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Liondrome

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@podcat Many thanks for a new wonderful DLC. Purple Phoenix 2.0 here I come!

I was wondering. Since this update also fixed and if anything wonderfully added to a bunch of DoD Expansion content. Could it be also extended forwards to other nations as well at least in terms of fixes.

I've made a small post regarding Hungary over at https://forum.paradoxplaza.com/foru...or-dishonour-minor-fix.1436113/#post-27015420 but as other players in the thread have pointed out, seems like other nations have also some inconsistencies that might warrant a look to guarantee the high quality that Paradox games are known for.
 
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Captured Joe

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I tried updated Yugoslavia today, historical foci on, going the historical path... but the Axis never declared war on me. What a waste of time.:rolleyes:
 

Fulmen

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astartes906

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- added a special infantry model with Pickelhaube for Unaligned Germany (Waking the Tiger)
Wo ist mein Pickelhaube ?
 
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kettyo

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Please check this thread about suggested improvements to the Netherlands.

I have uploaded some fixing ideas here.

I hope some fixes will make it into 1.10.2 or 1.10.3.

Netherlands has great gameplay but there are quite a lot of annoying issues.

Thanks!!!

And of course thanks for the new DLC and patch ;)
 

Girdave

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Have you got a bug report thread made or one that I can link to?
Description of issue
Jose Diaz doesn't have a picture if you don't have the DLC "la Resistance" [1.9.1 BETA]

Game Version
1.9.1 BETA

Enabled DLC

Death or Dishonor,
Waking the Tiger

Do you have mods enabled?

no
Description
Jose Diaz doesn't have a picture at all. Not even a generic one.
Steps to Reproduce


Upload Attachment
 
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styroler

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Hey I've started playing the new patch as Yugoslavia and I feel that a mistake was made when redesigning the tree. The Peasant council focus which gives the initial boost to communism is temporary and lasts only 730 days now. This is not in its self a change from how political paths are often done now, only the peasant council idea is not a normal political idea. It is then upgraded by two subsequent focuses which give even more communism boost but also other bonuses such as construction speed and attack bonuses. The problem is that the idea is still only temporary, and assuming you start the game off going down the communist path, you loose all these bonuses in 1938, long before you ever go to war or even before such bonuses are really useful. It just seems kinda odd that Yugoslavia is supposed to get a really small temporary construction bonus and a combat bonus which goes away before Yugoslavia has built enough or gone to war.

This should be fixed by either splitting those bonuses off into a different idea or unmake the peasant council focus temporary, otherwise those bonuses are kinda pointless.

Also aside from that there's also the strange issue that even after you have converted Albania communist through your Peasant Uprising focus, Italy will still annex Albania (which is by the way a new Albania and not the original anyway) with absolutely nothing that the Yugoslavians can do about it. I find it hard to believe that the Socialist state set up by Yugoslavia would just give into the Fascist Italian demands without asking for help from their big brother first.
 
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Omitier

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####################################
# Features
####################################
- added a special infantry model with Pickelhaube for Unaligned Germany (Waking the Tiger)
Where is the infantery model with Pickelhaube? Proclaimed the Kaiserreich, but i can't find the new model.
 
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SF/SN

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I know its just a detail but it would be nice if the political party names for communist and fascist Yugoslavia could be fixed since it only takes a second. They are currently in Slovenian ('Komunistična partija Jugoslavije' & 'Jugoslovanska radikalna skupnost') and should be in Serbo-Croatian ('Komunistička Partija Jugoslavije' & 'Jugoslovenska Radikalna Zajednica'). In 1921, only 8.51% of the country spoke Slovenian so its not really appropriate for the party names.

Also, regarding the rework: I'm glad that Yugoslavia is still getting new content but I really hope that it will continue to be improved in future updates, esp the socialist side of the tree. Instead of the already existing paths getting the attention and detail they need, there seems to have been a lot of time spent on a mechanic with which you break up your country into 10 countries and then reunify all of that months later... Hopefully that will be removed or reworked in the future to be something more feasible.

Thanks for the rework though - the Bulgarian, Greek and Turkish reworks look great :)
 
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kettyo

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Suggestion for after-patch.

Make Yugoslavia react to German and British diplomatic pressure.

Currently it does nothing. Most of the pressures don't even set a country flag. But even which do are not taken into consideration anywhere.

I suggest a solution that each pressure make the Yugo AI choose Sign The Tripartite Pact or End The Regency more likely.

Currently the AI weights are set to 4:1 in favour of Axis which is fine in case of historical-ish pressures but in a game where let's say Germany plays very passively but Britain is doing Balkan Strategy and pressures Yugo the chance for an Allied Yugo should be much higher, i'd say similar to 1:1 vs Axis.

This would need more even base focus weights to be used compared to the current ones.
 
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Kosaki MacTavish

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how do you change to 1.10
Opt out the beta ones, select "None", that makes your HoI4 patch follows the live version, currently 1.10
 

Drowse

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@podcat What video export settings/software are needed for new video tutorials, Having issues getting my own videos to actually play in game.
 
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