HoI IV WtT Achievement Tipps and Tricks

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Voigt

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I made a similar Thread to DoD, and since it was rather well received I start a new Thread for the new WtT Achievements. Sadly I don't have as many yet, since some were bugged in the start, and some are not that good designed.


Awake and Angry: Reconquer all of China and Manchuria and force a Japanese surrender. (attempt)
Simple enough as Proper China. Convert all your Divisions to good Inf ones, defend the Northern Front with 2x24 Armies under one FM, with the 9 other Inf defend your Ports.

In the Focus Tree I'll take the Third Research Slot and after that rush down to Subjugate the Warlords. I really like the Subjugate Xinjang and Yunan. If Shanxi and Guanxi say no its perfect. Maybe you wanna restart for an optimal result. Use your 2 24Div Armies to attack the resisting warlords and fully annex them. This should boost your Economy quite a bit. After that take the Army Reform Path the reform your Army ASAP.

Hold the Japanese in the North with your Armies, you have to probably manually shuffle around troops, especially in Bejing. Retreat with Low Org Divisions, and reinforce with neighbouring new ones. Forts can help alot. You can also retreat behind the river around Bejing for more Defensiveness, and a better front.

Regularly take Units from your Subject Warlords and reinforce your Ports with them. You goal should be toe Army Reform Asap, take the Foci to improve your army (you can take the first Yuan for +0,25PP, but beside this ignore Democracy and Social Warfare Paths) and build a third 24Div Army. This is four PRC which might attack you, be prepared.

Wait until you are fully reformed, and then counterattack

After Japan capitulated the Big Problem are Honkong, Macau and the French Port in the South, you have to attack the Allies. But you have time and now the resources to Build Up.

I am not sure if it is intended, but it seems you have to Peacedeal your Cores, and not just occupy them. So you have to Naval Invade Britain, and probably attack USA. Have Fun with that.. ^^
Landing in USA isn't hard, for defeating the US Army, just attach One Heavy SPART to you Division. AI won't pierce that and you can defeat them pretty easily, it is still a slog.

@podcat The Focus: Reconsider the 9 Treaties at the End of the International Tree of China probably should give China back their Core Territory without a War, especially when the Allies fight the Axis, and don't want mighty China as their enemy.

Romance of the Three Kingdoms - as China, puppet and then annex Yunnan and Guangxi Clique. (done)
Rather simple but a slog. After you puppet your Warlords trough focus and/or war (you can take every province beside one, and puppet the rest), and you can integrate your Puppet Warlords trough Decisions. It takes 3 Steps, with 3x150PP per Warlord to integrate. Huge Waste of PP and Time, but this is the way.


Sun Tzu Reborn: As Any Chinese Nation, have fully upgraded/promoted field marshal to Level 10. (did even try)
Another slogish and boring Achievement. You probably have to attack a Sovjet Union which won against the Axis, and slowly grind against them with 5x24=120 Divisions under one Field Marshall. Hopefully it is easier now with Patch 1.5.1
The War against Japan doesn't nearly give enough EXP for your FM to reach Level 10.


The people have stood up!: With Mao as your leader, win the Chinese Civil War. (multiple attempts)
Still working on this one myself. Asap attack the weaker Warlords beside you (Shanxi+Xibei) is rather easy and simple. After that take Research Slot and improving your Army. Take Workhorse as your first PP investment. After that probably save up PP until you get rid of internal conflicts which highers your PP Cost for most things. Join China in their war Against Japan, so you are in a defensive war and you can raise your Economy to Total Mobilisation and go back to Extensive Conscription (you should have Millions of Manpower either way). Build Fort against the Mengoku Front, and Hold you line.

Pray that China wins the war, they only need to hold a rather small front. Help them out by recruiting new Units and defending their Ports, since they won't do it.
Sadly for me, China always lost.

Made in China: As Communist China, have over 100 military factories (one attempt)
Two way, either continue you Mao Game were you were Winning against the Japanese, and after that attack China proper. After you won the Civil War you should have time and resources to Build Up Civs and Mils as you like, since you probably are still on Total Mobilisation.
Or try Coalition Government and overtake China peacefully, didn't try this one yet.


