I am
very happy to see an update focused on bugfixes!
In particular:
- AI no longer deletes their whole naval production queue at game start
This was
the top-voted bug in the Bug Reports forum and a major annoyance for those of us interested in naval warfare, so thank you for listening and trying to fix this.
- Added feedback for naval combat when one side consisted of only convoys
If this means
the bug where only a single convoy was reported as sunk, then again this was a highly upvoted bug. It's hardly critical, but a lot of players find naval warfare confusing, so an accurate UI is important.
Another naval bug,
carrier-borne fighters not engaging enemy land-based aircraft, is not mentioned in this bug list. Are you able to share any particular reason for that, given that it's the second most upvoted bug (with even more votes for
this duplicate bug)? I realize you're not always going to fix the bugs in vote order, but there's been no dev feedback on this issue as far as I know.
- Nepal should now have access to basic infantry divisions
The world trembles!
(Seriously though, Gurkhas are terrifying. As a kid I went to church with Gurkhas and I thought they were huge. With hindsight, I now realize they were probably the shortest adults in the church, but the attitude they carried with them made them very big men indeed.... Respect!)
Tell me about this Jose Diaz bug.
Maybe you're being facetious, but if not,
@CraniumMuppet's
post explains why this particular bug has become nightmare fuel for the devs.
The plane and music packs are not my cup of tea, but those who want them can now get access immediately rather than waiting for the postponed
NSB release. That's a good decision. And it should help to keep
NSB affordable for those of us who are most interested in land warfare mechanics.