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Darkrenown

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Originally posted by Kuniworth
Anyone?

Short responce: If being wrong was a source of energy we could attach some wires to you and power 70% of the USA.

Slightly longer responce: What are you talking about? HoI and Risk have 3 things in common: They are both games. They both have soldiers in them. They both have maps of the world to play on.
 

TheDarkside

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Re: Re: HoI - RTS Risk?

Originally posted by Darkrenown
Short responce: If being wrong was a source of energy we could attach some wires to you and power 70% of the USA.

Slightly longer responce: What are you talking about? HoI and Risk have 3 things in common: They are both games. They both have soldiers in them. They both have maps of the world to play on.

Risk does not have soldiers, just has plastic roman numeral looking things. (oh wait you mean the computerized version? ah nevermind havent played it!)
 

Alexander Seil

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Re: Re: HoI - RTS Risk?

Originally posted by Darkrenown
Short responce: If being wrong was a source of energy we could attach some wires to you and power 70% of the USA.

Slightly longer responce: What are you talking about? HoI and Risk have 3 things in common: They are both games. They both have soldiers in them. They both have maps of the world to play on.

There's a fourth one, which is total lack of any realism whatsoever.
 

Darkrenown

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Re: Re: Re: HoI - RTS Risk?

Originally posted by TheDarkside
Risk does not have soldiers, just has plastic roman numeral looking things. (oh wait you mean the computerized version? ah nevermind havent played it!)

Hmm, my board version has little plastic soldiers...
 

Darkrenown

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Re: Re: Re: HoI - RTS Risk?

Originally posted by Alexander Seil
There's a fourth one, which is total lack of any realism whatsoever.

Theres plenty of realism in HoI, it just doesn't force you to play historicly.
 

unmerged(12036)

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ALOT less complex but infinately more playable.

I had 4 games of HOI, one of which was an all too brief multiplayer since l bought it last Wednesday. In the MANY years I've had WiF I've yet to ever get a game finished.

I LOVE this game.
Roughly finished or no.
 

boehm

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Originally posted by Bravic
ALOT less complex but infinately more playable.

I had 4 games of HOI, one of which was an all too brief multiplayer since l bought it last Wednesday. In the MANY years I've had WiF I've yet to ever get a game finished.

I LOVE this game.
Roughly finished or no.

u just need a regular group! - I have played about 20games.....WiF great game....I had hoped that basically HOI would be a realtime variant of WiF incl. Days of Decision and perhaps an improved economic, supply & partisan mechanism using some of the strengths of the computer vs the boardgame namely that it can run some pretty complex calculations behind the scenes without bothering the player with the details.....but I guess not! :(
 

Aetius

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Originally posted by boehm
u just need a regular group! - I have played about 20games.....WiF great game....I had hoped that basically HOI would be a realtime variant of WiF incl. Days of Decision and perhaps an improved economic, supply & partisan mechanism using some of the strengths of the computer vs the boardgame namely that it can run some pretty complex calculations behind the scenes without bothering the player with the details.....but I guess not! :(

But at least HoI requires less space...
 

boehm

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Originally posted by Aetius
But at least HoI requires less space...

yeah ....usually I have played WiF in a wargaming club where we had a big shelf system which could hold 5-7 games at a time...but recently we have had to write it down (where all the spc counters are) which actually isnt as bad as I would have thought...it just takes 1-2 hours in mid 42!

still its probably unrealistic to expect anyone to make the wargame of my dreams...there probably just arent enough hardcore wargamers outthere to make it profitable ...so we probably have to consend ourselves with games such as HOI which aspire to satisfying both the wants of the hardcore as well as the not-so-hardcore wargamers!