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Freymann

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No secuestren el hilo, que luego llega un moderador refunfuñon y nos lo cierra.:wacko:
 

unmerged(10848)

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Una preguntilla, si se pueden crear divisiones con una sola brigada(eso menha parecido leer), ¿podrá pillarse una división de dos brigadas y dividirla en dos divisiones de una brigada?.

Saludos
 

Freymann

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El nuevo diario:

Naval, Air units and the theatre AI

One of the most consistent things we have noticed on our forum was people asking about invasions and the escorting of transports. You will have probably noticed that we tend not to answer these questions. This is mainly because it was an absolute waste of time. The AI you will see in Hearts of Iron 3, although drawing on our accumulated experience, was built from scratch. For that point of view we were never going to look to fix the Hearts of Iron 2 AI, instead we were looking to build a better one. From the first principals of design upwards.

Our first design decision, which you all know about, is the theatre. A theatre is a singular AI entity, and the highest level in the on the map AI for the control of units. A theatre holds not just land units, but air and naval as well. Having these under the control of a single AI entity meant it would seek to coordinate all the units types. Thus when fleets go to sea the theatre AI includes these areas of operation when thinking about where fighters should be looking to intercept enemy air units. NAVs sit on standby to support naval combats and also seek to bomb enemy units in ports and at sea.

This comes into its own with the invasion system. An invasion is no longer just simply shipping some units into an enemy province. It is a combined arms operation; it involves land units for the landing. Transports to move them. Naval units to escort the transports. Battleships to shore bombard the beaches. Air units to provide air cover and bomb enemies.

In fact the AI goes one better when planning invasions. If it has a target in mind it moves air power within range to support the invasion. Brings transports and supporting naval units to ports close by and moves troops to these ports in preparation for the invasion.

The AI doesn’t end there. If you are playing with theatre AI on it will kindly tell you that it needs transport to move things and ships to escort them. After all how do you expect the AI to do an invasion without them?

This is part of the power of the theatre system of air/naval/land in a single entity. World War II very much relied on a combined arms approach to victory and for our AI to have any chance of being an interesting opponent it would have to be able to do the same. Before the first line of code was written this was planned into our approach for the AI.


invasion.jpg
 

calestos

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Una preguntilla, si se pueden crear divisiones con una sola brigada(eso menha parecido leer), ¿podrá pillarse una división de dos brigadas y dividirla en dos divisiones de una brigada?.

Saludos

Sí. Al ser de una sola brigada no contaran con la opción de líder.
 

Leka1982

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Yo al final me he hecho fichero...me parecen una guarrada pero eso de poder ver cuantas divisiones tienes en cada provincia con un primer plano general no tiene precio....con lo poco que costaría cambiar eso en los sprites....
 

Wittmann

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¿Se va a jugar solo con fichas o como en el anterior?Porque yo con fichas estoy jugando ultimamente y no me entero de nada..:wacko::rofl:
si quieres ser un hombre, tienes que jugar con fichas. HoI3 desterrara finalmente a los que usen los muñegotes
 

unmerged(141029)

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¿Se va a jugar solo con fichas o como en el anterior?Porque yo con fichas estoy jugando ultimamente y no me entero de nada..:wacko::rofl:

Sí, también habrá sprites :mad:. A mi me pasa igual. Empecé hace algo más de un mes, pero te acostumbras ;). Tú no recaigas en los sprites y serás un hombre (además de evitar sufrir las jihad de Al-ficheda :rofl:)
 

Freymann

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Podrían poner un interruptor spriteOn-fichaOff / fichaOn/spriteOff para usar sin salir de la partida, apropiado para toda la familia.



Donde esta el contador de la fecha-hora, dale boton derecho y se despliega una ventana. Al final, esta el activar fichas o barbies.;)
 

lukiskywalker

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Podrían poner un interruptor spriteOn-fichaOff / fichaOn/spriteOff para usar sin salir de la partida, apropiado para toda la familia.

Deberían banearte ahora mismo :eek:o:eek:o:eek:o




:p
 

Obus Procedente

Downwards
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Interruptor:

images


Me refiero a un "nuevo" botoncito ahí al costado, cerca de alguna parte, para enciende/apaga.

Eso si, lejos del alcance de los niños que juegan con fichas.

:D
 

Mefis

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pos exactamente no lo se , no se si salen con menos fuerza o cuando las produces se quedan como en el limbo y tienes que movilizarlas ( con un coste extra a parte del inicial).

Las reservas son mas baratas que las normales y decian que es algo que van tener que usar mucho los aliados antes de la guerra y al inicio.

Eso me ha parecido entender de lo que ley , aunque cualquier parecido puede ser coincidencia :rofl::rofl:.
 

RoMMeL DvAz

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No se si habeis visto esta imagen ya, pero eso de poder regenerar la 21 Panzer tras el desastre de Tunez automaticamente me pone :D

a9s1ao.jpg
 

RoMMeL DvAz

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Y las de la guerra civil se saleeeeeeeeeeen.

6qz1c9.jpg


28bz3uh.jpg