Tojo shot first: As Japan, nuke a core territory of the US before the US develops nuclear weapons. (multiple attemts)
Funny to read, but rather bad Achievement. Since you have not a single Atomic Research Bonus in your Focus Tree, you have to research that normally. Which is problematic, since USA research Atombombs around mid 1945. And if you start your Atomic Research 1940, and continue on, even research 1 year ahead of times the Bombs, you are still to slow some months to slow (Atombombs take 500 days). You probably have to start researching around 1938, and taking a heavty ahead of time malus, and pretty much waste your Research Slot, only to get it slightly earlier.

I defeated USA and let them have Florida, so they have Core Territory I can bomb, they researched the Bomb like 15 days before me. My Japanese Home Island already had Atomic Plants to produce the Bomb asap, but it wasn't enough.

@podcat Maybe the Achievement should change, that if USA has built a Bomb it fails, but not only researched. Or give Japan some kind of Research Bonus.

Edit: In the Democratic Path there is a Focus which looks Atomic. Still the problem, how to be at war with USA as Democratic Japan. Boost them Fascist while you are becoming democratic, and try to switch places?

focus = {
id = JAP_ultimate_deterrence
[...]
completion_reward = {
add_to_tech_sharing_group = JAP_ultimate_deterrence
every_country = {
limit = { is_in_faction_with = ROOT }
add_to_tech_sharing_group = JAP_ultimate_deterrence
}
}
}
yeah, this onyl gives a tech_sharing_group which is no good. You need to start researching Atomic Bombs, before anyone else, especially before most of the Nations have finsihed the Research!
So this path won't work also.

For "Tojo Shot First", just annex USA. Then once you have the bomb, release nation.
USA will not have researched nukes at all.

Sunrise Invasion: As Japan, conquer Mexico then Europe before 1945. (multiple attempts)
Just tried it, but you have to be really fast. I tried to attack Philippines trough Focus, beeing at war with USA, landing there having a bridgehead and after defeating them attack Mexico. To then attack the Rest of the Allies in Europe. But it seems, as soon as anyone takes Land in Europe (meaning when Germany starts the second WW) the Achievement fails. You probably have to fabricate on Mexico, and attack them even earlier, and but in war with the USA on this way. It still won't be easy, since USA will reinforce mexico, you you have bad terrain to fight in.

To reach USA this early, you have to take Hawaii (Don't Naval invade onto the port, take one of the Island to the south, and build a port there. Then you can take the rest of Hawaii), and after that split up your Fleet. You need 4000km Range, means only Battleships II and your one Carrier II go in one fleet, which can reach the West coast. The remaining fleet can patrol around Hawaii.

You still win your Naval Battles on the West coast, since Battleships II are rather strong, and the AI is bad.
Naval Invade with Marines, and reinforce with 48 Divisions Asap. Have them already stationed on Hawaii for Speed. Push fast and hard to take Mexico, after that dig in, build Heavy Tanks and supply your Divisions with them and then attack. Now you should even defeat the USA Army which grows to around 300 Divisions fast, as soon as they are in a war.

Edit2: Trivial if you fabricate on Mexico in 1936. This takes 195 days, Mexico will call in USA because of Guarantee, but noone joins a Faction. So you can Land in Mexico from Hawaii, capitulate them, to get all their Land, many US Forces are trapped, and then just Push from the South. There was much resistance after that. I had 24+12 Divsions under two armies with a 14+4 Design. Only used 3 Marines for one Jump before Hawaii, then Hawai, then directly Mexico. After I cleared the Area around Mexico-City and the South, I naval invaded for Beja California, took some land, and then Mexico capitulated.
The only tedious thing is to micro your Forces trough the pacific. You have to manually let them jump from island to island, and keep up with your fleet, so they defend your Transports. If you just command them to travel from Japan to Mexico/USA, they will be all lost.
Even after you got Mexico, USA won't join the Allies this early, so you can even capitulate them in late 1938. You only will be in a war with Philipines after that, if you ignored them.

Also I let 6 Divisions guard Hawaii, and 24 Divisions guard the northen pacific Island (Okinawa, Iwo Jima etc. The Southern ones are to many and not worth it to defend)

Didn't complete the Achievment yet, but should be trivial now with the US Industry.

