This is one area that Paradox games have always struggled. It's gotten better over the last couple of releases, with CKII and EUIV both providing tutorials that are functional for teaching the most basic mechanics.
However, HOI can, and should, do better. Given that Paradox has expressed a desire to get new players into the series, I think the stage is set to enter a bright new age of fleshed out tutorials that explain the majority of mechanics to players, not just 'essential' ones.
However, HOI can, and should, do better. Given that Paradox has expressed a desire to get new players into the series, I think the stage is set to enter a bright new age of fleshed out tutorials that explain the majority of mechanics to players, not just 'essential' ones.
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