HoI 4 Dev Diary - Formable Nations and Achievements

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Constans

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Seems to me that Byzantium is probably one of the least odd formables here. Sure, the name is ahistorical, but the Megali idea was a thing, and as recently as the treaty of Sevres, Greece was slated to get some decent sized chunks of Turkey.

A lot changed for Greece between the Treaty of Sevres and 1936 though, including several million dead and displaced Greeks who had been living in Anatolia.

That said, I am very happen we have more alt-history options baked into the base game.
 

Broletariat90

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The AI won't do the HRE ever. It will not take any in historical mode (this might change later if we find a way to properly detect if a game has gone very ahistorical), but will take them if they have the requirements in ahistorical mode. If AI Greece somehow manages to conquer all of Turkey, Bulgaria, Yugoslavia and the necessary parts of Romania by itself, congrats, make a screenshot and post it on reddit for free Karma.
Thanks for the clarification! I was worried that I would see some pretty outlandish stuff in non-historical. Well too outlandish. :p Have you guys ever thought of creating a menu with various check boxes for features like in CK II?
 

Archangel85

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Thanks for the clarification! I was worried that I would see some pretty outlandish stuff in non-historical. Well too outlandish. :p Have you guys ever thought of creating a menu with various check boxes for features like in CK II?

Yes.
 

Fulmen

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G2wIy8c.jpg
 

A P Leme Lopes

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I don't think Byzantium is ahistorical at all. After all, the Greeks tried to do it in 1919, but they were defeated by Ataturk.
The ahistorical thing about Byzantium is its name. "Byzantium" exists only in history books. The name the Byzantines used is Roman Empire. Since Italy can do the same empire in different lands, maybe there's need of a different name, hence Byzantium.
 

Broletariat90

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I also wish there was an achievement with the name of "Manchurian Candidate". Though I'm sure that was probably proposed.
 

L'Iroquois

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I understand what you mean, I just don’t think Byzantium would ever be used. And I would like different names depending on which ideology is in command too, so complete agreement there!

But yeah. Paradox seems to agree with me that it’s impossible and be clear that this is strictly memery. I approve of large parts of this dev diary, I enjoy formable nations and think it’s fun with alt-hist paths. I just dislike the meme nations since I would like the theme to be more WW2 than EU4. I think it’s weird that they’re in vanilla. Mods, sure, but base game?

I also am a bit shocked about how many people defend HRE, Byzantium and Roman Emperor Mussolini as historically plausible.

Those are my gripes.

Totally agree, same here.
 

KalZakath

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I also wish there was an achievement with the name of "Manchurian Candidate". Though I'm sure that was probably proposed.

When they do the DLC that gives us spies and subterfuge, I could see that one slipping in quite nicely too....
 

Cymsdale

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If you are playing in non-historical, I don't see why the AI shouldn't be able to pick the wacky options if they somehow stumble into the requirements, I'm sure it would be incredibly rare anyway.
 

podcat

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Needs moving capitals on forming new tags, like in EU4.
the story is a bit different here tho. There you are forming it for the first time while in HOI its more like leadership are refering back to the glory days for their nation as a way of strengthening their position (dictators and all that) and for those cases moving your capital doesnt really make sense
 

Ryousan2k

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It would be nice if some of tehse restorations/formations would get some nice National Spirits and/or Unique Focus Trees. As in EUIV
 

ScientX

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Look, i don't mind these fantasy nations/scenarios but this is strange to say the least.

Personaly id rather have the content team working on scenarios such as the winter war or barbarossa.
As the games main selling point is about world war II.

It would fit the game a hell a lot more than forming byzantium or the kalmar union.
And btw if they had the time to work on these fantasy nations overcoming and coring states, why not work on a state coring mechanic instead.

Im sorry but this feels like a random feature that just appeared out of nowhere.
 

Lotneg

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Please i beg you. Make sure the Polish-Lithuanian commonwealth can be formed by either poland or lithuania
 

Rhaegar1

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"HOI4 is a collection of bad mechanics in a pretty coat and good mechanics hidden beneath layers of obscurity so nobody understands them!"

"I can form Byzantium? Take my money now!"

Seriously though, nice addition if you ask me, my last game was in a modded Byzantium, it will be nice to see if I can put it back on the map myself. Right now I'm back in full swing with EU4 and enjoying it and after that it's probably time to check out Stellaris which seems to be improved from decent to spectecular with a few DLC's so I won't be touching HOI4 for a while but I'm pretty sure I'll be coming back to it at some point in the future. I don't have the feeling I scratched all the layers of the game and I'm sure that a few more gamechanging updates and DLC's like Stellaris had will improve it quit a bit going forward. I'm looking really forward to the alt-history refounding of the German empire or austria-hungary and reforming Rome or Byzantium is going to be icing on the cake.
 

IndigoRage

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the story is a bit different here tho. There you are forming it for the first time while in HOI its more like leadership are refering back to the glory days for their nation as a way of strengthening their position (dictators and all that) and for those cases moving your capital doesnt really make sense
I can understand that. I just feel it's silly to name your whole country after a city and then not make that city your capital.