The Dragon Swallowed the Sun: As Manchukuo, break free from Japan and annex your former Overlord without being in a faction. (done)
Delete your Armies to Free Weapons which you can use to defeat the insurgent, after you take the first focus. Build 12 Inf Divisons to take Korea fast, and the Rest Inf Division against your Western Front, and to Guard your Ports. Never ever let Japan retake a port, especially Port Arthur. When they land you can drive them back.

When you prepared your Armies, wait for the right Moment to attack, since you will be at war against China und Japan. Take Korea hold the ports, let Japan be driven of the Mainland for the white peace, and then defeat China, which holds your cores. Defeat them to get industrial strength.

After you got the good Foci from your Main Path, rush down the International path down trough Germany Help, to get Wargoals against Korea, and +10% Stability.

Edit: Much easier now, since you become a Puppet which can decline CtA against China. So you have it even easier, since you can finish the Japanese first, and then attack the Chinese when you feel ready.
When the Japanese get driven back, you even kill their supply line completly, since supply flowing trough you will be cut to them.
Extra Tipp: If you place your Troops into Japanese Territory they get ported back into your Land when the War starts, to prevent exploits. This doesn't work for Mengoku though. ;)
Place a Line of Infantry trough Mengoku, and you can cut your Front pretty short with that. If you are lucky Mengogku controlls Bejing, that you can even take this instantly.

Hail to the Qing: As Manchukuo, restore the Qing dynasty. (done)
Should be easy enough, since it is pretty much the same path as before.
After defeating Japan take the Mandate of Heaven Focus, and you become the Chinese Emporer. It seems you don't need to attack the Allies for that, it is enough if you controllTaiwan from the Japanese.


The good, the bad and the weird: As Manchukuo, have max level infrastructure in every owned state and generate at least 15 units of oil. (done)
Again pray for the AI, Japan will improve you quite alot, but when the war Starts you are still on only 10% Warsupport and Stabilty, and you will only slowly improve you condition. Take Partial Mobilisation as soon as you can, build Infrastructure in your Iron Province, and then Civs. After a while, and after you integrate Mengoku (which you should rush pretty much) you should have about 20 Civs building stuff. With this you should be able to build up your infrastructure, and with Free Trade and some excavated resources you probably have some Civs trough Export.

Sadly Japan always lost the War against China, when I was his Subject.
Edit: Also here it is much easier now (1.5.1), since you can decline the CtA, just don't go down the Subject Path, but instead Oppose Japan.


Battlecry: As a warlord, conquer all of China and Japan. (attempted)
Didn't try yet, and not looked into it. Possible with Coalition Government, possible with PRC?
Edit: What also is pretty usefull, as Guanxi Clique with Oppostion rush for Borderwar with China proper, after you got your third research slot. Border Wars are extremly easy against the AI, but 6 Good Divisions to the Border of the Province you want, the rest stay in the capital. Good Division means 5~10 Infantry, as you get more Army EXP, nothing more. Prepare a Plan for 30% Attack Bonus, start the Border war, and just before you escalate it, activate Recless Attack with your Command Power. It is super Cheap with only 6 Divisions, and the AI will only have 0~1 Divisions in the Border. You can snake trough China an split them in to, to stop Japan from winning the war if you want. Or try to go north to PRC and Xibei, to take their Land trough Border War. You can even fully annex other Warlords trough this.

Panda-monium: As a warlord, be at war with all chinese nations simultaneously. (done)
You don't need to win the war, so just attack the United Front, and be at war with them.
Edit: Attack them by joining Japan in their war, by ever becoming Fascist or a puppet of them. Need 40% Fascist support for this. Just don't fully annex Yunnan trough Border War, and start the United Front yourself trough Decision (imprison Chiang and Deliver to PRC), just don't joint the UF. After a while everyone joines, PRC and Xinjang included.


