I believe it was mentioned somewhere that Stellaris has the biggest team among all paradox games. HOI4's team is smaller but I think it's still bigger than EU4's at the moment.
I believe it was mentioned somewhere that Stellaris has the biggest team among all paradox games. HOI4's team is smaller but I think it's still bigger than EU4's at the moment.
I think I remember that one.
Do those figures include the "useless" Stellaris DLC which were graphical only with no new game mechanics? Adding plants as a playable race did zero for the game since the race you choose has zero impact on the game. It is all about the traits you choose for the species and not their shape or skin color etc.
Past versions of HOI had a slew of such fluff DLC that did nothing more than add sprites for certain nations etc. HOI4 has taken a different approach and is not marketing that way by selling graphical only DLC.
This I think is the primary reason right here. I've been following the AI changes since HOI, even before I signed up for the Paradox boards. With all of the thousands of provinces, and the fact that the AI has to hold a line along the enemy provinces, and now with HOI4 and it's battleplanner, it's a lot of work. It's quite the beast to deal with when it comes to AI, by far the most complicated AI game series that they have going.Actually in many ways HOI is the most complex code out of all of those. It is also different from the rest. HOI, even though it has sandbox elements, is the only one on the list that is primarily a war game. The others are much more economic/social simulators in which wars occasionally happen. Furthermore the combat systems in HOI are much more complex than the rest of the Paradox lineup.
I think this is most of why the HOI AI struggles as much as it does. It is simply asked to do more complex things than the AI in those other games. Even with all the struggles that the regional governors had in Stellaris, those mostly amounted to a moderate drop in efficiency and were not in danger of ruining the game except for those players who obsessed over every point having to be spent perfectly.
Popping here to give you all some more information on Man the Guns and its development! When we announced Man the Guns back during PDXCon 2018 the expansion was in its very early stages of development (contrary to Dharma or Holy Fury that were already in the middle of their development process). Yet, we wanted to share the good news with the community and to show that the development team was actively working on a big project! HoI IV is definitely not our “least favorite child”. Truth is it takes a long time to develop an expansion – hence why there is still no release date. We want to be sure to deliver a quality expansion to you all! Hope this will help to shed some light and that you'll keep enjoying our DDs and streams until we have a release date!