• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Amric

Hurricane Sergeant of Arms
2 Badges
May 4, 2003
5.643
1
Visit site
  • Europa Universalis III
  • 500k Club
Hitch's blood is probably running beyond cold, it's probably frozen now. A janissary charge is NOTHING to sneeze at, and it certainly sounds like they are coming. That loose formation that Hitch was just thinking about could be his undoing. Of course, if that cohort of the 16th gets to that 'flank' on time, they can throw a real spanner into the works of the Turks. If what I am reading is correct that is. It certainly seemed to read to me that is what Hitch was telling the lad in his instructions. But I could have read that wrong. I still see the rest of the 16th probably hot footing it up to stiffen the line. They'll probably be needed.

I am surprised that Hitch almost had his head taken off by a cannonball. You'd think at his age and experience he'd know better. But then again, he wouldn't be the first general officer who has forgotten or never gotten so close to the action to know it instinctively. I DO like the fact that after being saved and called an idiot he lets it slide. As he should. He's lucky he only lost some plumage to his fancy hat instead of most of his head.

Overall some very nice work and I have to say that so far you are writing the Vizier as I probably would. Tenacious, but eager to take risks that would make most men pause. The jannissaries grip on the Turk army did pretty much doom their empire to destruction. Stagnation will do that. You have to be willing to innovate and update. The Turks never could manage to get that right. To many factions and those in power kept a death grip on that power.

Oh, and before I forget, with all that talk about smoke on battlefields...It would be a nice touch, and accurate to have those Janissaries coming out of their own smoke cloud toward the imperials...

Just a thought.
 
Last edited:

stnylan

Compulsive CommentatAAR
127 Badges
Aug 1, 2002
37.167
4.226
  • 500k Club
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Hearts of Iron III Collection
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: No Step Back
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Arsenal of Democracy
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
Rather clever of Georgios, laying a little extra ground-work like that. I do find it rather amusing that the battle there probably resembles the Western Front more than anything else.
 

Nil-The-Frogg

Big fetid toad
11 Badges
Aug 19, 2004
1.190
0
nilthefrogg.canalblog.com
  • Crusader Kings II
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
ta_clap.gif

Herm, let me breathe a minute... Ah, Director, you don't need powerful supercomputers for VR, wordprocessing and internet are enough for you! Isn't that dust falling from my coat?

I was almost ducking to avoid balls and bullets. How could you do that just when I am trying to write a readable battlescene? :mad:

Oh, and pretty good job at fleshing out your oponent in something more dangerous than they appeared in previous posts. The charge of the janissaries reaches a climax here and would almost qualify as a Storey Cliffhanger (tm). ;)

Unlike Amric, I won't make an attempt at commenting or gauging tactics. Ah, latrines! I've only spent 24 hours in the army (more than enough for my taste), but I've still managed to experiment that. How do they manage to get them so ... let's say dirty? I bet they do it on purpose, but how?

[EDIT]

[STEWARDSHIP QUESTION]Director, I've noticed you generally answer my last post of comment when I post several. I don't know if that's a coincidence or not. Hence the question: would you rather see me edit the first post and pack everything in, like now?[/STEWARDSHIP QUESTION]

IIRC, you explained a long time ago that security measures ensured that no player would be harmed in VR. Kevin had a problem because back when he fell from his horse, only weapons had been taken into account in those safety routines. Soooo, what about a bullet? Or a canonball, for that matter?
death.gif


[/EDIT]
 
Last edited:

Stuyvesant

Field Marshal
40 Badges
Dec 7, 2002
6.230
49
Visit site
  • Victoria 2: Heart of Darkness
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Leviathan: Warships
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • 200k Club
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Achtung Panzer
  • Europa Universalis III
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Hearts of Iron Anthology
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
An awesome battle, Director. I've read the last couple of posts and the whole battle seems to be steadily building up towards a climactic charge by the Jannisaries.

Legate Georgios is coming into his own, with the whole charade surrounding Count Bogdan's death. That, and his successful defense of his sector of the front.

I enjoyed the shaving scene, particularly how Hitchcock himself was aware how much it was a public relations coup for him to sit there calmly and have his shave. I feared for Hitch's wellbeing later on, though: right after he's almost decapitated by the flying cannonball, he realizes he's lying in bloody mud. I kept waiting for Hitch to keel over and bleed to death, after that.

