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Trin Tragula

Design Lead - Crusader Kings 3
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Did you study history? and also are you the guy I should send Jstor stables to when I want to make the case for a really cool new HRE feature? ^^ :) Love your work!

I did study history, from there to calling yourself a historian is a pretty big step though, I'd never use that title myself. :)
On your second question: More general gameplay features are not on my table, I do events, NIs, setup and maps and the like. So unless it'd fit with that I could still pass it on but your best bet in general would be the suggestions forum which is meant for that sort of thing :)
If you want to send/post jstor articles around here there's nobody stopping you as long as it's on topic.

I must strongly object to this anti-historian hiring policy.
Which of course has absolutely nothing to do with me studying said subject or anything of the like, just a general cry for equality!

I don't think there's any "anti-historian hiring policy" there's nothing stopping one from applying to do a job at pds. There's no "company historian" title though so you'd need to be able to do more stuff (on my own part I figured a long history of modding+history studies was a pretty good fit for the job I do now and I haven't regretted it). :)
I've played the EU games since I was pretty young (I'd say they even helped fuel my interest in history, especially global history).
 
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A_Dane

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I did study history, from there to calling yourself a historian is a pretty big step though, I'd never use that title myself. :)
On your second question: More general gameplay features are not on my table, I do events, NIs, setup and maps and the like. So unless it'd fit with that I could still pass it on but your best bet in general would be the suggestions forum which is meant for that sort of thing :)
If you want to send/post jstor articles around here there's nobody stopping you as long as it's on topic.



I don't think there's any "anti-historian hiring policy" there's nothing stopping one from applying to do a job at pds. There's no "company historian" title though so you'd need to be able to do more stuff (on my own part I figured a long history of modding+history studies was a pretty good fit for the job I do now and I haven't regretted it). :)
I've played the EU games since I was pretty young (I'd say they even helped fuel my interest in history, especially global history).

I do hope it was clear that I was joking ;)

Don't think my computer skills are adequate for a job application though, been spending too much time drinking I fear :)
 

Thrake

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trade-steering, trade power, trade company,

Piracy was quite a thing back then, and the faster way to move merchandise around was done by boat; sometimes it was almost mandatory to do it by boat (forts were built along rivers as it would allow to move canons conveniently for exemple). I imagine that light ships give you trade power because they offer safety for your merchants, so more merchants are willing to trade there, or less shipment is lost in the process.

vassalisation

That one is tough to accurately portrait because it was more complex than what EUIV portraits. For exemple, Burgundy was supposedly a vassal of France, but as they gained control over territories and grown in power through marriage and war they became a rival of France of sort. During the hundred years war for exemple they formed an alliance with England after the assassination of the duke of Burgundy by the king of France.
 
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