So Hive minds start with 10 more additional pops than a regular empire. Why is this?
Hive minds also start with a building called spawning pools. Which increases their growth by 25%. Why is this immediately available? Compared to say a gene clinic.
I'm assuming this is to make up for the lack of migration treaties or diplomacy. But then saying that- it still out scales many of the isolationist / supremacist factions that wont want diplomacy. Granted these types of factions have other benefits like increased fire rates ( supremacist ) or increased unity and growth ( isolationist ).
Hive mind still out scales these. Devouring swarm even more so because you get the regular hive mind growth and the added extra 10 pops, as well as combat ships that apparently take steroids.
Am i missing something or are Hive Minds incredibly over tweaked
Hive minds also start with a building called spawning pools. Which increases their growth by 25%. Why is this immediately available? Compared to say a gene clinic.
I'm assuming this is to make up for the lack of migration treaties or diplomacy. But then saying that- it still out scales many of the isolationist / supremacist factions that wont want diplomacy. Granted these types of factions have other benefits like increased fire rates ( supremacist ) or increased unity and growth ( isolationist ).
Hive mind still out scales these. Devouring swarm even more so because you get the regular hive mind growth and the added extra 10 pops, as well as combat ships that apparently take steroids.
Am i missing something or are Hive Minds incredibly over tweaked