The progression of the battle reminds me a lot of the few descriptions I've read of American Civil War battles (although I'm sure it could be applied much broader). Even though the Imperial army seems to be getting the better of the Turks, it is a slow, costly process. And though I expect the Imperials to win (after all, if the Turk hasn't won before, how could he do so now, after two bloody repulses?), I expect the Imperial army at Smyrna to be so battered that it'll be next to useless until reinforcements arrive - good thing then you have that additional army coming up from the European side of the Empire. :)

Looking forward to the charge of the Jannisaries and (hopefully) a dramatic victory for Hitch and Co.

PS: you're not going to be so callous as to kill of our promising Prince in the last clash, thereby robbing the Army's victory of all its luster? I know, dramatically it works really well - personal tragedy at the hour of triumph - but it would be kinda cruel, don't you think? :)
 

Director

Maestro
34 Badges
Aug 13, 2002
5.400
3.346
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
Amric - break out the parkas, it's going to get worse.

The Park VR won't actually allow harm to come to the players, unless of course 'someone' has been monkeying with the code. This is what happened to Kevin in the first scene (three years ago - gulp).

More smoke coming up. :D

stnylan - the Imperials wanted a defensive position that would be tough to take. The Turks are willing to pay the price to take it.

The real tactical problem here is that the arquebuses have terrific stopping power but slow rate of fire, so stopping a charge becomes a matter of timing.

It's not quite like the Western Front - I have no machine guns, drat the luck.

Nil-The-Frogg - on the first question, when people post more than once I do try to put all my answers in one response. Sometimes I just don't have anything to say, or answer questions in another person's feedback.

Hitch should be safe from that cannonball, which doesn't mean the VR program won't try to give him a good scare when he does something stupid. He should be safe... unless someone has been monkeying with the program, as happened to Kevin at the start of it all.

J. Passepartout - I'm coming to like Georgios too. Maybe we'll see more of him.

jwolf - just one more charge, eh? No, I don't think the Turks would give up after that.

By the way I'm modeling this battle on the siege of Vienna that happened around this date in our history. The final assault by the janissaries was, by all accounts, terrifying - but it did fail, and the janissaries were never the same afterward.

Stuyvesant - it isn't the janissary charge that forces the decision, it's the rock-paper-scissors game of guns versus swords versus pikes.

Kill the Prince? I am shocked - shocked, I tell you - that you would even think I would hesitate to do such a thing. :p

And now...
 

Director

Maestro
34 Badges
Aug 13, 2002
5.400
3.346
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
Where a river forms a plain and a plain abuts a mountain, the only predictable thing about the weather is that the weather will be unpredictable. So it was that the morning wind that blew southerly up along the sun-warmed mountainside had stilled, leaving drifts of gunpowder smoke to pool in the quiet air of the hollows along the river. The guns and cannon belched and spat, offering up tons of gunpowder as worshipful incense for the god of war, exhaling plumes of smoke that filled those low places and rose steadily higher, overflowing the river’s cup to pour in streams over the flat land beyond. With inexorable slowness the wind began to whisper again, flitting fretfully as though casting about for prey before settling down in a soft push that promised to remain steady through the afternoon, blowing west into the setting sun.

West.

Into the faces of the waiting legionnaires.



The first assault had come cresting in like a gaudy wave, a sweeping roller of burly bearded men draped in extravagant swathes of brilliant fabric. Grimly they came on without pausing to fire the guns slung over their backs, swords outstretched and flashing as sea-spray glitters over breaking waves. Once they had come and then gone back again, leaving their dead and gasping wounded as fish mark a high tide before the next, higher wave marks its place.

Again they came, basso warcries lifted above the deeper roar of firearms and the clatter of hobnailed boots on stone. Again they went as far as flesh and blood could go in the face of such a pelting hail of lead, grinding down the defenders as a wave grinds boulders to sand. Again the wave went out, tidal pools of reeking crimson marking the wave line on the stony streets.

