HoI 4 - Infrastructure collateral damage scales with the square of soft attack

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bitmode

1st Reverse Engineer Battalion
Nov 10, 2016
3.406
5.298
Description of issue
Infrastructure collateral damage scales with the square of soft attack

Game Version


Enabled DLC

Do you have mods enabled?
No

Description
A division with two times as much soft attack does roughly four times as much collateral damage to infrastructure. The relation should (at most) be linear.

Steps to Reproduce
Look at CLandCombatant::FireAt(), especially how the vAmount parameter for CLandCombatant::ApplyCollateral is calculated.

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