Make a man out of you - Have at least 1.000.000 manpower queued up for deployment. (not yet tried, wasn't possible achievment as Qing, needs more investigation)
As China after the Japanese War just build endless new troops, you don't really need to Equip them fully, just pump out more Troops, until you can queue up enough Divisions (around 100 at once)


My ships don't lie: Form Gran Colombia and have 20 capital ships (done)
Finally not a Chinese Achievement anymore. This one war rather fun to play.
You need to be Fascist, and have 10 Battleships and 10 Carriers (rather stupid, 6 Battleships and 4 Carrier would be sensible and would be enough, but hey you need to build them all).
Go down the political path, take a Fascist Demagogue to change you party. When you have 40% Fascist support discredit your government to take the last 10%. Switch instantly after that and start to fabricate on Ecuador and Panama. Both Wars should be rather easy, and especially Ecuador should give your a nice Stockpile of Weapons and Factories.
Before the Patch you could attack Peru with your Special Forces, but now this is rather senseless, with only 3 of them. So you need to attack Venezuela next. Start Fabricating, as soon as the Wargoal against Panama ist done. Build up as much as you can, and then defeat them with clever encirclement and use of your Command Power. After you are done with that you can create Gran Columbia for cores, and with that some more Manpower, but it will be never enough.

Stay of Free Trade, to Sell all your Oil you have, consider building up infrastructure there and research excavation Techs. Sadly you won't finde much Steel in South America, so you have to trade it, as long as people are willing to trade (War against the Allies, Axis will close down trade laws). After you are Gran Columbia, go south and take Rich Peru, Bolivia, Chile and Argentinia. You can also attack Middle America, and Cuba (you need that Chromium for your Ships later). Even at 100% WT the Nations won't automatically join the Allies at first, but later they will.

In the End I completely controlled South America in the End, Cuba and Middle America to the Border of Mexico. I naval Invaded USA, only to get some Steel, since noone Else was selling. I finished the achievement around 1948, just building up useless Carriers in the End.
My Battleships 4 easily defeated the Allied Fleet in the Caribbean. Also Kamikaze Planes are really really strong. Don't forget to patrol your norther coastal Airzones with Fighter Planes, or USA will Nuke the Hell out of you.

I swear I’m not a Byzantophile: As Greece, Form Byzantine Empire.
With this I had the most Fun. Change to Fascist with the same tactic as Columbia. You should be Fascist around January 1937. Fabricate Claims on Bulgaria and Yugoslavia at the same time. Start the war against Bulgaria, conquer the west, and use the factories to build up. Don't finish the war, let 12 Divisions stay against Bulgaria, and 12 Divisions against Yugoslavia. As soon as the Wargoal against Yugoslavia is finished, declare war, and finish the war against Bulgaria (This is done, so the Allies wont Guarantee Yugos). With 24 Divisions you should defeat Yugoslavia, if you want take Volunteers from the Fascists.

After you done with that, you have three goals: Ally with Germany (easy enough as long as you are fascist and not in a war), if you have time claim Hungary and make them a Puppet for Manpower, and claim your Core Territory of Italy.
The Goal is the Use Germany against Italy, and conquer them, before they can join the Axis themselfs.

When you declare war on Italy have your Ports guarded, have 24 Divisions against Albania, 3 Marines or Mountaineers for Zara, and 12 Divisions against Istria. Don't call in Germany in yet, wait until they have finished Fate of Czechoslovakia, so they get the Land for free, and don't have to fight them an the Allies yet. As soon as this is done, you can call them in, and let them overtake Italy for now.

Have your 24 Divisions stay against Hungary and fabricate against them. Since you are in a war against a major country (Italy) you only need ~15 days. Defeat and puppet them, and train 16 Hungarian Divisions which will now guard your Ports, beside Crete and the Island in the Ägäis. Already have regular Infantry stay there, and don't move them. The sea isn't save.

After that Help Germany against Italy, but Germany will probably won't defeat them, and only take some northern parts, before they declare against Poland. Look out if the Maginot Line is defended, if not send 12 Divisions there, so France won't just march into Germany. Wait Until Germany is done against Poland, and attack France. Italy will have joined the Allies by now.

Help Germany out against Italy and France, request Italian Border Provinces for yourself. You goal is, that Germany defeats France, and in return you get to control all of Italy yourself.

