HOI4 Cornflakes 1.5.2 BETA patch [checksum: f49b]

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

podcat

Game Director
Paradox Staff
12 Badges
Jul 23, 2007
12.793
38.305
  • Europa Universalis IV
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Paradox Order
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Together for Victory
Nope still doesn't work properly. Super easy to test by running -Operation Overhaul- which has dependencies on Expert AI and New World Order. Botched since 1.5.
How exactly is it broken tho. What to test for? Does the ai not appear to work etc. How do I see that it doesnt work?
 

TomaszKowalczyk

Corporal
Paradox Staff
49 Badges
May 16, 2011
25
1
  • Semper Fi
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Naval War: Arctic Circle
  • Victoria: Revolutions
  • Rome Gold
  • Arsenal of Democracy
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Starvoid
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Warlock: Master of the Arcane
  • War of the Vikings
  • King Arthur II
  • A Game of Dwarves
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Knights of Pen and Paper +1 Edition
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Dungeonland
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Knights of Honor
  • Hearts of Iron IV: Cadet
  • Pride of Nations
  • War of the Roses
  • Rome: Vae Victis
  • Supreme Ruler 2020
Hello again.
I've just updated the 1.5.2_beta build with changes from the last 2 days (friday and monday).
The checksum is ae89.
Here is the changelog:
##################################
# AI
##################################
- Added AI strategies to the Baltics and Finland to make them more eager to join Germany's faction if Germany has chosen "Safeguard the Baltics" and/or "Support the Finns".


##################################
# Database
##################################
- Fixed a duplicate name of a German destroyer


##################################
# Balance
##################################
- Cautious trait now reduces chance to get wounded (making it the polar opposite of reckless).
- Changed mobilization impact from positive war support to 30 % (up from 3%)
- japanese ideology advisors are now only locked behind focuses for Waking the Tiger DLC owners
- Reworked the Assertiveness Branch of the Manchukuo Tree:
- added a decision unlocked from taking control of the railroads that gives 4 CIV factories over the course of a year
- removed factories from legislative council, purge general affairs and control the railroads
- purge the general affairs council now removes Kwantung veto
- bolster nationalism now allows recruiting bandits. if bandits are still active in the country, taking these decisions removes the spirit
- added a decision to local arms procurement that adds an idea giving dramatically reduced cost for small arms at the cost of reduced reliability
- removed autonomy gain from Assertiveness focus (made no sense)
- added a decision to five people armies allowing the raising (and disbanding) of Manchu Banners, represented by 5 large infantry divisions
- added a decision to the purge general affairs council allowing player to pay command power to seize Japanese army depots in the case of war, giving increasingly large injections of equipment into stockpile and corresponding attack and defense penalties to Japan for a limited time
- reduced the impact of bolster nationalism spirit


##################################
# Bugfix
##################################
- Fixed volunteers not properly being sent back to their rightful owner.
- Corrected British division namelist to use brackets instead of apostrophes.
- Changed scavenger trait to additive modifier
- Fixed a broken bypass in Japanese Liberate Manchuria focus.
- Changed completion trigger for 'Fuhrer directive 21' mission to include allies controlling the required states.
- Added scripted trigger for a state being controlled by ROOT country or an ally to them.
- Fixed Austria-Hungary being formed multiple times as a result of "Rekindle Imperial Sentiment" focus.
- Fixed Austria-Hungary news event referring to "Austria-Hungary taking the lead". Now correctly refers to country's old tag.
- Re-Forming Austria-Hungary now flips government to Unaligned and makes Otto von Habsburg country leader.
- Hungary can now choose "Tade Deal with Germany" focus with non-Fascist Germany.
- "Break the Anglo-French Colonial Hegemony" focus now also correctly gives claims on Palau, Papua, and Samoa.
- "Reinstate Imperial Possessions" and "Reintegrate Luxemburg and Alsace-Lorraine" focuses are now also available if France is puppeted or if Germany owns Alsace-Lorraine.
- "Reinstate Imperial Possessions" and "Reintegrate Luxemburg and Alsace-Lorraine" focuses now rename Alsace-Lorraine to Elsass-Lothringen, Strasbourg to Strassburg, and Mulhouse to Mulhausen.
- Greater Hungary can no longer be formed if Austria-Hungary was formed via the "Rekindle Imperial Sentiment"-spawned decision.
- Fixed panzer_leader trait not gaining xp if a non-armor unit was participating in the combat. Now it gains xp if more than 40% of the army under the leader control's is armored at the time of the combat.

Known issues:
- In a previous changelog, we've mentioned "Mods marked as dependencies are now loaded in the correct order". Turns out it still didn't solved some more complicated cases, and we are working on it as we speak.
- There was a change in the last 1.5.2_beta build that was not mentioned in the changelog, but players have discovered it. It's about having a temporary penalty for assigning airplanes to a new region. We didn't mention about that, because it's still work in progress (we have left some balancing and missing icon). It should be complete in the next 1.5.2 beta build this week.
 

