Hive Mind - +33% Fire rate.....

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Dalinski

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Additional fire rate for a Hive mind nation is good an all but wouldn't it be more interesting if other traits better stood them apart.

Examples;
- Star ships are markedly cheaper to build
- The longer a space battle lasts the more bonuses grow (reflecting a slow build up to a coordinated plan)
- The longer a space battle lasts the more retreat damage the enemy will take
- Has a high "weapon sprawl" (fire tends to be spread across many of its ships not concentrated on some or low hit point ships) (Note this is a negative trait :) )
- Fast build time of star ships
- Smaller ships tend to sacrifice themselves for large ones (smaller ships on low health attract overkill fire)
- Large ships on low health tend to ram other vessels
- Fire rate bonus at the start of a battle and fire rate penalty the longer it lasts
 

MGoods

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Fanatic purifiers get +33% Fire rate, not Hiveminds.

Hiveminds cannot be fanatic purifiers (although if they use the cede planet wargoal instead of vassalize they are forced to purge unfortunately)