• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

ESKEHL

Sergeant
69 Badges
Oct 23, 2015
60
55
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines - Parklife Pre-Order
  • Imperator: Rome
  • Cities: Skylines - Parklife
  • Crusader Kings III
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Imperator: Rome Deluxe Edition
  • Victoria 2
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
I would like to have more a more event-based political system, as well as a government window in the same style as in Hearts and minds mod with ministers, press freedom etc. The thing I feel is lacking today in the political system is that you only have one party per ideology. I would like to have two parties for democratic idealogy, and one for each fascism and communism. Let events decide elections. And let democratic, fascist and communist ideologies have it`s own set of politicians.

I would like some expanded diplomacy! What`s the point of having all these foreign claim factions, if you can`t support them by making them rebell against their colonial masters? It would add to the fun war of conquest weren`t the only option to actually conquer areas, but actually do some covert stuff instead. On that note, the french areas in west africa has no foreign claims. As well as the Sudan. I think that should be remedied in a patch.

Also, focusing on Asia, do something about China`s civil war. The solution now to have to China separate from the PRC is kind of ridicoulous. Instead of having them as two different factions, can`t you have them as an active civil war that through an event actually pauses when the japanese declare war? This could perhaps be done in a focus tree?
 

Sleight of Hand

retired modder
14 Badges
Feb 14, 2012
12.103
5.822
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • March of the Eagles
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Steel Division: Normand 44 Sign-up
Also, focusing on Asia, do something about China`s civil war. The solution now to have to China separate from the PRC is kind of ridicoulous. Instead of having them as two different factions, can`t you have them as an active civil war that through an event actually pauses when the japanese declare war? This could perhaps be done in a focus tree?
You can't pause a civil war; at least not with the current engine mechanics. Civil war revolters are two parts of the same country, and use the same original tag (e.g. SPR, FRA) with one using a temporary dynamic tag. This is almost certainly why CHI and PRC use separate tags - rather than both using CHI as an original tag - and the border war mechanic (which I don't really understand or see working... does it work properly? do states actually transfer?) was implemented instead.
 

Kliwarrior

General
76 Badges
Oct 27, 2003
1.846
1.190
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Europa Universalis III: Collection
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Steel Division: Normand 44 Sign-up
  • Crusader Kings III
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
and the border war mechanic (which I don't really understand or see working... does it work properly? do states actually transfer?)
the "Border war" event does not transfer states. "Communist uprising" events do change owner, and they randomy fire in a bordering state.
 

paxuni

Private
53 Badges
Feb 10, 2007
18
23
  • Hearts of Iron IV: Death or Dishonor
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Steel Division: Normandy 44
  • Knights of Honor
  • BATTLETECH
  • Surviving Mars
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: Digital Deluxe Edition
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Imperator: Rome
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • East India Company
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • March of the Eagles
  • Naval War: Arctic Circle
  • Semper Fi
  • War of the Roses
  • 500k Club
congratulations and very nice teasing for 1.4 and 1.5.
i can't wait for fix armies keep reorganise front and air warfare some love.
thanks podcast
 

amocpower

First Lieutenant
93 Badges
Mar 31, 2014
234
4
  • Semper Fi
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Stellaris - Path to Destruction bundle
  • Supreme Ruler 2020
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Stellaris: Apocalypse
  • Magicka 2
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • For the Motherland
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings III
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
Amazing works! Thanks :)

But it is a little mistake in a Change log. You write 2 time :

"- rebalanced ai priorities for medium vs light armor so that ai doesnt get stuck thinking its making light when it isnt
- fixed a case where AI was looking at the wrong type when deciding about template upgrades and could get stuck on motorized
- AI should now show greater interest in researching excavation tech.
- Tweaked templates a bit for majors to avoid getting trapped in subpar targets"
 

Wölfeee

Second Lieutenant
34 Badges
Jul 6, 2016
166
36
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Magicka
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Cities: Skylines Deluxe Edition
If I may ask, what is the syntax for "set_state_name"? Is it the same as; set_province_name = { id = 6332 name = "Kaliningrad"} and if so is it in the current patch or do we have to wait until launch tomorrow ;)
 

adski42

First Lieutenant
42 Badges
Jul 10, 2010
291
226
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Stellaris - Path to Destruction bundle
  • Victoria 2: A House Divided
  • Stellaris
  • Hearts of Iron IV: Field Marshal
  • Cities: Skylines - Green Cities
  • Stellaris: Distant Stars
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normand 44 Sign-up
  • Surviving Mars
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Campus
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Colonel
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Stellaris: Ancient Relics
  • 500k Club
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Stellaris: Megacorp
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines
  • Crusader Kings II
Great news that the map is going to get some love - I find it so hard to see what's going when looking at busy fronts, which is the opposite of what was intended, I guess.
 

