HoI4 Battle for the Bosphorus - Unhistorical game because of Turkey and Bulgaria

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BMoon

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I was playing as Germany on 1936 scenario, historical game and on ironman. There were no mods running apart from a few which are graphical mods and ironman compatible. I followed the usual path where Germany annexes Austria and Czechoslovakia, and starts WW2 in mid 1939 after Poland refuses to give up Danzig. I occupied Poland, gave the eastern part to Soviets, and attacked France through Benelux. After that i did not do the Operation Sea Lion to have a more historical playthrough and started bombing the English Channel instead. Meanwhile Italy declared war on Greece and joined WW2. As historical, i attacked Yugoslavia to reach Greece and help them out. Bulgaria, which was in my faction, took it's claimed territories even though they insisted on not to join the war until they got a communist uprising (more about that soon).

After Europe was "secure" i did the Anti-Comintern, War Against the USSR and Befriend Turkey focuses. I waited until the last focus to be complete before starting the war. The Operation Barbarossa was successful, i could capitulate the Soviet Union in less than four months. In the middle of the war, however, Bulgaria got an uprising. The communist side joined the Comintern and so Bulgaria was pushed into war. (If i am correct, this uprising is something that DLC brings in) After the Soviet Union was gone i split it into four zones; annexed all of the western Russia, created a puppet in northern urals, puppetted Kazakhstan and gave it all of the SSRs in its south with also some Russian territory in its north to make the map look nice, and finally all of the rest (Siberia) went to Tannu Tuva (I would really wish to have a decision to create Reichskommissariat Turkestan and Reichskommissariat Ural&Siberien as planned in real life). At this time the English navy was already crushed and i was ready to start the Operation Sealion, and so i did. Around 1943 the allies was only consisting of the former British colonies (which is again a weird thing because these colonies didn't have the resources and willingness to lead a war that time but this is irrelevant).

So, everything is okay up to this point, just a classical HoI4 game... Now here is the problem. Turkish AI rushed through the "allied" focuses and reached the focus "Join the Allies" late 1943. Thankfully for some reason UK or US didn't accept it and they didn't join the Allies even though there were the news saying the opposite (Screenshot 1/2, the text is in German, it says "Turkey joined the Allies | Turkey is now a member of the allies, as announced in a common explanation with UK today (...)". I also changed the faction name so the faction name being different isn't about the game language). I actually wanted Turkey on my side to get the extra agent recruitment and was getting prepared to change their ideology at the time. After a short time later, in mid 1944 i guess, Bulgaria announced the "Third Bulgarian Empire" and shortly after declared war on Turkey, causing them to join the Allies and ruining all of my effort to befriend them (Screenshot 3, unfortunately i don't have a screenshot of the war declaration).

Now, how is that historical? I don't remember Turkey trying to join allies in 1943 and getting later attacked by the so called Third Bulgarian Empire. And what about Turkey, was it again just bad luck and an AI mistake, or is the AI programmed to join the allies in 1943 on every historical route? Sure, the DLC is really enjoyable and i appreciate the hard efforts of the developer team, but such little mistakes overshadow the whole work.

Regards

Edit : Some time inaccuracies fixed.
 

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GrandVezir

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You might want to blur out the historic German flag in your screenshots. Forum rules seem to disapprove.
 
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Sayd

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turn off dlc.

Edit: Ok, I see ones who doens't like this. So i'll add: turn this dlc off if you want historic replay and doens't play Greece/Bulgary/Turkey.
You'll lose nothing if you don't play them.
 
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