“They’re timing these rushes,” Hitchcock said. “About half an hour apart, I think. Could be they can’t co-ordinate better, or could be they really do know what they’re doing. We’re getting pounded, and we can’t feed in gunners fast enough to stop the janissaries. What we need is a way to get the cavalry involved… counterattack…” John and Sue looked lost, so he directed his attention to the Prince. He didn’t expect any help from the young man, but the battle was getting away from him and he desperately needed to talk it out, to use someone as a sounding board. There had to be an answer…

“See, the Turks don’t use polearms – pikes – and we do. They use gunners and swordsmen as we use gunners and pikemen. They’ve got an advantage in this… this…” He gestured at the moonscape of burned and tumbled wreckage. “We’ve got better cavalry and lots of it if… and our cavalry use swords, but the streets are full of stones… the horses…”

Ahead the din rose again; the janissaries had launched another assault out of the smoke, running this time to where the Imperials crouched behind the cover of the walls. The hand-to-hand melee was brutal but the surviving Imperials were thrown back, leaving a little salient in the Imperial line. This lodgement of Turks was just to one side of what had been a street, a street kept passable for the movement of Imperial troops but too uneven and debris-strewn for cavalry. Not clearing the streets might have been a great mistake, Hitchcock though glumly. I just didn’t think it would come to this.

“What happens…” John cleared his throat noisily and spat out sulfurous residue. “What happens if we lose?” The three looked steadily at Hitchcock, who looked back and then shook his head. “You and Sue take the Prince and get the Hell out of here, ride to Smyrna.” The Prince looked mutinous, but John gave him no chance to speak. “No, Hitch, I mean what happens to us.”

“Oh. Um. Nothing, I hope… but a retreating army gives opportunity for all sorts of mischief, and someone might be waiting for a chance to do us some real harm, if you take my meaning? So we’d best not lose, is all. Dammit. Dammit. There’s a solution here, and I can’t get it… I wish Bogdan were here, I truly do. Bogdan. Bogdan? BOGDAN! That’s it! That’s it! Men can go where horses can’t! The Count was right! Crazy old Bogdan was right! The push of pike!, he said! The pikes! The Turks have never fought anyone who use pikes! Messenger! Messenger!” He spun in circles, looking vainly for a courier. “Go and find me a messenger!”

Sue grabbed his sleeve. “You don’t need a messenger, Hitch.”

“What? What!”

“The Prince took off while you were yelling about pikes.”

“Oh! No! We’ve got to stop him!”

“You’ve got to stay here and command the army, you bloody fool!” That was John, shaking his arm and screaming in his face. It helped bring things into focus; he’d let himself worry about the anger and frustration later.

“Yes. I’ll set up what I can and we’ll hold as long as we can. You two get your horses and head for the 16th’s headquarters. Get all the pikemen moving; put them there, up the street, on side streets. Tell whoever’s in charge I’ll want a pike charge down this street, on my order. And stop the Prince from taking part, whatever you have to do.”

“Now go. GO! And bring me those pikes!


The Turks were bringing men up into the salient in little rushes, preparing for a breakout push that would split the Imperial right and turn the army out of its defenses. The artillery would be lost, probably the supplies and baggage. If the Grand Vizier insisted on a vigorous pursuit, any retreat could turn to rout and ruin. Now the Turks were pushing another force into a salient on the other side of the street, making it plain that they had decided where to make the assault. A few Imperial cannon were able to slew around far enough to rake the janissaries with shot, iron cannonballs ringing off stone blocks with a sound like a blacksmith’s shop. Their fire, plus that of the remaining arquebusiers, was not enough to drive the Turks out but was causing casualties. It had to be galling to lie under a fire like that, Hitchcock thought. I hope they don’t get too impatient and come on before I’m ready for them. Let me not kid myself here: there’s damn all we can do to be ready. But just a few minutes more. Please.

Fortunately the Turks were intent on making sure they had enough men gathered to carry the assault, and were now focused on enlarging the little salients and bringing up more men. Hitchcock had sent men crawling forward to pass the order to skirmish but fall back when pressed. He wasn’t sure who would get the word or how it would be obeyed, but it was all he could do.

And it was not going to be enough; the realization rose like nausea from his stomach and threatened to leave him doubled and puking. Grimly he fought his body into obedience, took a mouthful of water. Is this fear? Oh, yes. Hello, old friend.

Ahead the smoke was thinning and the janissaries were coming out from behind the walls. They were creeping over the rubble as floodwater sweeps across flat land, and building up in the deeper channel of the street. Their officers were lashing the air with golden whips and the men were chanting… he looked behind him and the street was empty. Gun barrels popped up over walls and from ruined windows as the Imperial gunners kept up a skirmishing fire, but there was no sign of the pikemen.