Nevrion

Captain
35 Badges
Jun 22, 2016
310
87
  • Darkest Hour
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Magicka
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings III
  • Victoria 2
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Cities: Skylines Industries
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • Cities: Skylines
  • Cities: Skylines - Parklife Pre-Order
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
After Oak in the misty uncertainty future of winter we have our next big game update where we plan to focus on Asia and war-related stuff. Of course subject to change.
If that means that Japan and both Chinas gets no focus tree update until winter 2017 then .... urg ... almost a year of waiting. :( Oak has to be awsome!!! So I can can spend some time with it until the winter update ;)

But I am happy with the changes of 1.3.3. That sounds very good.
 

podcat

Oberkommando HOI4
Super Moderator
12 Badges
Jul 23, 2007
12.610
30.924
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
Over a mouth hiatus, blimey. Will there still be WWW during this time?
Yes. we have tried small dev diaries during times when team is workign on stuff and we dont have much to show so we'd rather wait a bit this time. We will still do WWW. Probably after we finish the current Kaiserreich we'll do Modern Day multiplayer with the whole team and then back to some classic ww2.

I'll be sharing updates on twitter and make sure they get posted on forum also. So you'll still get weekly news and teasers :)

Congratulations on 500k! Now we are on the road to a million! I have been meaning to ask, do you think its possible that by the time 1.4/DLC is released, you might get someone on the creative side of the team to write up events for various nations, just for flavor? They don't even have to do anything, gameplay wise, they would have zero effect, but I find that most nations feel the same, there is not much differentiation, and I feel this would help. Being told about some random event in the House of Saud if I am playing Saudi Arabia would definitely make it more unique. You think this is a possibility? Feels like if your art team finishes before the coders, they could spend some time doing this.
The problem with flavor events is that they interfer with gameplay a lot of the time. I think we are more likely to move in the direction of decisions etc.

@podcat @Havebeard Why do you even put add_party_popularity and set_ruling_party in the changelog if they're impossible to use for non-devs? Speaking of it, why is there such a thing as developer-only commands, anyway?
mistake on our part for these. usually its because they rely on data that doesnt exist outside debug mode. will be fixed for 1.3.3

If I may ask, what is the syntax for "set_state_name"? Is it the same as; set_province_name = { id = 6332 name = "Kaliningrad"} and if so is it in the current patch or do we have to wait until launch tomorrow ;)
yes thats the syntax. you can test it in the beta or wait until tomorrow
 
Last edited:

Wölfeee

Second Lieutenant
34 Badges
Jul 6, 2016
166
36
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Magicka
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Cities: Skylines Deluxe Edition
Yes. we have tried small dev diaries during times when team is workign on stuff and we dont have much to show so we'd rather wait a bit this time. We will still do WWW. Probably after we finish the current Kaiserreich we'll do Modern Day multiplayer with the whole team and then back to some classic ww2.

I'll be sharing updates on twitter and make sure they get posted on forum also. So you'll still get weekly news and teasers :)


The problem with flavor events is that they interfer with gameplay a lot of the time. I think we are more likely to move in the direction of decisions etc.



mistake on our part for these. usually its because they rely on data that doesnt exist outside debug mode



yes thats the syntax. you can test it in the beta or wait until tomorrow
Thanks for the quick response and good work on the latest patch - can't wait to hear what 1.4 has to offer already!
 

Sleight of Hand

retired modder
14 Badges
Feb 14, 2012
12.103
5.822
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • March of the Eagles
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Steel Division: Normand 44 Sign-up
@podcat

Hopefully you guys will be adding new 2D art and 3D unit models in the Axis expansion, as with TfV, but will the majors also get new artwork eventually?
 

podcat

Oberkommando HOI4
Super Moderator
12 Badges
Jul 23, 2007
12.610
30.924
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
Last edited:

podcat

Oberkommando HOI4
Super Moderator
12 Badges
Jul 23, 2007
12.610
30.924
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
@podcat

Hopefully you guys will be adding new 2D art and 3D unit models in the Axis expansion, as with TfV, but will the majors also get new artwork eventually?
This is probably one of those things where the best way is the community coming up with a "most wanted" list thread together and if an artist has some time over they could grab from it.
 

Ben Kerman

Sergeant
57 Badges
Dec 26, 2013
77
10
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Cities in Motion 2
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Galaxy Edition
  • Stellaris
  • Cities: Skylines - Parklife Pre-Order
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
mistake on our part for these. usually its because they rely on data that doesnt exist outside debug mode. will be fixed for 1.3.3
Thanks for the answer, but why isn't it possible to use these commands when the game is launched with -debug then? Or is our debug mode different from your internal one?
 

Cossack112

Corporal
27 Badges
Apr 23, 2016
29
0
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • For the Motherland
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Victoria 2
Congratulations and thank you for keeping such close ties with community.

I am new to the Hearts of Iron scene, a lot of my friends are hardcore HoI 3 players, but HoI 4 is amazing and mind blowing experience for me. Thank you for your work :)
 

podcat

Oberkommando HOI4
Super Moderator
12 Badges
Jul 23, 2007
12.610
30.924
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
Thanks for the answer, but why isn't it possible to use these commands when the game is launched with -debug then? Or is our debug mode different from your internal one?
depends, but yea the flaggign we do for commands are for special stuff. its supposed to be very rare.

Congratulations and thank you for keeping such close ties with community.

I am new to the Hearts of Iron scene, a lot of my friends are hardcore HoI 3 players, but HoI 4 is amazing and mind blowing experience for me. Thank you for your work :)
glad to hear it :)