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RickR

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Addicted to HOI2-DD, can't say the same about HOI3 but you win some and lose some...

Read about AoD but wondering if there are any HOI2 players that can give me comparison and what's better, what good, bad, ugly...reasons I should try it.

Is the learning curve higher in AoD? It is not historical like HOI2 so I assume it's open...but what events then make it interesting?

Just some personal opinions and likes and dislikes would really help me.

Thanks!

Rick
 

Mjarr

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It really depends what is your cup of coffee. I would personally say AoD to be alot beter than HoI2DD\ArmA due some of the fixes:

1. Megasuperstack-masscombat is no longer effective way to steamroll everything in sight.
2. Battles are not based on sword and shield warfare, large battles especially can take notable amount of time, even more so in 'poor' terrain. Makes air support quite handy and air parity, superiority and supremacy have bit more important roles to some degree. Zergrushes are also - as noted - not that useful anymore.
3. Air and naval combat are also bit more reasonable. Ships E.G. needs to actually spot eachother before they can fire and they can no longer close in over 100km+ in one single hour no matter what you try (even without the known CVL exploit in ArmA it was possible to close in over 180km range in just one hour) among other things. Fleet beaming and DD-zergs are also eliminated in general.
4. AI is improved. While it still tends to do some silly stuff it used to do in HoI2 it actually knows how to avoid most obvious encirclements and such.
5. Brigades are actually useful. You could say that in HoI2 never use brigades (unless for gameplay or historical flavour), while in AoD use always brigades if possible.
6. Logistics are handled more reasonably. Also, if your puppet is incapable of supplying your own army it actually starts using your own supply lines rather than the puppet's.
7. Money is more important when it comes to nation's basics.
8. There's alot of new features. Refer to developer diary archive for some of them and some of the changes as found in here: http://forum.paradoxplaza.com/forum/showthread.php?t=436808

Only thing one could gripe about is that some truly funny things you could do in HoI2 (E.G. Anschluss of everybody) are far more difficult - if not close to impossible and lack of polish here and there, such as missing pictures or so.

It certainly doesn't reinvent the wheel but instead improves it to a whole new level.
 

RickR

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Thanks Mjarr! Good write up. I think it's worth a try.

Rick
 

piratefish

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I prefer AoD to HOI 2 Doomsday and Armageddon.

All of the reasons spelled out above factor into my preference, plus I also enjoy the added statistics of combat losses on both sides (losses and casualties inflicted).

I also like the flavor of adding tooling time for new production and lead time for installing new ministers and leaders. Additionally, the use of national ideas adds another layer of fun to the game IMHO.

I also appreciate the addition of new events such as tech teams increasing/decreasing skill levels according to how they are used (or not used).

There are many other subtle details that, IMHO, enrich the game far beyond any HOI2 offering. I definitely vote that AoD is worth the money to own.
 

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I very much concur with the above. They did have a severe game speed/lag problem, but that seems corrected in the latest patch.
 

RickR

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ell, all these reasons certainly seem to justify the expense. It seems like it is indeed "HOI2 on steroids" as someone once said.

However, it appears I cannot buy it as I have very poor internet here in Central Asia and it is not sold on a disk anywhere...such is life. It is sold in Germany but they do not ship to USA where I could get someone to mail it to me. So...I do without.

But, I thank all of you for your thoughtful insights and opinions. Should I get a chance, in the future, I certainly shall purchase it. Graphics and complexity are not important to me (example, HOI3, horrid in my humble opinion), gameplay is what makes it fun!

Thanks!

Rick