It was not going to be enough. He hurried for the sidestreet where he had tethered his horse, felt himself turn involuntarily to look one last time. The janissaries were dressing their ranks, paying no attention to the shots that spanged off stone or thwacked into yielding flesh. Confidently the swords swept up and forward, confidently the lines moved forward.

Dear God, this was going to be bad.
 

Director

Maestro
34 Badges
Aug 13, 2002
5.400
3.346
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
“You wanna let a girl run you down you motherless runts?”

The soldiers made no reply; they had no breath. The old Centurion might jog along in full kilt and have wind enough to bellow insults, but the troopers knew to keep their mouths shut and legs working. Ahead, Sue ran as gracefully as a girl, long hair unbound and swaying in her wake; alongside her ran the Prince. Behind them a forest of pikes swayed and bobbed in time to the pounding feet. The last half-mile had been hard, but there was no straggling. Men doubled vomiting and fell choking in the dust of the street but none stopped to rest, not with those two running lightly, tauntingly on ahead.

In front of the two runners, the legate held his horse to a trot and frowned in worry. He thought he understood what he was supposed to do, but pikemen were supposed to hold ground, not charge over it. And this ground was worse than any battlefield he had seen, strewn with bricks and stones and pitted with potholes. Not to mention having royalty looking over his shoulder. And if the Prince was hurt… or killed… If only they could get there in time! That street ahead must be the one. Now they’d have to turn the column onto the street, dress their ranks and wait for the general’s order. Maybe drop off a battalion on the street on each side just for insurance.

A horseman came galloping around the corner, his mount surefootedly picking its way down the littered lane, his arm waving for the legate’s attention. Beside him, the standard-bearer stiffened as the man drew near. “Sir! That’s General Heinrich!” The legate snapped off a hasty salute, then held up one arm to bring the men to a stop. Most of them braced their pikes on the ground for support and doubled over gasping or retching or both.

“It’s too late to do what we planned,” the general said with no introduction. “Dress your ranks here! Now!” Centurions bellowed and drums rolled, calling the men to their accustomed drill. “Hand your pikes… Raise your pikes… you damn fool Auros, raise your pike or I’ll run you back to camp… right, then… Order your pikes…”

While the men dressed their formation and rattled through the drill, Hitch sketched his plan to the legate, who was flatly horrified. “Sir! I beg of you! We just can’t do that with pikes, not in such close quarters!”

“Do you know what the Turks do to prisoners, Legate Josef? You’d never be constipated again, I promise you. Look you, we have to do this. Just make your mind up and let’s get going!” The sound of the Turks was growing louder, jangling bell-trees and pounding drums, roaring voices and curious falsetto yips rising from the sound of gunfire. Ahead the street was filling with dust and smoke, a cloudy precursor to the coming storm.

“There aren’t any real cross streets for, oh, six or eight blocks, maybe more.” He doesn’t know what a block is and I don’t have time to explain, Hitchcock thought desperately. This is it – one last throw of the dice. Just get them moving! “That street runs due west and doglegs before it gets to your HQ and Army HQ. If we don’t stop them they’ve got the supplies, artillery and all! So let’s do it!”

The Centurions were still bellowing out commands in steady voices. “Advaaaance your pike! Chaaaaarge your pike! The cohooooort will advance! By battalions, maaaaarch! At the quickstep, march!”

Hitchcock had just enough time to see the John, mounted, proffer a spare horse. The Prince swung up on it and pulled Sue into pillion; he spurred after them, but they and the lead pikes vanished into the smoke.



Timing, timing, timing. He’d held them until the first janissary scouts had streamed past, a few filtering into the side street. Now they were running for their lives, pursued by a clacking hedgehog of sharp steel blades. Ahead in the dimness of the smoke he saw the mass of janissaries, lines opening up in the momentary extra room of the intersection. A flash of dark faces turning, a flash of officers jerking up in alarm, a flash of bewilderment and frozen indecision, and then they hit.

