I think Hive Mind needs more refinement.
1. Harmony traditions - almost the entire tree is useless for hive minds because they have to do with either factions or unrest, both of which are not active game mechanics for Hive Minds. I would propose that the tree be slightly altered for hives. One idea would be to swap out "The Greater Good" with the ability to instantly assimilate non-hive pops (add Hive Mind trait). This segues into my next issue:
2. Auto Purging is clunky - an empire with decent gene tech can easily and cheaply add the Hive Mind trait to conquered pops to add the pops into the collective. It costs no trait points. I would re-organize this and make it a Purge policy instead.
3. Lack of factions is a drawback - for a non-hive empire, happy factions produce a good amount of Influence. I think that hives should have some unique way to gain free Influence points too. It could be as simple as converting an otherwise useless tradition to provide a flat +1.0 point/month for instance.
4. Non-hive pops should be usable. I get that Paradox wanted to make the hive feel more restrictive in some ways with this being one of them. However, it's very easy to assimilate already as I've said. I think it would be interesting to at least have the ability to use other pops as cattle.
1. Harmony traditions - almost the entire tree is useless for hive minds because they have to do with either factions or unrest, both of which are not active game mechanics for Hive Minds. I would propose that the tree be slightly altered for hives. One idea would be to swap out "The Greater Good" with the ability to instantly assimilate non-hive pops (add Hive Mind trait). This segues into my next issue:
2. Auto Purging is clunky - an empire with decent gene tech can easily and cheaply add the Hive Mind trait to conquered pops to add the pops into the collective. It costs no trait points. I would re-organize this and make it a Purge policy instead.
3. Lack of factions is a drawback - for a non-hive empire, happy factions produce a good amount of Influence. I think that hives should have some unique way to gain free Influence points too. It could be as simple as converting an otherwise useless tradition to provide a flat +1.0 point/month for instance.
4. Non-hive pops should be usable. I get that Paradox wanted to make the hive feel more restrictive in some ways with this being one of them. However, it's very easy to assimilate already as I've said. I think it would be interesting to at least have the ability to use other pops as cattle.