Reason I'm asking is I don't see much difference between a unit with +1000% CA and a unit with very little CA. Battles, damage etc. seem about the same.
But if I change stats that show up in the attacker bonus it greatly impacts combat results. I'll be doing more testing tonight.
Like I said before, you may very well be testing with a number that is out of bounds for that variable, resulting in it defaulting back to zero. If there is a cap on it, I would guess that it would be <100%, so that the mnltiplier was between 1.0 and 1.99.