Well, like I said, all my old examples were under FTM. In TFH, the cost of armor went up, which necessarily changes everything.
On the other hand, somewhere around this forum is a picture and post where I just spent the entire war building CVs and CLs. I think I nearly hit my goal of 300 CVs (with required CAGs) before the game ended. Someone claimed that it couldn't be done, even with the US, so I set out to do it. By the way, the supply costs for 300 CVs and their CAGs are so high that it means 40% of the GDP of the United States is required to keep them in supply. :wacko:
I was actually serious. If you give me a specific set of production targets, I can try to reach them. I will only say that the historical naval build plans for all nations have a ton of ships that inefficiently utilize practicals, so there comes a point where you end up building things that make no sense in game (like the CAs built by the major naval powers). After all, the USN doesn't need 27 submarine flotillas to fight Japan if you just ensure you have carrier dominance of the Pacific in early 1942. But, they are on the list, so....
As far as I know, the actual production of the US up to 1945, would be the following:
9CVE
23CV
9BB (Iowa-class could be BC instead)
17CA
41CL
88DD (or half, depending on how you group them)
27 SS (again, depending on your assumed total subs per SS)
97 strat
16 tac
8 cas
68 M/R
1 int
29 transports
16 arm
16 mech
6 mar
5 para
1 mtn
1 cav
22 inf (plus change legacy inf to 3inf+support)
radar, convoys, airbases, escorts,...
still in queu by war's end:
5CV
5 SHBB
2BB (or BC)
16CA
23CL
21DD
18SS
This is actual production above and beyond what they start with.