Archangel85

Content Design, HoI4 [Retired]
Paradox Staff
62 Badges
Jan 27, 2005
2.247
5.213
  • Europa Universalis IV: El Dorado
  • March of the Eagles
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Sengoku
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Cities: Skylines
  • Magicka
  • Magicka: Wizard Wars Founder Wizard
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis III: Chronicles
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Cities in Motion
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Knights of Pen and Paper +1 Edition

Zwirbaum

(Formerly known as Zwireq)
105 Badges
Jun 2, 2011
4.451
2.251
34
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron III
  • Heir to the Throne
  • Magicka
  • Sengoku
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis III Complete
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Holy Fury
  • Steel Division: Normandy 44
  • Europa Universalis IV
  • PDXCON 2018 "The Emperor"
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: No Step Back
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis III Complete
  • Shadowrun Returns
  • Shadowrun: Dragonfall
"- Changed scavenger trait to additive modifier"

Good, now at least it will be worth to be considered as alternative to Fortress Buster.

- Fixed panzer_leader trait not gaining xp if a non-armor unit was participating in the combat. Now it gains xp if more than 40% of the army under the leader control's is armored at the time of the combat.

Very cool! :)
 

Noraboen

Private
67 Badges
Aug 30, 2014
17
0
  • Cities in Motion
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Arsenal of Democracy
  • Semper Fi
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Majesty 2
  • Magicka
  • The Kings Crusade
  • Lead and Gold
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Knights of Honor
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Rome: Vae Victis
  • Victoria 2
Is there any chance that the various Chinese countries can get generic companies? I'm specifically thinking of Assertiveness MAN, which can only get an airplane designer if they take the US or British options, and then they only get a medium designer given the requirement for the others is locked behind CHI/YUN having taken the focuses first.

Would it be possible to change the Chinese civil war resumption events to fire in the event of peace with Japan regardless of the date?

Would it be possible to force CHI to not join a faction unless a very specific set of circumstances are present? I can Mao pretty hard with one province and 11 factories but I can't Mao hard enough to beat CHI and GER at the same time. :(
 

suburbanknight

Sergeant
13 Badges
Jul 27, 2014
71
196
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
Hey @TomaszKowalczyk will you take a look at "Case Anton" decision for Germany? It does nothing when you choose it, it simply disappears and Vichy France doesn't get annexed. I tested it both with paradrop on Toulon right after the decision was picked and just to get rid of Vichy France. Maybe the fact that Vichy France still was in control in Northern Africa, that might be a factor.

Also, is it possible to be able to bypass "Align Hungary/Romania" if they are already in your faction?

Thanks in advance
 

puppet on a string

Captain
On Probation
Mar 21, 2018
360
0
MEFO is getting rebalanced and I have fixed the issues in the French lists (not all though - the French DO have Parachute Divisions and Separate Airbonre Divisions because nothing is ever simple)
hey that's very kind thank you, will look better now

hope you remembered to change the names in the history files, not just division names files

good luck with 1.5.2 patch, the new expansion is great
 

Kuzma Minin

Second Lieutenant
68 Badges
Feb 5, 2016
149
106
  • Age of Wonders: Planetfall
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Lithoids
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Necroids
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Ancient Relics
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Stellaris: Nemesis
  • Crusader Kings III
  • Europa Universalis IV
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: By Blood Alone
  • Age of Wonders: Planetfall - Revelations
  • Battle for Bosporus
  • Stellaris: Federations
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Imperator: Rome - Magna Graecia
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
Is the inability to take allied Poland as the Comintern even a bug? So far the devs have not said a word about it. If it is WAD, then can we have a decision to puppet poland as the USSR?
 

afb

Colonel
91 Badges
Dec 21, 2003
1.184
355
  • Pillars of Eternity
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Victoria 3 Sign Up
  • Divine Wind
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
Speaking about rebalancing... The border wars in China are currently extremely unbalanced. An opportunistic Guangxi can easily eat more than half of China without ever going to war. I'm not sure what the fix should be - MEFOs are just about numbers (steeper incline?), while the border war issues are more complex.
 

Zwirbaum

(Formerly known as Zwireq)
105 Badges
Jun 2, 2011
4.451
2.251
34
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron III
  • Heir to the Throne
  • Magicka
  • Sengoku
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis III Complete
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Holy Fury
  • Steel Division: Normandy 44
  • Europa Universalis IV
  • PDXCON 2018 "The Emperor"
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: No Step Back
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis III Complete
  • Shadowrun Returns
  • Shadowrun: Dragonfall
Speaking about rebalancing... The border wars in China are currently extremely unbalanced. An opportunistic Guangxi can easily eat more than half of China without ever going to war. I'm not sure what the fix should be - MEFOs are just about numbers (steeper incline?), while the border war issues are more complex.

