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Pied-Noir

Future Battle Bishop
On Probation
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Sep 6, 2011
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Description of issue
US focus tree & minister requirement bugs

Game Version
1.61 BETA

Enabled DLC
Together for Victory,
Death or Dishonor,
Waking the Tiger,
Man The Guns

Do you have mods enabled?
No

Description
The "America First" focus also unlocks these two ministers, so it should include them in its effect:

Code:
            custom_effect_tooltip = available_political_advisor
            show_ideas_tooltip = USA_joseph_patterson
            custom_effect_tooltip = available_political_advisor
            show_ideas_tooltip = USA_william_regnery

Joseph McCarthy should only appear if MtG is owned, because he requires a focus that is only available if MtG is activated:

Code:
        USA_joseph_mccarthy = {
            picture = generic_political_advisor_europe_1
           
            allowed = {
                original_tag = USA
            }
            available = {
                has_completed_focus = USA_empower_the_huac
            }
           
            traits = { anti_communist_crusader }
        }

So, you should add the following under the allowed section: has_dlc = "Man the Guns"

The same is true for Charles Lindbergh:

Code:
        USA_charles_lindbergh = {
           
            picture = generic_air_europe_3
            allowed = {
                original_tag = USA
            }
            available = {
                has_completed_focus = USA_send_lindbergh_to_germany
            }

            cost = 50

            equipment_bonus = {
                fighter_equipment = {
                    instant = yes
                    fuel_consumption = -0.1
                }
                heavy_fighter_equipment = {
                    instant = yes
                    fuel_consumption = -0.1
                }
            }

            traits = { air_pilot_training_3 }
           
            ai_will_do = {
                factor = 1
            }
        }

He will show up regardless, but he can't ever be selected unless you complete a focus that requires MtG.

Now for experience bugs in the US focus tree.

Which is it?

USA_arsenal_of_democracy

Code:
        complete_tooltip = {
            air_experience = 50
            navy_experience = 50
            army_experience = 10

or:

Code:
        completion_reward = {
            navy_experience = 50
            army_experience = 50
            air_experience = 10

One is wrong, so correct the other.

USA_USACE_projects

This is added as part of the focus, but does not appear for the tooltip, so the player does not know about it. It should be added to the completion tooltip section.

Code:
            air_experience = 50
            navy_experience = 50
            army_experience = 10

Steps to Reproduce


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