• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Firov

Second Lieutenant
66 Badges
Jul 30, 2009
108
0
  • Europa Universalis IV: Call to arms event
  • Cities: Skylines - Mass Transit
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Sword of the Stars II
  • Semper Fi
  • Naval War: Arctic Circle
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Steel Division: Normandy 44
  • Pillars of Eternity
  • Crusader Kings Complete
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings III: Royal Edition
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Stellaris: Apocalypse
  • 500k Club
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines - Parklife
both games are deeply flawed but ETW is worse

Hmm. I've seen this statement made time after time on these forums, even on threads that have absolutely nothing to do with E:TW.

For example...


Fictional Conversation said:
Initial Statement : The British AI keeps spamming transports! This is a game breaking bug!

Reply : Just take a look at E:TW for game breaking bugs! :wacko:

Honestly, I just don't see the point. Does this pointless comparison help you sleep at night? Or does it provide some other purpose? Perhaps you are trying to convince them that they should not mind what they consider "game breaking bugs" because another game has them too? I just don't get it....
 

plasticpanzers

Field Marshal
23 Badges
Oct 6, 2007
4.366
240
  • Arsenal of Democracy
  • Sword of the Stars II
  • Semper Fi
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis III
  • Cities: Skylines
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: Digital Deluxe Edition
  • Surviving Mars
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Cities: Skylines - After Dark
  • Pride of Nations
  • Cities: Skylines Deluxe Edition
  • 500k Club
  • Victoria 2
  • Sword of the Stars
  • Darkest Hour
jeeez....HOI3 is keeping me on asprin. Thank goodness I don't have another game to worry about with bugs.
 

Naga Niome

Captain
21 Badges
Oct 4, 2005
304
51
  • Stellaris: Galaxy Edition
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Age of Wonders: Planetfall
  • Surviving Mars: First Colony Edition
  • Imperator: Rome
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Parklife
  • Surviving Mars: Digital Deluxe Edition
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Mount & Blade: Warband
  • Cities: Skylines
  • Warlock: Master of the Arcane
  • Victoria 2
  • Hearts of Iron III
  • Europa Universalis IV
It's called fanboyism, it's a ritual many people practice here, on the Creative Assembly forums they're more Che about it.
 

telesien

Grand Admiral
40 Badges
Aug 28, 2007
4.028
18.188
  • Commander: Conquest of the Americas
  • Semper Fi
  • Rome Gold
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis III: Chronicles
  • Deus Vult
  • Crusader Kings II
  • 500k Club
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • 200k Club
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Crusader Kings II: Holy Knight (pre-order)
  • War of the Roses
  • Victoria 2
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
OK, seeing two major games with goal oriented AI fail, I must ask some questions. Is this approach realistic enough or would it require too much work to make it reality? Did they just came too early, when this approach is not yet developed enough, so what we see are just "infant deseases" (as we call it)? Are there even any games with GOAP which managed to behave in some challenging way? I never understood AI programming much, so maybe my questions are stupid for the rest of you, but I am sure I am not the only one who askes those questions...
 
Last edited:

Burning

Arms, Armistice 'n Revolutions
33 Badges
Mar 25, 2004
2.322
3
  • Victoria 2 Beta
  • Supreme Ruler 2020
  • Victoria 2
  • Rome: Vae Victis
  • 200k Club
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis: Rome Collectors Edition
  • Semper Fi
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Battle for Bosporus
  • Arsenal of Democracy
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Majesty 2
  • Iron Cross
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III
  • Divine Wind
  • Europa Universalis III
  • East India Company
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
Both are some of the funnest strategy games out there but both need a TON of work.

the difference is: for HOI3 the work will be done, and in the end, we will have a decent game. for E/N-TW, no work will be done, it wont change, only a few modders, unsupported by CA will invest MUCH time and work into the game, make it at least a bit playable.
 

notger.heinz

Invading-Britain-Addict
7 Badges
Jan 24, 2007
711
0
  • Europa Universalis III
  • Europa Universalis IV
  • Hearts of Iron III
  • Europa Universalis: Rome
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis IV: Pre-order
You are comparing a non-existent AI against an existing one. Philosophy would argue that the one that exists will always be superior. :p

But seriously though, HoI AI is much more complex and will in time fix those problems it faces now. The E:TW AI despite all of CA's mighty resources still hasn't come up with an AI that can bring out E:TW's potential.

I would agree with you, if it wasn't for me being more inclined towards mathematics and thus answering: What is superior is defined by the measure you apply to determine superiority.

Clearly, a non-existent AI can be superior, because it is flawless: You cannot list one action that it gets wrong, because there are no actions.
Plus: A non-existent AI has clearly more potential, because ALL is left as potential. An existent AI has less potential, because some of this potential has already been realized.