Even when you are Greece you can take the decision "Victory in Italy" and while at war, change Italy to Core Territory of Greece. @podcat Is this WAD, that you can take this decisions even while beeing Greece, and not yet changed to Byzantium?

Now you have the Factories and especially Manpower (Millions instead of ~50k) to fight a proper war. Fabricate on Romania, before they join the Axis, be sure to take Wallachia, and after that attack Turkey.

After your have capitulated them, pushed back Allied Troops, you can proclaim yourself as Byzantium Empire and get the Achievement. Sadly, you can't leave the Axis now, and Vichy France will take part of the Levante and Tunis, so you will never take these two decisions.

Australia-Hungary: Annex all of Hungary as Australia (not yet tried)
No Plan yet, only some ideas. Is Democratic ok, or do I need to go Fascist..?

Edit tried once now: You have to Peacedeal Hungary and Romania, since Romania holds Hungarian Cores, tried fascist route for Hungary, but they joined Allies. Didn't matter as much, since I needed to attack Romania either way, if they would join Comintern on the other hand.

Will try democratic route next, but I am scared, that UK/USA will just change their Goverment, so that I can't take the land.

Edit2: Yeah Democractic Route is stupid, Sovjet Unions took all of Europe beside Italy, I only got some scaps in the end, since with 24 Inf Divsions you can get much War Participation.

Facsist Route is the best I think, since atleast you can create Wargoals on every single province, and then Germany will think of that and will give you the land. Just hope that Germany wins the war well enough against Sovjet Union, and that Japan won't attack USA to early, so you can bomb the Canal, so that you can invade UK before USA joins.


Our Other Place in the Sun: As Imperial Germany, conquer a Caribbean island.
Combineable with Achievement below. You need to take: Focus on the True Enemy, so no Allying with UK and Attack France to take their Caribbean land.
Start with Civil war, change to Total Mobilisation and Extensive Conscription, let MEFO Bills run out, finish the Civil War, and Build Up Civ and later Mil. Later just push trough Belgium with Schlieffenplan, and defeat France.

Don't install Bourbon France, if you want to take Elsass Back (you have Focus to get a core on it, but doesn't matter in peace conference) @podcat bug or WAD?

Build up some Battleships and Synthetic Refineries for Planes. Naval Bomb the Canal, control it with your Battleships and Naval Invade Britain in Cornwell. Finish the War before USA can join, ignore Soviet Union/Poland. Rather standard Germany Game.
With Prepare for Blockade, Total Mobilstation and Stability you should have around 0% CG, so you can build up extremely well. Especially with Autarkie, and rebuilding the Empire National Spirit.

Tipp: Don't forget to recreate Austria-Hungary, they aren't that good of a Ally, but there is something nice waiting
Beeing in a Faction with you, after a while they ask to join you, Großdeutsche Lösung yay. You no't only get Austria, but all of A-H, so Super-Germany of Victoria 2

Monarchy is back in fashion: As Germany, bring back the Kaiser and ensure that Italy is controlled by Victor Emmanuel by killing Mussolini.
Just take the right Focus, if you want to play it save, ignore most other Focus and rush down to this. The only waiting period is until you have enough Neutrality support, but even this can be fastend by Discrediting the Communists and Democrats trough decision. While you wait, you can start the Naval Tree, which is prerequisite of Concentrate of the True Enemy.

If you rush down, don't forget to recruit new Divisions after the Civil War. With only 12 Divisions, Netherlands may say no to returning the Kaiser, and you need Wilhelm II, and not Wilhelm III.

Doable around 1939, which should be enough, so Wilhelm II doesn't before you have done the deed. If you are really unlucky, just kill the Hoi4.exe Process in task manager, and delete the temp savefile, and load the older one, and hope he doesn't die again.
 
Last edited:

Voigt

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ah yes, I forget that. As Japan you are scrambling for ressources, so I just stayed on Limited Exports. For Multiplayer Free Trade is perfect, since all the Axis can trade with each other, but in SP I normally don't do it as Axis. But yeah, this should give a nice Research Bonus.
 

darthsquirt2

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Excellent guide! I just mopped up most of these, and I could have used some of the tips and tricks here. I do have two potential things that might be added, however.

