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First Lieutenant
Feb 22, 2005
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I hope i am at a proper place for this post.

Been playing HOI2 for agreat many years. I keep reverting to this game as my need for heavy supreme historical strategy gaming keeps coming back every 5-6 month.

I purchased HOI3 by the time of first release. Played it for a while and found it to be overkill - micromanagement to the outmost extreme - so i reverted to HOI2 to cover my need :p

What is the HOI3 status today if i may kindly ask for a brief assesment by HOI3 veterans. Should i scrab HOI2 - and pick up HOI3 and is SF an improvement for my kind u thk ?

Thx for any advise.
 
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GAGA Extrem

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purchased HOI3 by the time of first release. Played it for a while and found it to be overkill - micromanagement to the outmost extreme - so i reverted to HOI2 to cover my need :p
Actually there is no need for massive micro, at least in SP.
During my last few games as GER i only commanded the Kriegsmarine, leaving all ground and air units to AI controlled theatre HQs - and it worked. It takes some time to setup the theatre HQ areas of operation, but once that is done correctly, you can almost go AFK and let your AI commanders do the job. ;)

Same is true for production quenue - you practical values are now calculated correctly for each build, so there is no more need to rearrange your production quenue every few weeks.

So if it was really just micromanagement that turned you off - give SF a try.
 

jackda

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I hope i am at a proper place for this post.

Been playing HOI2 for agreat many years. I keep reverting to this game as my need for heavy supreme historical strategy gaming keeps coming back every 5-6 month.

I purchased HOI3 by the time of first release. Played it for a while and found it to be overkill - micromanagement to the outmost extreme - so i reverted to HOI2 to cover my need :p

What is the HOI3 status today if i may kindly ask for a brief assesment by HOI3 veterans. Should i scrab HOI2 - and pick up HOI3 and is SF an improvement for my kind u thk ?

Thx for any advise.

I was a many years HOI2 player too, I have chosen HOI3 because of the map, the better evolutivity and also I finally found HOI2 in the long term too predictable once you know the game very well.
If you compare both vanillas, HOI2 is still better ATM (with Arma).
But IMO, HOI3 with a good mod is better than any version of HOI2 (balance corrections, historical borders, cores, OOBs, increased difficulty and unpredictability. etc...).
 

nestorius

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This was the same thing with EU2 and EU3 vanilla, at launch I wasnt sure if certain EU2 things werent better, the same with HOI2 arma and HOI3 vanilla first patch.

EU3 DW is on a completely different level to EU3 and the same for HOI3 SF, plus the micromanagement has been solved largely with the OOB browser. Though I still find the scope of the map a problem.
 

bbasgen

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I also took a long hiatus from the game after the initial release. SF 2.04 is an impressive game, and quite fun to play. I recommend it. Really hard to say about the new expansion, despite dev diaries, very little info is coming out. It *looks* like they are going to focus on improving existing game features, which will make the game even better.
 

unmerged(40435)

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Feb 22, 2005
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Thx for the advices. There is some other threads her that gives me info as well oh hoi3 starter probs. I did a lot of micro management with hoi2 as well but i was aware what was going on; proly the complexity of initial hoi3 that kinda overwhelmed me in the first place.
Well, ill give it a go then, cause i need some heavy strategy gaming other than hoi2 now - and with better visual/higher screen resolution.

So if i install Hoi2 from scratch - install SF on top and then patch up with latest SF patch - then i'm up running ?
 
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Thorgrim54

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I posted a few days ago about how I couldn't get into the game. Everyones advice was wiki and AAR's/boards. It worked very well. There was a great beginner guide AAR that really helped me sort out the command structure issues I had and also some research and production stuff. If you do get it I recommend getting the HPP mod. I found that the technology tree in that is more like Hoi2. I personally love micro managing everything.

While I played hoi2 for years, after a while even the hardest settings offered little challenge. The AI in 3 is more clever and I find it to be MUCH more strategic. The point is at first I didn't like the game. But now I'm starting understand it and am really starting to enjoy it!
 

unmerged(172072)

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I've just returned from my initial disapointment with the hoi3 release and I have to say that SF is a huge improvement over vanilla.

I'm on normal setting in my current IJP game & the USA has liberated France and Belgium with a massive army in spring of '42!! I'm crapping my pants now because if & when Barbarossa fails I will not be able to hold the great bear back by myself. Italy has just been invaded as well...time to roll up my sleeves.

That being said I do agree that micromanagement on a large scale has been correctly addressed. On one sour note the supply system can still make you pull out your hair from time to time.
 

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unmerged(162341)

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As a former HOI 2 advocate,I must say I switched to HOI III-SF,and looking forward to "For The Motherland", that should establish absolute HOI III superiority over any HOI 2 version,actualy over any strategy of this kind ever.

HOI III SF currently is not perfect,but is playable and I enjoy it generaly.However,my analysis of the game and its engine resulted in that NOW I strongly believe in it.Potential of HOI III is enormus.However developer is maybe even not aware what mighty engine they developed and what they could extract from it....maybee they put their goals to modestly?
I am not talking about fine tunning, cosmetics and bug solving,but a fundamental boost,releasing the strenght that is already within game engine.Something that will make every armchair general upon starting the game to see and feel balance and perfection- a work on something that made many of us being caucious so far with elusive feeling something is asymetric and anbalanced in game.
With fiew months of effort Paradox could make of HOI III-to make anything else in the genre,including HOI 2 of any kind-Obsolete.

This for instance is achievable with current game resources which will lift HOI III to the stratosphere kilometers above anything:
But do they think it is worth of effort.I believe this is a must,a key to make this game the KING
 
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