One of the first things that should be taken away from border conflict is: getting extra 100 PP on victory. Which means if you will keep winning border conflicts you're not paying any PP, because it all pays back.
 

NVI

Sergeant
55 Badges
Aug 20, 2015
84
29
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings III
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury Pre-order
  • Europa Universalis IV: Dharma Pre-order
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
Please, add "bypass" ability to "Align Hungary/Romania" focus for Germany if they are already in your faction. Going "Align Romania" on historical creates a huge mess with Civil War in Romania with "Iron guard Romania" joining allies.

It's nothing new; Italy's Befriend Romania focus and modifier do as much. The crux of the issue is the very existence of such modifiers, but since they're probably staying, a decent solution would be that the modifiers also influence AI's willingness to change ideology peacefully.
 

Kitticut

Corporal
104 Badges
Oct 30, 2009
34
0
  • Pillars of Eternity
  • March of the Eagles
  • Crusader Kings II
  • Semper Fi
  • Sengoku
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Victoria 2: A House Divided
  • Hearts of Iron III
  • For the Motherland
  • War of the Roses
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Conclave
  • Victoria 2
  • Stellaris: Leviathans Story Pack
  • Crusader Kings Complete
  • Europa Universalis IV: Dharma
  • Stellaris: Digital Anniversary Edition
  • 500k Club
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Horse Lords
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Stellaris: Distant Stars
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV
  • Age of Wonders III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris
  • Stellaris: Apocalypse
  • Europa Universalis III Complete
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III Complete
Hello again.
I've just updated the 1.5.2_beta build with changes from the last 2 days (friday and monday).
The checksum is ae89.
Here is the changelog:

- Fixed Austria-Hungary being formed multiple times as a result of "Rekindle Imperial Sentiment" focus.
- Fixed Austria-Hungary news event referring to "Austria-Hungary taking the lead". Now correctly refers to country's old tag.
- Re-Forming Austria-Hungary now flips government to Unaligned and makes Otto von Habsburg country leader.

Is it possible to give the new formed Austria-Hungary the old Hungary-Tree? Or at least Claims and Cores on their historic territory?
 

PeterX7

Second Lieutenant
58 Badges
May 13, 2017
199
6
  • Hearts of Iron IV: No Step Back
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Galaxy Edition
  • Europa Universalis 4: Emperor
  • Cities: Skylines - Green Cities
  • Age of Wonders II
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Victoria 3 Sign Up
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines
  • Crusader Kings III
  • Battle for Bosporus
  • Europa Universalis IV
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: By Blood Alone
  • Mount & Blade: With Fire and Sword
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Cadet
  • Cities: Skylines Industries
  • Age of Wonders III
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Darkest Hour

MrDziurkacz

Second Lieutenant
51 Badges
Jan 15, 2017
124
0
  • Surviving Mars: Digital Deluxe Edition
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Parklife
  • Stellaris: Megacorp
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines Industries
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Stellaris
  • Europa Universalis IV: Cradle of Civilization
Just noticed. The Yalta conference has not been adjusted to possibility of new polish-german border. The state number 68 - Ostmark is omitted. Also DDR does not transfer new polish cores to poland but that might be intended. And finally... Maybe new event for poland to change names of new cores? ;)
 

puppet on a string

Captain
On Probation
Mar 21, 2018
360
0
- Corrected British division namelist to use brackets instead of apostrophes.
@Archangel85
two are not correctly edited:

Code:
1 = { "%dst Cavalry Division (Kings Own'" }
4 = { "%dth Cavalry Division (Queens Own'" }

should be:

Code:
1 = { "%dst Cavalry Division (King's Own)" }
4 = { "%dth Cavalry Division (Queen's Own)" }

thought you'd want these fixed before the beta ends so hope it is okay to point these errors out

also these changes need to be made in the history/units files, not just in the names file

don't forget the french and italian corrections too, and the CC.NN. divisions are easy to find/change because they all have CC.NN. in the name, and there are only 7 of them anyway

original post is here: https://forum.paradoxplaza.com/foru...ch-checksum-ae89.1083171/page-3#post-23998858
 

Khanor

Sergeant
57 Badges
Feb 1, 2014
85
19
  • Crusader Kings II
  • Crusader Kings III
  • Europa Universalis IV
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Cities: Skylines
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
Is it possible to give the new formed Austria-Hungary the old Hungary-Tree? Or at least Claims and Cores on their historic territory?
Cores on South-Tyrol, Istria, Slovenia, Croatia/Dalmatia, Vojvodina and Transylvania seems a fair addition to the nation that ends up forming Austria-Hungary by means of "Rekindle Imperial Sentiment". Then Banat and Bosnia can be contemplated until a later patch.
 
Status
Not open for further replies.