1. For The People Have Stood Up!, just like with Awake and Angry, you need to reclaim all cores, including those owned by France, the UK, and Portugal in the form of Macau, Hong Kong, and the other city on China's Southern coast. I found the easiest way to do it is be part of the comminterm and get them to do the heavy lifting against the allies.

2. Sun Tzu reborn may be impossible. I've never gotten a field marshal to level 9 even with total world conquest, and I've seen it floated around on multiple sites that their cap is set to 9, or at least was at release.
 

Voigt

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About reclaim your cores, I know you have to take the cores, but it seems you even have to peacedeal the Allies and not just occupy? This is what I wrote in the guide, even with SU, invading UK and USA is a chore, I mostly try to evade.
 

lafollet

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About reclaim your cores, I know you have to take the cores, but it seems you even have to peacedeal the Allies and not just occupy? This is what I wrote in the guide, even with SU, invading UK and USA is a chore, I mostly try to evade.


add battlecry to that. u also have to peace deal those 3 cities...its a pain to do, also better use guangxi clique. its a pain to get since not only do u have only 3 research slots, your focuses are terrible...you will have to switch to use the focues to switch to communist china or do the opposition tree to switch to nat china focuses
in my game for battlecry, i waited till nationalist china was 1% to surrendering, then i declared on japan and pocketed a part of his force who were busy fighting china. make sure to NOT join the chinese national front and DO NOT give military access to china. make sure to build a few motorised divisions and make sure to drive straight through the middle of china, since this keeps all the territory to the east towards the coast to be occupied by u and keeps china from regaining their factories to pump out troops. went up to around the river to beijing. i made sure to leave mengkukuo for china to take so that he will send his forces to keep on attacking the remaining japanese forces in manchukuo and korea. after china's forces are far enough, justify and decalre on xiben sen ma. have 1 army group to take everything to the west of the midline from earlier, while have maybe 2 armies to cut off chinas forces in mengkukuo. while your western army group takes poorly defended western china, your other army group in mengkukuo/beijing start mopping up the pocketed chinese forces then start moving into manchukuo and korea. from there in my game i ran out of manpower (i was at limited conscription. PP is very important so at the time i did not switch to extensive conscription since i thought 2 million manpower would be enough....boy was i wrong.... and the bad thing about my game was since, i had successfully pocketed the japanese earlier, and the chinese, my forces outnumbered them and i could not switch to conscription laws. so make sure to change it earlier.) meanwhile while all this is happening, make sure to have naval dockyards built at early game so that u can build convoys....you will have to decide how much since i was negative 40k infantry equipment at the height of the war. you might want those building slots for factories. i was pushing into manchukuo and korea, but i ran out of manpower...was at 0 for a few months. had to wait till i fnished mopping out the chinese forces in west china, then move that army group to help with pushing and taking manchukuo and korea. i also had to disband some coastal city garrison troops to get some more manpower. i built some transport planes earlier and had trained 6 divisions of paratroopers. which i planned to paradrop into japan....but japan had air superiority while naval invasions did not work since they still had naval superiority and at the time only had 4 destroyers this was late 1942.
japan went to war with the allies so his fleet went elsewhere, so in 1943 was able to sneak in and take mainland japan and forcing them to surrender. since guangxi clique is not bordering the PRC i could not switch to communist china focuses until i puppeted them....so depends on the player if they want to go nat or communist...(so all this time from 1937 to 1943 i was a warlord at 100% communist party but there was no decision to have a civil war, coup, or referendum....so couldnt even switch to war economy till 1938-1939.) also another bad thing is the soviet union needs to be alive....fortunately for my game i was able to complete the switch to communist china focuses before the soviets fell to germany 1.5 months later. or else if they had fallen, you would be stuck with only 3 research slots instead of the potential five....try beating the allies with just that....
declared war to occupy the 3 allied cities but achievement did not pop....so im assuming it needs to peacedeal like awake and angry and the people have stood up.
problem now is its mid 1943, i have 10 destroyers....its going to be a very long slog to capitulate the uk and usa.... it kinds irks me that i will have to play this 2 gameplay almost 2 more times just to get the other 2 achievements.
 