So, from a physicists point of view, E:TW AI's could be superior.

Still: HOI3 all the way, baby, because I prefer a half-working AI to the stupidity and rip-off from CA.
 
Dec 21, 2002
551
0
Visit site
both games are deeply flawed but ETW is worse now if we were comparing RTW or MTW they would win hands down.

lol RTW doesn't have an ai either. I slaughtered that game on vh/vh even with all the mods that game was never saved with having a challenging ai if an ai at all.

Let me give you some examples:

Sue for peace and it gives me 10000 denari and then the next turn declares war. Sue for peace again, then the next turn declares war. hahaha what a stupid ignorant flawed ai programming bs that was.

Here's another one: It's sieging a city has 1 turn to go before the city falls and it runs away and outnumbers the occupants 3 to 1. lmao Yeah buddy that's some serious ai programming there.

Here's another one and this for all the TW series post MTW : It moves up and down roads back and forth for 30 years with not one, not two, but, 3 stacks of units. Worst ai I've ever seen in what's suppose to be a high quality released game with great ai.

Then of course we can't forget the stacks of 3 or less units running around the maps. This is one of the greatest TW ai downfalls and something that didn't matter in the MTW maps because they were provincial instead of stupid single 10000 squares which the ai could never handle and never will be able to.

The TW franchise started to fall when they released RTW and has been falling short ever since with the same promises before each game (improved AI) lmao darn if that has been so. It's been the same or worse ai after MTW origional which I still hold the highest regard for because I did lose battles and I did get beat by the ai in that one and that one only.

Crusader Kings is a better Medieval game than M2TW, EU:Rome is a better ancients game than RTW.
 

unmerged(149383)

Sergeant
1 Badges
Aug 7, 2009
97
0
  • Hearts of Iron III
Well, they are completely different concept of games? Makes no sense to compare them like you do. I really didnt like EU:Rome at all, completely wrong periode for that kind of concept. Rome on the other hand, I have played like crazy. You CAN compare the AI, but then you have to compare with the Grand campaign AI, not the battle-AI, as this is not the same at all.
 

Socratatus

Captain
5 Badges
Apr 25, 2009
472
13
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
Hmm. I've seen this statement made time after time on these forums, even on threads that have absolutely nothing to do with E:TW.

For example...




Honestly, I just don't see the point. Does this pointless comparison help you sleep at night? Or does it provide some other purpose? Perhaps you are trying to convince them that they should not mind what they consider "game breaking bugs" because another game has them too? I just don't get it....

I and others have quoted why ETW is worse than HOI3. All you`ve done is make little comments hoping to derail people, but next to no substance. I can`t even be bothered to give direct example to example as to why ETW is so bad and unplayable as a colony-strategic invasion game in the 18th century because I know you`ll just come back with the same pointless waffle as above.

ETW allows no strategy, you cannot lose, especially if you play a country like Great Britain, but it doesn`t really matter who you play. HOI3 you CAN lose- alot.

ETW is awful, that`s all there is to it.
 

unmerged(149383)

Sergeant
1 Badges
Aug 7, 2009
97
0
  • Hearts of Iron III
Its weird that this thread hasnt been closed yet as it has nothing to do with HOI at all. But i guess that since its ranting CA, the moderators finds it OK ^^ Dont think it would be allowed if it was something else off-topic though..
 

telesien

Grand Admiral
40 Badges
Aug 28, 2007
4.028
18.188
  • Commander: Conquest of the Americas
  • Semper Fi
  • Rome Gold
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis III: Chronicles
  • Deus Vult
  • Crusader Kings II
  • 500k Club
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • 200k Club
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Crusader Kings II: Holy Knight (pre-order)
  • War of the Roses
  • Victoria 2
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Its weird that this thread hasnt been closed yet as it has nothing to do with HOI at all. But i guess that since its ranting CA, the moderators finds it OK ^^ Dont think it would be allowed if it was something else off-topic though..

Well it has. For example I asked quite reasonable question regarding HoI3 concept. Sadly it is overlooked because of previos heated discussion...
 

Firov

Second Lieutenant
66 Badges
Jul 30, 2009
108
0
  • Europa Universalis IV: Call to arms event
  • Cities: Skylines - Mass Transit
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Sword of the Stars II
  • Semper Fi
  • Naval War: Arctic Circle
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Steel Division: Normandy 44
  • Pillars of Eternity
  • Crusader Kings Complete
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings III: Royal Edition
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Stellaris: Apocalypse
  • 500k Club
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines - Parklife
I and others have quoted why ETW is worse than HOI3. All you`ve done is make little comments hoping to derail people, but next to no substance. I can`t even be bothered to give direct example to example as to why ETW is so bad and unplayable as a colony-strategic invasion game in the 18th century because I know you`ll just come back with the same pointless waffle as above.