Janissaries howled in shock and pain; all order collapsed as the axe-blade of the pikes chunked deep into the Turkish flank. Ahead he could see the Prince, curvetting atop his horse, bringing the pikemen to a halt before they could continue farther down the street. There was no way he could reach them; the janissaries had broken, bolting madly down the street to the east, but they would be reforming. And they had guns, the slayer of pikes.

“Shooulder your pike! You, Kithros you worthless son of… And riiight face!

It took time to bring up the cumbersome pikes, time to turn, time to dress the ranks… as he had expected, the Turkish officers were screaming and lashing at the routed janissaries, droplets of blood flying from whips that were no longer ceremonial. He felt a moment’s admiration as the janissaries turned and unslung their guns, loaded and ready to fire when the matchlock was set. Men were whipping matchcord over their heads now to fan the spark, sliding it into the matchlocks with practiced hands. More and more were trickling back into the firing line, feet apart, shoulders set, barrels swinging up…

“The cohort will adva-hance… maaaarrrch!” Pikes swung down, rows of bloody knives ready… the guns were coming up… the officers screamed, the muskets roared, the smoke blasted down the street. Pikemen tumbled like bowling pins, heavy wooden staves clattering forgotten to the street as leaden balls shattered arms and legs, punched into soft intestinal tissue, exploded eyes like rotten grapes, splattered brains across friends and companions.

The Turks shouldered arms, hands moving in practiced precision to powder, ball and rammer. The smoke thinned, revealing an enemy with no firearms of his own, no armor, an enemy whose ranks were shattered and whose men were shaken, exhausted. There was a moment’s pause, a silence peculiar to great battles, an instant when the gods themselves bend forward and cup an ear, raise a hand to shadow eyes that peer anxiously into the uncertain future.

Dress your damned ranks you motherless…You Mikhail don’t you cut your eyes like… The cohooort will advance! For the Emperor! Forward the Sixteenth! Forward the Sixteenth! Chhhaaaaaaaarrrrrrrrge!”

Unbelieving eyes widened in shock; unnerved hands paused in the habitual motions of reloading the precious guns. Unguarded feet shifted, unnerved heads lifted… No troop could have taken such punishment and then come on. It was not possible! It could not be! The infidel could not… could…

Oh, Shaitan.

The Sixteenth – what was left of it – came out of the smoke at a steady jog, the gaps left by the dead and dying closing as a fist clenches before it strikes, pikes down and blades flickering in uncertain light.

The janissaries stood, faithful to their oath, and a few even got off a second shot. The rest were thrown into the mincing machine or tossed down their precious guns, hurled aside their officers and fled in unreasoning terror, not from the terrible, thirsty blades, but from the men behind them.
 

Amric

Hurricane Sergeant of Arms
2 Badges
May 4, 2003
5.643
1
Visit site
  • Europa Universalis III
  • 500k Club
Oh, excellent use of alliteration! Colorful language with the descriptions of troop movements and even the smoke I requested! Well done! Hitch is certainly ready to bug out, which is sort of odd considering his bravery earlier and now his seeming descent into what appears to be cowardice. I'm sure I am looking at this all wrong, but running away will absolutely ensure that army not only loses, but breaks entirely. To the point of destruction. Nothing shatters an army's confidence more than having their commander bugging out when things get ugly.

Now as to where the pikes are? Oh, I think they are soon to arrive. I think they are staging, waiting for the Turk to fully commit to the broad street before sweeping down to crush them and push them right out of their salient in the imperial lines. Such a demonstration of power might cause the Turk to think again. At least for that day. Or not.
 

Storey

StoreytellAAR
7 Badges
Mar 16, 2001
5.975
4
Visit site
  • Europa Universalis III
  • Europa Universalis IV
  • For The Glory
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
Charging with pikes down a street filled with debris! :eek: :eek: Now that’s desperation if I’ve ever seen it. I had to read it twice to get clear what was happening but that wasn’t because of any problem with your writing, it was because so much was happening. Great scene Director :cool:

Joe
 

coz1

GunslingAAR
29 Badges
May 16, 2002
14.620
2.713
hearthehurd.typepad.com
  • Victoria: Revolutions
  • Crusader Kings III
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • PDXCon 2017 Awards Winner
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Europa Universalis: Rome Collectors Edition
  • Europa Universalis III: Collection
  • 500k Club
  • 200k Club
  • Europa Universalis: Rome
  • Crusader Kings II
  • Europa Universalis III Complete
  • For The Glory
  • Europa Universalis IV
  • Europa Universalis III
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
You know who "they" are, don't you? Well, "they" say that nothing good in this world comes easy. And you have proved it as true once again. To wit:

