I totally agree, this is sort of ridiculous. In the first WWW Daniel literally deployed 60 divisions in one go. I think that this kind of negates the need to train divisions because they will just "learn on the front". It might be interesting to have a mechanic were any division that has less than 5% EXP will just shatter in combat, much like HQs did in HOI3. This will slow down blobbing of divisions a bit and force the player to spend more time on training.
I don't have much of an issue with sending out untrained and fresh divisions, if you've all the equipment and manpower at the ready then sure; for me it is a question of time. And I agree with you on less than 5% or so should just shatter... Though it should depend on who they are fighting against and who they are fighting with.
That said shattering should still give some exp gain ; D
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