ETW allows no strategy, you cannot lose, especially if you play a country like Great Britain, but it doesn`t really matter who you play. HOI3 you CAN lose- alot.

ETW is awful, that`s all there is to it.

Absolutely fascinating. So, despite the several instances in which I have agreed that E:TW is flawed, you assume that I'm some sort of E:TW fanatic?

Quite frankly though, I couldn't possibly care less that Empire Total War is flawed, and neither should most other people on these forums, since these aren't the E:TW forums. They're the HOI3 forums, but, for some reason, many people, such as yourself, appear to be complaining about E:TW relentlessly.

At this point, considering how persistent you and several other people on these forums are concerning your attacks on E:TW, I'm thinking you're trying to throw up some sort of "smoke screen". By pointing out that another game has flaws similar to HOI3's, perhaps you hope to deflect blame and/or attention from Paradox for their own failings?

As I've said many times before (and will undoubtedly be forced to say many times more), the fact that CA releases horribly buggy games doesn't suddenly make it acceptable that Paradox does the exact same thing.

Your smoke screen isn't going to make people suddenly forget that HOI3 has more bugs than an ant colony. Nor will it suddenly make everyone feel better about purchasing a flawed program. It simply serves to fill the forum with absolutely ridiculous and utterly useless posts/threads about the flaws and bugs of another developer's product.

And I assure you, the HOI3 forums hardly need any outside assistance filling its bug report quota, it seems to have that easily under control.
 

unmerged(149383)

Sergeant
1 Badges
Aug 7, 2009
97
0
  • Hearts of Iron III
Well it has. For example I asked quite reasonable question regarding HoI3 concept. Sadly it is overlooked because of previos heated discussion...

Ofcourse some manages to provide some sort of reasonable questions/arguments, but most of this thread has gotn completely out of hand. Thats why its weird that it hasnt been closed, like any other threads that gets out of hand :)
 

telesien

Grand Admiral
40 Badges
Aug 28, 2007
4.028
18.188
  • Commander: Conquest of the Americas
  • Semper Fi
  • Rome Gold
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis III: Chronicles
  • Deus Vult
  • Crusader Kings II
  • 500k Club
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • 200k Club
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Crusader Kings II: Holy Knight (pre-order)
  • War of the Roses
  • Victoria 2
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Ofcourse some manages to provide some sort of reasonable questions/arguments, but most of this thread has gotn completely out of hand. Thats why its weird that it hasnt been closed, like any other threads that gets out of hand :)

It is not that bad. At least every post still has "HoI3" in it. I've seen threads with few pages without any significance to the game at all ;)
 

TheLoneGunman

NO STEP ON SNEK
Moderator
167 Badges
May 4, 2008
2.723
4.107
38
  • Europa Universalis IV
  • 200k Club
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Empire of Sin
  • Empire of Sin - Premium Edition
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • 500k Club
  • Paradox Order
  • Crusader Kings Complete
  • Deus Vult
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury Pre-order
  • Crusader Kings II: Holy Fury
  • Crusader Kings III Referal
  • Victoria 3 Sign Up
Its weird that this thread hasnt been closed yet as it has nothing to do with HOI at all. But i guess that since its ranting CA, the moderators finds it OK ^^ Dont think it would be allowed if it was something else off-topic though..

If it bothers you that much, PM a mod about it.

They're not Gods you know, I don't think they read every single thread on the forum from top to bottom.
 

delra

Master of Orion
34 Badges
Jan 27, 2008
26.138
543
  • Europa Universalis IV
  • Victoria 2
Here's a proof that AI in HoI3 is a strategic genius. NONE of us could possibly control this kind of a clusterf***:

(blitzing France in 1940)



(This is what AI did to my front when I was showering (yeah, I know:p)... and now I'm afraid to touch it even with a long stick)
 

Quintarka

Sergeant
90 Badges
Aug 16, 2008
98
44
  • Rome Gold
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Crusader Kings II: Charlemagne
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Vikings
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Tyranny: Archon Edition
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • 500k Club
  • War of the Roses
  • Victoria 2
There is not one paradox game that they havent fixed or made better after the release date, i trust that they will do it with HOI3 too, i still play EU3 IN AN, CK DV, and Ricky, even after all these years. But the total war series has some good games to espscially the MTW 2 expansion pack, but when i learned that they were coming out with ETW i had my misgivings, not because the company was bad, but because that era is so diffacult to recreate. The strategic thinking and practice of that era cannot be capture accuratly with the total war engine, and it is a shame to say that for a napoleonic era game, L'Emperuer by KOEI for the orginal NES is still a better game, it may not have the graphics, but it is far more enjoyable. In two years time L'Emperuer will still be better than ETW, but HOI3 will be a classic.



p.s. if we want to compare these games on these forums. We can cause we are part of the paradox community too :)