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unmerged(162341)

de Vauban
Sep 4, 2009
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We see there is wisdom from developers of HOI IV to consider best things from HOI II and HOI III while making this game.

HOI II unit type of sprites in IV ?

I say bring back tradition and unmatched quality.

I played probably every HOI type of game and mod ever made, from HOI I to HOI III TFH.

In all of this years, from the bottom of my heart I can tell I never found better unit sprites than original HOI II type of sprites.

It was a work of pure genius, simple jet immersive, clean, clear, satisfying and beautiful.

From my point of view, this aproach from HOI II is pure jewel , that should be considered to be implemented in basic unit type visual (brigade or whatever lowest unit level in HOI IV will be), at least as an option.


3ee.jpg
 
Last edited:

FOARP

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I also preferred these to the HOI3 ones.
 

Bullfrog

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Yeah, way better
 

Porkman

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I didn't hate the stock ones, but SKIF was where it's at. With those icons, half of the fun of upgrading was just getting the next icon in the series.

example_2.png
 

Bullfrog

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I didn't hate the stock ones, but SKIF was where it's at. With those icons, half of the fun of upgrading was just getting the next icon in the series.

I actually really like the ones from the BlackICE submod
I think the simplicity and recognizability of the vanilla HOI 2 unit markers is the attraction. Simplicity has a quality all its own. :D
 

Porkman

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I don't disagree, but most players who want simplicity decide to play with counters :D

These pictures don' appear on the map, they appear in the unit info screen on the left, thus they'd still be there whether using counters or sprites.
 

FOARP

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They were the best in hoi2, clean, simple, much more satisfying.

And nation-specific into the bargain, so you wouldn't end up with blacked-out men in the unit pictures as in flavour mods for HOI3.
 

ileonu

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SKIFF all the way... most people that prefer the original ones from HOI2 never tried SKIFF's icons. IMHO if the would have tried them they would have a different opinion.

Its pretty cool to see the difference between a WWI light cruiser of the Japanese Imperial Navy and a WWII one...

VS
 

Cpack

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At least I can use mine like in HOI3 as info pictures, I'm fine

6p74.JPG
 

Bullfrog

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Now substitute the HoI2 stylized tanks ones for real WW2 nation specific equipment for a bit better immersion and we get HoI4? :D


attachment.php




Source
That's a fine looking soviet tank unit icon, and if they are equipment specific that'd be great. Especially if they used the HOI 2 style, which, as you say, is similar to that image. Very nice!
 

AgentPaper

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More important than anything, is that each of the units needs to be given a more recognizable silhouette. It's always really annoying when a bunch of ships finish building and you can't remember what kind of ship it was, since you queued it up four hours ago and all the icons look way too similar.

It'd also be nice to see what tech level it's at as well, even just a rough estimate, so you can recognize "oh, these are those old junkers I built ages ago" at a glance.
 

Skylax

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Taste can be so different...those pics by skiff, I totally dislike them. To colorful, almost comic-like, certainly not reflecting my mood when playing WW2 games. The case study by sideburnout though, I like. It's dark, yet clear, detailed and not playful.