Where a river forms a plain and a plain abuts a mountain, the only predictable thing about the weather is that the weather will be unpredictable. So it was that the morning wind that blew southerly up along the sun-warmed mountainside had stilled, leaving drifts of gunpowder smoke to pool in the quiet air of the hollows along the river. The guns and cannon belched and spat, offering up tons of gunpowder as worshipful incense for the god of war, exhaling plumes of smoke that filled those low places and rose steadily higher, overflowing the river’s cup to pour in streams over the flat land beyond. With inexorable slowness the wind began to whisper again, flitting fretfully as though casting about for prey before settling down in a soft push that promised to remain steady through the afternoon, blowing west into the setting sun.

Again they came, basso warcries lifted above the deeper roar of firearms and the clatter of hobnailed boots on stone. Again they went as far as flesh and blood could go in the face of such a pelting hail of lead, grinding down the defenders as a wave grinds boulders to sand. Again the wave went out, tidal pools of reeking crimson marking the wave line on the stony streets.

And it was not going to be enough; the realization rose like nausea from his stomach and threatened to leave him doubled and puking. Grimly he fought his body into obedience, took a mouthful of water. Is this fear? Oh, yes. Hello, old friend.

“Do you know what the Turks do to prisoners, Legate Josef? You’d never be constipated again, I promise you. Look you, we have to do this. Just make your mind up and let’s get going!” The sound of the Turks was growing louder, jangling bell-trees and pounding drums, roaring voices and curious falsetto yips rising from the sound of gunfire. Ahead the street was filling with dust and smoke, a cloudy precursor to the coming storm.
Oh, I guess I could have quoted both posts in their entirety, but that gives an idea of my favorite stuff. The opening to the first post is as close to Nabokovian as I have read on these forums, and your battle scenes never fail to induce both intensity and an adreniline rush.

As for Hitchcock, I believe Amric did not get a chance to read the second post before comment. Hitch isn't bugging out at all. He's giving it everything he's got. And a stroke of military genius it would seem to recognize, on the fly, what might be needed to win the day. Good on him, and good on you for battling through this bit of rough patch and producing such wonderful material. Hard fought, on both counts, it seems. And both times, it comes up a winner. :D
 
Last edited:

stnylan

Compulsive CommentatAAR
127 Badges
Aug 1, 2002
37.167
4.226
  • 500k Club
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Hearts of Iron III Collection
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: No Step Back
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Arsenal of Democracy
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
Marvellous stuff. The way it becomes a description of impressions, rather of facts, as the fighting itself occurs. And the desperation, the sense of a gamble, a daring act, but who dares wins.

And it is nice touch that the old Count in some ethereal way wins the battle. No doubt Hitch will make him just the hero in death he wanted to be, but never quite could manage to be, in life.
 

Nil-The-Frogg

Big fetid toad
11 Badges
Aug 19, 2004
1.190
0
nilthefrogg.canalblog.com
  • Crusader Kings II
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
I'm impressed, once again. I won't be able to comment the style or peculiar bits since I've been drawn into it and am a little stunned right now. Let me some time to reread both updates calmly...

Great stuff Director, great stuff.
number-one-respect-953.gif

.
.
 

Nil-The-Frogg

Big fetid toad
11 Badges
Aug 19, 2004
1.190
0
nilthefrogg.canalblog.com
  • Crusader Kings II
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
J. Passepartout said:
The Janisseries were indeed for real, I see. No sign o the ships, though as I had thought. So, what posthumous honours will be bestowed upon Brogdan? ;)
Would be really soon for the ships. Haven't they mentionned only a couple of days sooner? I bet it'll take more than than to land an army and march it to the rescue.
 

Nil-The-Frogg

Big fetid toad
11 Badges
Aug 19, 2004
1.190
0
nilthefrogg.canalblog.com
  • Crusader Kings II
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
J. Passepartout said:
Yeah, but I had earlier theorised about the ships. I was wrong, as I so frequently am. :)
<Gentle pad in the back>
Don't worry, we're all in the same situation you know...
xrire3.gif

.
.