Shinkuro Yukinari

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When it comes to the Manchukuo achievements, you can complete all of them in one run.
You want Japan to go historical, first of all. Other options lead to funky results or Japan joining another faction, which creates a whole new shitfest.
Be sure to do Assertiveness as soon as Japan pumps you up, for obvious reasons.
Once Japan declares on China, don't accept. Japan should be able to progress on his own(he did in my run).
Just relax and prepare your nation for war. Go Mass Mob into 6INF templates. 9.6 width means you rock on the defensive. Screw cavalry, they are horrendous by the time you go to war(insert politically incorrect joke about Yoshiko here)
Go 5 people theory, overall the bonuses are better. Especially White Russian advisors.
Try to get Falkenhausen and Cherepanov before any of the other Chinas do. Good generals, very useful.
Right before you declare war, join the war vs China. You wanna make sure both sides are crippled so you can roll in and claim victory.
As for the war, make like a Russian and Rush B(usan). Put 3INF divs on guarding Korea and you'll be fine.
Overwhelm the Japanese, whilst also pushing into the Chinese. Hopefully in your game China will lead the faction instead of the Communists, so your frontline is more reasonable :rolleyes:
Once you liberate China from the Japanese, do not accept peace. Kill the Chinas, because the loot is all yours.
As for the Infra achievement, it is ok to stall it a bit so you can complete it, but the Oil you can get by just enacting all the resource decisions.
Once you have the entirety of China, Japan will probably have most of its planes based in Taiwan, bombing Hong Kong or whatever. Once you amass a fleet of Fighters and Transports, paradrop into the crippled Japan, acquire a port(preferably Hiroshima), and reinforce the Paratroops with an army. Paradrop mechanics are still broken so it actually works :rolleyes:
Once you finish off Japan, annex it all. Given how HoI4 has turned into a WW1 Simulator, Soviets will probably have like 10 million Casualties and be stuck around Kiev by the time you prevail, So Sinkiang is easy pickings.
I was overjoyed once I completed everything.
hoi4_52.png

After that you can complete other achievements, like Nuking, doctrines, 1948 and Lethal Straight in my case(hence a released puppet Japan :D)
 

Voigt

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mhm I think it is impossible to do "Tojo shot first" right now, atleast on Historic AI. Maybe Ahistoric AI, and boosting Fascism in USA helps, but right now, USA always has Nuke Teck around mid 1945 with their 2x50% Research Bonus of Manhatten Project.

Because ahead of time, Japan can't research the Bomb earlier, even with -30% Research Cost trough Free Trade, Atomic and Electronic Research. As Democratic Japan you maybe can invite German and Italian Researches for another 6%, but this just isn't enough.
Because of the high Basecost of 500days, research earlier becomes more expensive, than just waiting, so you are stuck.
 

Atomic_Beverage

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For Australia-Hungary I would stay democratic but become independent, and I would focus on building a large military up before the war starts. When the war starts, wait until Hungary joins and move your troops to wherever the fight is closest to you (Ideally France is they somehow haven't capitulated). Hopefully, your troops will be able to turn the tide of the war. I imagine finish the 'Woo USA' focus could seriously help out here.
 

Voigt

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Yeah the other thing is, if you become Facisist, and join the Axis, you can invade Hungary from German Territory, and Hungary shouldn't join either Axis nor Allies. Dunno if you are fast enough for that though, this only works below 100% WT.
 

Blastaz

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Awake and Angry was bugged for me. Japan had gone ahistorical backed the coup and turned non-aligned, which gave me plenty of time to consolidate the warlords and build up before attacking them. Manchuko got free first and lost 2 provinces in a peace deal with Japan. But they dowed me during the war so I was able to annex them. I got the peace deal where Japan surrendered and released Korea as a puppet. I dowed Korea and Tibet through the focus. So at this stage I had all of Commie China, the warlords, Manchuria, Japanese China, Tibet and Korea. But the achievement didn't fire? Going to use the second focus to attack Japan again and conquer them, but seems bugged...

For Pandamonium the easiest way is to play as Sinkang on historical focuses. First 25 PP take the decision to arrest Chang Kai Shek and form the united front. Next 50 PP justify against Xibei Ma. The United Front will form and all of China but you will ally, then just dow Xibei to pop the achievement. USSR then invited me to the Comitern, which might actually be a quick way to form China!
 

