or added an entirely new focus tree for a country?
Just means we focused on those bugs :D

nice, will the songs be divided in different radio stations like the first radio pack was or will they be all in the same radio station?
Its one station this time. Songs are weighted a bit by nation.
Screenshot_1.png
 
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podcat

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"Hearts of Iron 5 year anniversary" or "Hearts of Iron 4 5 years anniversary"?
the confusion is so much fun I dont want to fix my grammar anymore :(
 
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PatrykCXXVIII

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Why are all Romanian and Polish songs instrumental versions?
 
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WarDog

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... We have mainly focused on bugfixing in older content....

The most beautiful words in a long nice dev diary. Thank you!
 
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podcat

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Why are all Romanian and Polish songs instrumental versions?
Because its difficult and costly to find choirs from every single nation so we do some tradeoffs based on what contacts we got :) also its good to break up game tracks with instrumentals imo
 
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