Blastaz

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Yeah the other thing is, if you become Facisist, and join the Axis, you can invade Hungary from German Territory, and Hungary shouldn't join either Axis nor Allies. Dunno if you are fast enough for that though, this only works below 100% WT.
Turn off Together for Victory so you don't start as a puppet, go fascist and justify the war goal around the timing of Anschluss?
 

Voigt

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yeah I will probably reformat the thread a bit, I think it is a bit confusing, since it is so much text at once.

Panamonium is extremly easy, for Awake and Angry (and two other Achievments) you have to get back all you cores trough Peacedeal, which means attacking and defeating the Allies for Honkong, Macau etc.

Edit: Deliberately turning of DLCs for Achievments isn't my style, but yeah would be an easy way.
 

Blastaz

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for Awake and Angry (and two other Achievments) you have to get back all you cores trough Peacedeal, which means attacking and defeating the Allies for Honkong, Macau etc.

Thanks didn't think of that! Makes it a bit harder, not sure why I need to annex the USA to make China great again...
 

Tokimasa

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Hi, and thank you again @Voigt for your topic.

Careful with "Awake and angry" :

I just tried it. I joined the Axe for the war, and at the end (after US capituation) i couldn't take the Guangzhou wan province because it becomes a Vichy province at peace treaty.
SchwartzKatze answered me that "Countries in a civil war are immune to foreign landgrabs for god knows why.".

I don't know if it is really intended for this achievement, but if you're not ready for 2 consecutive world wars, don't do the same mistake as me.
 

Hopit

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2. Sun Tzu reborn may be impossible. I've never gotten a field marshal to level 9 even with total world conquest, and I've seen it floated around on multiple sites that their cap is set to 9, or at least was at release.
It is impossible.
1. Leader level cap is 9 (see spoiler) so that means either PDX added an achievement that was impossible to get from the start, or they mean the 4 leader skills (attack, defense, tactics and logistics) that have a lvl cap of 10, either way, the achievement decription is really vague about it (and the code says "skill" not level)
82E012BC501496CD349B21E474BBB56126455B92
And there has been atleast 1 person on these forums who should've received it, but didn't (he did this in 1.5.1 beta)
QIj0m59.jpg
 

Voigt

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The code is pretty clear:

sun_tzu_reborn = {
id = 57

possible = {
is_literally_china = yes
is_ironman = yes
difficulty > 1
has_start_date < 1936.01.02
has_any_custom_difficulty_setting = no
}

happened = {
any_army_leader = {
is_field_marshal = yes
skill > 9
}
}
}

So this Achievment seems impossible. Maybe there is some secret Event, that bumps up a Chinese FM to Lvl 10 under very specific circumstances, but this would be really weird.
 

lafollet

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i wish i had known this and helped the soviets vs germans....read my other thread....currently 1956 and i did all the fighting vs the allies and now, i have to fight a maxed tech germany and italy and an axis faction that has over 2k divisions.......
 

Voigt

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I already read your Thread, but yeah because auf Vichy France the Axis is annoying to help.
What you could have done is build alot of really good Tank Divisions. So Late in the Game you really should have all the techs, atleast all important ones. And good Modern Tanks with Mechanised for extremly high Armor. You probably could cheese the AI and put One Modern Armor Artillery Into your Inf for Hardness, and Defend with them. You should have enough Steel with Infrastructure 10 and Ressource Tech 5, and enough Rubber and Oil trough Synthesize Plants. Rubber even trough Indonesia. Only Chrome could be a problem.

A bigger problem is, that you already startet the war. 1100 Divisions is quite alot, but you still should bleed them try, since they get only Manpower trough Core Territory, so it can't be this much.

Also Update for Sunrise Achievment
 

Hopit

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Oh btw, if you annex the Soviets as Japan, that counts as an (coastal) European province for the Sunset Invasion achievement (you of course need to have Mexico)

That's how I got it, I blitzed Mexico & US and then proceeded to take out the commintern so I wouldn't need to deal with the Allies